Player Matchup

Ratatoskr
Ratatoskr
DeemusWorthy
Ratatoskr
Level 22
God Stats
22W - 10L
1,878 SR
Queue Stats
155W - 132L
1,652 Elo+
Solo
Khepri
Khepri
EnVUprise
Khepri
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
322W - 298L
1,552 Elo+
Solo
Olorun
Olorun
burritoman42069
Olorun
Level 29
God Stats
5W - 4L
1,328 SR
Queue Stats
210W - 215L
1,462 Elo+
Solo
Susano
Susano
virtualdystopia
Susano
Level 12
God Stats
11W - 2L
1,821 SR
Queue Stats
13W - 6L
1,666 Elo+
Party 1
Danzaburou
Danzaburou
θwen
Danzaburou
Level 92
God Stats
2W - 1L
1,775 SR
Queue Stats
23W - 16L
1,666 Elo+
Party 1
Team Averages
Level 37
1,661 SR
1,600 Elo+

VS

Team Averages
Level 20
1,486 SR
1,557 Elo+
Artio
Artio
LEAFMAN12
Artio
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 26L
1,450 Elo+
Solo
Achilles
Achilles
firereaper109
Achilles
Level 18
God Stats
42W - 38L
1,618 SR
Queue Stats
87W - 93L
1,590 Elo+
Solo
Anubis
Anubis
ilikefoooooood
Anubis
Level 29
God Stats
47W - 24L
1,739 SR
Queue Stats
191W - 147L
1,681 Elo+
Solo
Izanami
Izanami
mascaradecrom01
Izanami
Level 28
God Stats
0W - 3L
1,384 SR
Queue Stats
119W - 131L
1,504 Elo+
Party 2
Fenrir
Fenrir
tiloupfdp
Fenrir
Level 12
God Stats
13W - 20L
1,190 SR
Queue Stats
130W - 155L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DeemusWorthy
Ratatoskr
19
10 / 2 / 7
12,906
717
15,232
14,358
10,619
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
EnVUprise
Khepri
14
2 / 1 / 16
10,299
572
4,688
11,013
10,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 9 / 3
9,920
551
9,261
14,807
3,527
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 4 / 7
11,210
623
10,091
11,730
5,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
θwen
Danzaburou
18
18 / 1 / 2
13,284
738
14,136
16,374
6,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LEAFMAN12
Artio
5
0 / 4 / 0
5,789
322
993
6,408
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Achilles
firereaper109
Achilles
15
2 / 4 / 0
8,680
482
8,245
14,670
11,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
13 / 7 / 2
11,186
621
20,235
20,363
11,024
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
1 / 14 / 0
7,214
401
5,848
15,849
3,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
tiloupfdp
Fenrir
12
1 / 11 / 2
7,699
428
4,069
15,677
5,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
40
Kills
17
17
Deaths
40
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
DeemusWorthy
Ratatoskr
10
2
7
6.75
W
Khepri
EnVUprise
Khepri
2
1
16
10
L
Artio
LEAFMAN12
Artio
0
4
0
0
W
3
9
3
0.5
L
Achilles
firereaper109
Achilles
2
4
0
0.5
L
13
7
2
2
L
1
14
0
0.07
L
Fenrir
tiloupfdp
Fenrir
1
11
2
0.18
W
7
4
7
2.63
W
Danzaburou
θwen
Danzaburou
18
1
2
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,408
Damage
39,390
68,282
Taken
72,967
35,990
Mitigated
34,589
26,339
Healing
18,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
DeemusWorthy
Ratatoskr
15,232
4,508
0
8,589
14,358
10,619
1,358
997
12,811
0
80,875
W
Khepri
EnVUprise
Khepri
4,688
421
0
2,208
11,013
10,528
166
2,652
8,361
26,505
0
L
Artio
LEAFMAN12
Artio
993
217
66
1,813
6,408
3,330
0
440
5,968
8,162
0
W
9,261
5,188
79
2,632
14,807
3,527
3,655
10,789
3,968
44,436
0
L
Achilles
firereaper109
Achilles
8,245
1,960
0
5,265
14,670
11,101
0
811
13,859
0
50,762
L
20,235
1,697
0
10,110
20,363
11,024
446
8,388
11,975
72,415
0
L
5,848
4,125
99
698
15,849
3,980
0
2,242
13,607
0
33,884
L
Fenrir
tiloupfdp
Fenrir
4,069
566
0
593
15,677
5,154
0
2,068
13,609
0
38,606
W
10,091
3,896
0
2,356
11,730
5,019
1,133
4,241
7,439
0
50,496
W
Danzaburou
θwen
Danzaburou
14,136
8,090
0
10,475
16,374
6,297
7,812
2,549
13,825
0
103,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,619
Gold Earned
40,568
507
Minions Killed
379
0
Camps Cleared
0
1,661,816
Distance Traveled
1,249,598
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,906
717
148
8
0
379,683
4
W
Khepri
10,299
572
46
3
0
342,986
1
L
Artio
5,789
322
12
1
0
150,580
0
W
Olorun
9,920
551
89
5
0
298,591
4
L
Achilles
8,680
482
108
6
0
271,663
3
L
Anubis
11,186
621
119
7
0
231,412
1
L
Izanami
7,214
401
71
4
0
293,136
0
L
Fenrir
7,699
428
69
4
0
302,807
0
W
Susano
11,210
623
75
4
0
326,506
1
W
Danzaburou
13,284
738
149
8
0
314,050
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role