Player Matchup

Thor
Thor
BeKnwn
Thor
Level 155
God Stats
4W - 2L
1,636 SR
Queue Stats
397W - 329L
1,599 Elo+
Solo
Kukulkan
Kukulkan
BraunTron
Kukulkan
Level 160
God Stats
13W - 7L
1,679 SR
Queue Stats
722W - 712L
1,586 Elo+
Solo
Sun Wukong
Sun Wukong
HeinTAung
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Shadowzdeceiver
Ares
Level 139
God Stats
8W - 3L
1,529 SR
Queue Stats
627W - 644L
1,623 Elo+
Solo
Cerberus
Cerberus
raulitoB
Cerberus
Level 133
God Stats
7W - 7L
1,581 SR
Queue Stats
256W - 268L
1,483 Elo+
Solo
Team Averages
Level 149
1,585 SR
1,558 Elo+

VS

Team Averages
Level 124
1,544 SR
1,609 Elo+
Freya
Freya
BigMeatyUwU
Freya
Level 127
God Stats
4W - 8L
1,752 SR
Queue Stats
1,019W - 970L
1,654 Elo+
Solo
Raijin
Raijin
CONM4N24
Raijin
Level 115
God Stats
1W - 1L
1,717 SR
Queue Stats
65W - 43L
1,648 Elo+
Solo
Tsukuyomi
Tsukuyomi
Deception_King
Tsukuyomi
Level 149
God Stats
8W - 9L
1,511 SR
Queue Stats
554W - 596L
1,556 Elo+
Solo
Chiron
Chiron
Leonidas699
Chiron
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 142L
1,597 Elo+
Solo
Bellona
Bellona
Raca559
Bellona
Level 158
God Stats
8W - 10L
1,239 SR
Queue Stats
448W - 418L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BeKnwn
Thor
15
6 / 3 / 12
9,039
822
6,854
8,082
5,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
BraunTron
Kukulkan
14
3 / 2 / 9
8,623
784
7,618
8,280
4,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
HeinTAung
Sun Wukong
16
7 / 1 / 14
9,295
845
13,961
14,560
17,102
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

14
2 / 3 / 15
8,777
798
8,893
15,989
17,858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
raulitoB
Cerberus
15
3 / 1 / 16
8,888
808
10,669
19,700
20,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 4
7,218
656
8,017
9,979
4,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Raijin
CONM4N24
Raijin
16
4 / 3 / 3
9,068
824
13,328
8,023
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Deception_King
Tsukuyomi
15
2 / 5 / 3
8,208
746
12,492
9,518
5,488
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
13
1 / 4 / 6
7,503
682
8,335
8,432
3,562
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Raca559
Bellona
13
0 / 4 / 5
7,631
694
7,859
16,395
12,743
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
21
Kills
9
10
Deaths
21
66
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thor
BeKnwn
Thor
6
3
12
4
L
2
5
4
0.8
W
Kukulkan
BraunTron
Kukulkan
3
2
9
3.75
L
Raijin
CONM4N24
Raijin
4
3
3
1.83
L
Tsukuyomi
Deception_King
Tsukuyomi
2
5
3
0.7
W
Sun Wukong
HeinTAung
Sun Wukong
7
1
14
14
L
Chiron
1
4
6
1
L
Bellona
Raca559
Bellona
0
4
5
0.63
W
2
3
15
3.17
W
Cerberus
raulitoB
Cerberus
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,995
Damage
50,031
66,611
Taken
52,347
64,546
Mitigated
29,391
27,796
Healing
16,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BeKnwn
Thor
6,854
1,104
1,865
755
8,082
5,156
571
2,913
5,169
0
14,515
L
8,017
2,341
339
2,668
9,979
4,864
0
5,593
4,211
12,539
0
W
Kukulkan
BraunTron
Kukulkan
7,618
285
2,204
2,493
8,280
4,422
523
3,450
4,830
24,966
0
L
Raijin
CONM4N24
Raijin
13,328
282
1,037
2,148
8,023
2,734
0
5,584
2,339
35,223
0
L
Tsukuyomi
Deception_King
Tsukuyomi
12,492
2,258
0
377
9,518
5,488
0
4,535
4,783
0
22,691
W
Sun Wukong
HeinTAung
Sun Wukong
13,961
1,216
5,262
4,952
14,560
17,102
116
4,518
10,042
7,335
16,819
L
Chiron
8,335
3,233
2,938
2,799
8,432
3,562
0
3,677
4,605
0
14,791
L
Bellona
Raca559
Bellona
7,859
1,350
0
3,986
16,395
12,743
0
11,076
5,144
0
12,037
W
8,893
591
0
2,496
15,989
17,858
107
5,644
10,345
14,687
0
W
Cerberus
raulitoB
Cerberus
10,669
594
569
7,200
19,700
20,008
235
4,820
14,880
16,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,622
Gold Earned
39,628
116
Minions Killed
102
0
Camps Cleared
0
947,755
Distance Traveled
858,544
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,039
822
23
2
0
193,641
0
L
Freya
7,218
656
11
1
0
156,358
0
W
Kukulkan
8,623
784
46
4
0
167,522
3
L
Raijin
9,068
824
37
3
0
170,771
0
L
Tsukuyomi
8,208
746
27
2
0
197,273
1
W
Sun Wukong
9,295
845
18
2
0
203,758
1
L
Chiron
7,503
682
19
2
0
156,726
1
L
Bellona
7,631
694
8
1
0
177,416
3
W
Ares
8,777
798
6
1
0
182,692
1
W
Cerberus
8,888
808
23
2
0
200,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role