Player Matchup

Cabrakan
Cabrakan
EchooAssass1n
Cabrakan
Level 112
God Stats
13W - 14L
1,515 SR
Queue Stats
281W - 273L
1,525 Elo+
Solo
Merlin
Merlin
Ferny_the_chief
Merlin
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 87L
1,792 Elo+
Party 1
Baba Yaga
Baba Yaga
Honneyy_Badger
Baba Yaga
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
77W - 82L
1,927 Elo+
Party 1
Cu Chulainn
Cu Chulainn
WetLettuce577
Cu Chulainn
Level 146
God Stats
10W - 4L
1,591 SR
Queue Stats
57W - 45L
1,536 Elo+
Solo
Danzaburou
Danzaburou
wolfhunter-17
Danzaburou
Level 118
God Stats
2W - 0L
1,744 SR
Queue Stats
42W - 42L
1,717 Elo+
Party 1
Team Averages
Level 120
1,570 SR
1,699 Elo+

VS

Team Averages
Level 129
1,457 SR
1,450 Elo+
Fafnir
Fafnir
FREEWILLIE5
Fafnir
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 98L
1,604 Elo+
Solo
Ra
Ra
Keehazz
Ra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,190 Elo+
Party 2
Tiamat
Tiamat
LuisHH
Tiamat
Level 139
God Stats
1W - 2L
1,274 SR
Queue Stats
13W - 11L
1,220 Elo+
Party 2
Medusa
Medusa
SurfTurtle
Medusa
Level 128
God Stats
1W - 2L
1,596 SR
Queue Stats
19W - 13L
1,692 Elo+
Solo
Achilles
Achilles
ZKros
Achilles
Level 155
God Stats
3W - 2L
1,417 SR
Queue Stats
59W - 67L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EchooAssass1n
Cabrakan
18
11 / 1 / 3
13,366
891
12,759
14,035
20,785
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 0 / 4
10,400
693
8,384
4,627
2,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
Honneyy_Badger
Baba Yaga
17
1 / 2 / 9
10,184
679
12,167
8,682
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
WetLettuce577
Cu Chulainn
19
2 / 1 / 11
10,906
727
10,990
11,628
12,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
wolfhunter-17
Danzaburou
16
3 / 3 / 10
10,675
712
7,440
10,487
5,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
17
4 / 2 / 3
10,622
708
9,001
13,041
15,533
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
0 / 6 / 4
9,237
616
4,895
9,446
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiamat
LuisHH
Tiamat
17
2 / 3 / 3
9,965
664
7,606
8,177
6,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
SurfTurtle
Medusa
16
0 / 3 / 4
8,955
597
6,557
11,093
4,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
ZKros
Achilles
15
1 / 6 / 2
9,129
609
10,933
18,550
16,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
20
Kills
7
7
Deaths
20
37
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
EchooAssass1n
Cabrakan
11
1
3
12.5
L
Fafnir
4
2
3
2.75
W
3
0
4
5
W
Baba Yaga
Honneyy_Badger
Baba Yaga
1
2
9
2.75
L
0
6
4
0.33
L
Tiamat
LuisHH
Tiamat
2
3
3
1.17
L
Medusa
SurfTurtle
Medusa
0
3
4
0.67
W
Cu Chulainn
WetLettuce577
Cu Chulainn
2
1
11
7.5
L
Achilles
ZKros
Achilles
1
6
2
0.33
W
Danzaburou
wolfhunter-17
Danzaburou
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,740
Damage
38,992
49,459
Taken
60,307
44,775
Mitigated
48,101
6,583
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
EchooAssass1n
Cabrakan
12,759
1,966
0
1,041
14,035
20,785
308
5,643
8,265
26,390
0
L
Fafnir
9,001
2,285
0
2,654
13,041
15,533
0
7,373
5,294
26,074
0
W
8,384
537
0
448
4,627
2,326
1,038
1,290
3,337
34,083
0
W
Baba Yaga
Honneyy_Badger
Baba Yaga
12,167
689
0
923
8,682
4,053
0
6,255
2,347
38,706
0
L
4,895
197
466
831
9,446
4,292
0
4,993
4,219
38,618
0
L
Tiamat
LuisHH
Tiamat
7,606
255
0
1,474
8,177
6,515
1
5,504
2,383
26,033
0
L
Medusa
SurfTurtle
Medusa
6,557
2,643
0
1,515
11,093
4,774
0
6,380
4,277
0
45,517
W
Cu Chulainn
WetLettuce577
Cu Chulainn
10,990
2,205
426
1,537
11,628
12,060
332
4,700
6,782
4,492
47,753
L
Achilles
ZKros
Achilles
10,933
3,491
0
1,883
18,550
16,987
0
8,603
9,553
57
36,913
W
Danzaburou
wolfhunter-17
Danzaburou
7,440
1,834
0
2,208
10,487
5,551
1,281
3,776
6,675
0
28,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,531
Gold Earned
47,908
367
Minions Killed
345
8
Camps Cleared
8
1,264,424
Distance Traveled
1,396,501
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
13,366
891
31
2
3
262,522
4
L
Fafnir
10,622
708
35
2
0
270,946
1
W
Merlin
10,400
693
71
5
3
211,582
4
W
Baba Yaga
10,184
679
86
6
0
264,987
2
L
Ra
9,237
616
101
7
1
251,504
0
L
Tiamat
9,965
664
63
4
2
288,232
0
L
Medusa
8,955
597
97
6
0
295,251
1
W
Cu Chulainn
10,906
727
122
8
1
309,077
2
L
Achilles
9,129
609
49
3
5
290,568
4
W
Danzaburou
10,675
712
57
4
1
216,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role