Player Matchup

Anubis
Anubis
ColdRavioli_
Anubis
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
92W - 80L
1,441 Elo+
Solo
King Arthur
King Arthur
Devoureer
King Arthur
Level 36
God Stats
36W - 33L
1,516 SR
Queue Stats
127W - 171L
1,432 Elo+
Party 1
Loki
Loki
Nighthawk00024
Loki
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 50L
1,451 Elo+
Solo
Artemis
Artemis
TheDusky
Artemis
Level 24
God Stats
3W - 6L
1,566 SR
Queue Stats
59W - 87L
1,376 Elo+
Party 1
Erlang Shen
Erlang Shen
notional249eater
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,531 Elo+
Solo
Team Averages
Level 23
1,516 SR
1,446 Elo+

VS

Team Averages
Level 22
1,620 SR
1,472 Elo+
Chaac
Chaac
Adam425_
Chaac
Level 30
God Stats
7W - 3L
1,624 SR
Queue Stats
101W - 102L
1,451 Elo+
Solo
Artio
Artio
Basilisk416
Artio
Level 27
God Stats
5W - 6L
1,574 SR
Queue Stats
120W - 118L
1,449 Elo+
Solo
Fenrir
Fenrir
ILemonDiesel
Fenrir
Level 15
God Stats
5W - 0L
1,861 SR
Queue Stats
32W - 21L
1,508 Elo+
Solo
Skadi
Skadi
Six Paths King
Skadi
Level 8
God Stats
8W - 7L
1,538 SR
Queue Stats
21W - 21L
1,449 Elo+
Solo
Kukulkan
Kukulkan
Yodaglas
Kukulkan
Level 29
God Stats
45W - 53L
1,504 SR
Queue Stats
59W - 75L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 5 / 0
9,099
535
5,162
10,744
5,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Devoureer
King Arthur
11
1 / 2 / 4
7,116
419
3,980
8,184
3,829
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 5 / 0
7,931
467
3,055
11,299
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
TheDusky
Artemis
13
3 / 2 / 0
7,669
451
5,416
6,297
2,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
notional249eater
Erlang Shen
10
1 / 5 / 0
6,638
390
2,607
12,553
7,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adam425_
Chaac
16
6 / 2 / 3
9,779
575
9,331
10,048
10,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 0 / 6
7,725
454
2,747
8,721
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
16
6 / 4 / 6
10,049
591
9,410
11,023
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 4 / 4
6,804
400
4,028
6,731
1,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Yodaglas
Kukulkan
17
5 / 1 / 5
10,456
615
7,691
4,308
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
11
Kills
19
19
Deaths
11
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
Adam425_
Chaac
6
2
3
3.75
W
1
0
6
4
L
Anubis
4
5
0
0.8
L
King Arthur
Devoureer
King Arthur
1
2
4
1.5
W
Fenrir
6
4
6
2.25
L
2
5
0
0.4
W
1
4
4
0.75
L
Artemis
TheDusky
Artemis
3
2
0
1.5
W
Kukulkan
Yodaglas
Kukulkan
5
1
5
7.5
L
Erlang Shen
notional249eater
Erlang Shen
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,220
Damage
33,207
49,077
Taken
40,831
23,188
Mitigated
24,628
10,024
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Adam425_
Chaac
9,331
2,051
0
3,226
10,048
10,198
1,094
2,056
7,992
0
55,822
W
2,747
470
334
2,990
8,721
6,737
0
192
8,529
17,010
0
L
Anubis
5,162
249
0
2,208
10,744
5,750
168
3,721
6,898
43,189
0
L
King Arthur
Devoureer
King Arthur
3,980
212
342
1,204
8,184
3,829
0
2,777
5,358
0
24,717
W
Fenrir
9,410
2,443
0
2,011
11,023
4,630
603
1,132
9,891
0
71,749
L
3,055
754
0
4,057
11,299
3,374
240
1,874
9,367
0
33,446
W
4,028
2,110
0
0
6,731
1,715
0
316
6,415
0
25,265
L
Artemis
TheDusky
Artemis
5,416
2,101
0
105
6,297
2,714
820
397
5,802
0
43,787
W
Kukulkan
Yodaglas
Kukulkan
7,691
734
498
2,135
4,308
1,348
1,504
1,466
2,842
67,971
0
L
Erlang Shen
notional249eater
Erlang Shen
2,607
1,327
0
2,108
12,553
7,521
988
1,669
10,588
0
25,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
44,813
341
Minions Killed
413
0
Camps Cleared
0
1,345,528
Distance Traveled
1,485,779
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,779
575
97
6
0
326,945
4
W
Artio
7,725
454
34
2
0
297,380
6
L
Anubis
9,099
535
97
6
0
265,908
3
L
King Arthur
7,116
419
38
2
0
288,732
4
W
Fenrir
10,049
591
105
6
0
297,586
1
L
Loki
7,931
467
77
5
0
263,184
1
W
Skadi
6,804
400
34
2
0
287,999
2
L
Artemis
7,669
451
88
5
0
303,914
2
W
Kukulkan
10,456
615
143
8
0
275,869
6
L
Erlang Shen
6,638
390
41
2
0
223,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role