Player Matchup

Mercury
Mercury
Gold IV
Aluisks
Mercury
Gold IV
Level 160
God Stats
9W - 7L
1,675 SR
Queue Stats
266W - 268L
1,469 MMR
Solo
Discordia
Discordia
Gold V
BaniShin
Discordia
Gold V
Level 120
God Stats
16W - 5L
1,791 SR
Queue Stats
30W - 28L
1,511 MMR
Party 1
Chaac
Chaac
Gold IV
DaMenace1011
Chaac
Gold IV
Level 105
God Stats
2W - 2L
1,739 SR
Queue Stats
47W - 42L
1,458 MMR
Solo
Medusa
Medusa
Gold IV
WaveWolf
Medusa
Gold IV
Level 107
God Stats
5W - 2L
1,901 SR
Queue Stats
69W - 68L
1,527 MMR
Party 1
Yemoja
Yemoja
Bronze III
ZINIKO_O
Yemoja
Bronze III
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 11L
1,459 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 108
1,721 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,562 SR
1,462 MMR
Hel
Hel
Silver I
PillarsOfHeaven
Hel
Silver I
Level 120
God Stats
1W - 2L
1,346 SR
Queue Stats
45W - 48L
1,470 MMR
Solo
Izanami
Izanami
Gold III
Quipzy
Izanami
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Wolms
Tsukuyomi
Gold IV
Level 104
God Stats
21W - 12L
1,721 SR
Queue Stats
366W - 360L
1,472 MMR
Solo
Ah Puch
Ah Puch
Gold IV
brennanhen
Ah Puch
Gold IV
Level 127
God Stats
3W - 2L
1,648 SR
Queue Stats
547W - 544L
1,443 MMR
Solo
Osiris
Osiris
Gold II
slattinoheat
Osiris
Gold II
Level 159
God Stats
8W - 6L
1,592 SR
Queue Stats
302W - 305L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aluisks
Mercury
20
11 / 9 / 5
17,404
600
18,086
27,433
15,256
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
BaniShin
Discordia
20
8 / 7 / 3
16,539
570
21,084
15,461
5,626
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 5 / 11
14,853
512
24,471
32,500
44,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
WaveWolf
Medusa
20
2 / 4 / 10
16,671
575
11,343
22,347
10,324
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
ZINIKO_O
Yemoja
18
0 / 7 / 11
11,868
409
5,568
21,457
14,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
DanzaburouAthenaTiamatApolloGuan Yu

VS

Bans
SetGaneshaSobekKing ArthurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 10
14,782
510
12,292
23,859
12,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Quipzy
Izanami
20
12 / 3 / 8
17,389
600
26,285
24,643
12,301
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tsukuyomi
Wolms
Tsukuyomi
20
9 / 5 / 12
15,209
524
22,759
22,554
12,766
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Puch
brennanhen
Ah Puch
19
4 / 4 / 17
14,083
486
13,379
21,798
27,780
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Osiris
20
1 / 5 / 10
14,742
508
16,251
33,071
35,523
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
88
24
Kills
31
32
Deaths
24
40
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aluisks
Mercury
11
9
5
1.5
W
Discordia
BaniShin
Discordia
8
7
3
1.36
W
3
5
11
1.7
L
5
7
10
1.43
L
Izanami
Quipzy
Izanami
12
3
8
5.33
W
Medusa
WaveWolf
Medusa
2
4
10
1.75
L
Tsukuyomi
Wolms
Tsukuyomi
9
5
12
3
W
Yemoja
ZINIKO_O
Yemoja
0
7
11
0.79
L
Ah Puch
brennanhen
Ah Puch
4
4
17
3.13
L
Osiris
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,552
Damage
90,966
119,198
Taken
125,925
90,626
Mitigated
100,908
29,788
Healing
56,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aluisks
Mercury
18,086
9,084
0
1,907
27,433
15,256
2,000
5,063
22,256
0
155,624
W
Discordia
BaniShin
Discordia
21,084
675
0
2,359
15,461
5,626
924
6,608
8,557
108,386
0
W
24,471
4,139
0
13,827
32,500
44,923
493
4,637
27,533
854
96,594
L
12,292
1,347
11,367
11,672
23,859
12,538
720
8,486
15,298
103,727
0
L
Izanami
Quipzy
Izanami
26,285
18,071
0
11,338
24,643
12,301
5,058
3,250
21,318
0
193,959
W
Medusa
WaveWolf
Medusa
11,343
6,369
0
8,094
22,347
10,324
2,102
1,685
20,662
0
133,742
L
Tsukuyomi
Wolms
Tsukuyomi
22,759
5,657
0
6,449
22,554
12,766
1,771
5,115
17,328
0
119,447
W
Yemoja
ZINIKO_O
Yemoja
5,568
869
1,612
1,989
21,457
14,497
450
7,876
13,257
36,940
0
L
Ah Puch
brennanhen
Ah Puch
13,379
471
0
5,062
21,798
27,780
798
7,554
14,094
53,861
0
L
Osiris
16,251
7,916
0
10,847
33,071
35,523
547
4,858
27,536
0
97,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,335
Gold Earned
76,205
771
Minions Killed
826
0
Camps Cleared
0
2,704,734
Distance Traveled
2,587,587
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,404
600
191
7
0
604,068
1
W
Discordia
16,539
570
177
6
0
552,150
7
W
Chaac
14,853
512
148
5
0
520,824
7
L
Hel
14,782
510
186
6
0
496,479
2
L
Izanami
17,389
600
228
8
0
527,921
5
W
Medusa
16,671
575
203
7
0
552,261
9
L
Tsukuyomi
15,209
524
156
5
0
566,378
7
W
Yemoja
11,868
409
52
2
0
475,431
12
L
Ah Puch
14,083
486
72
2
0
489,931
9
L
Osiris
14,742
508
184
6
0
506,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role