Player Matchup

Izanami
Izanami
Angosz
Izanami
Level 12
God Stats
6W - 4L
1,526 SR
Queue Stats
26W - 28L
1,504 Elo+
Solo
Odin
Odin
DruidaBolado09
Odin
Level 17
God Stats
10W - 9L
1,559 SR
Queue Stats
87W - 110L
1,578 Elo+
Party 1
Raijin
Raijin
MrDLorean
Raijin
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 34L
1,568 Elo+
Solo
Thor
Thor
RedNavBruxo
Thor
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Rodririver82
Merlin
Level 26
God Stats
73W - 73L
1,550 SR
Queue Stats
270W - 301L
1,515 Elo+
Solo
Team Averages
Level 22
1,527 SR
1,533 Elo+

VS

Team Averages
Level 15
1,577 SR
1,430 Elo+
Chaac
Chaac
GNL-Yugi
Chaac
Level 15
God Stats
1W - 6L
1,475 SR
Queue Stats
19W - 29L
1,466 Elo+
Solo
Anhur
Anhur
Vitorino052
Anhur
Level 28
God Stats
9W - 6L
1,831 SR
Queue Stats
151W - 201L
1,490 Elo+
Solo
Loki
Loki
bybarchaxx
Loki
Level 10
God Stats
1W - 4L
1,579 SR
Queue Stats
3W - 5L
1,412 Elo+
Solo
Ymir
Ymir
kanoks9
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,285 Elo+
Solo
Janus
Janus
ksamosjk
Janus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Angosz
Izanami
11
1 / 1 / 3
6,521
543
1,363
6,384
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

11
5 / 0 / 1
6,336
528
4,802
5,133
3,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
MrDLorean
Raijin
11
0 / 1 / 2
5,891
491
5,149
5,560
1,787
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 3
6,538
545
1,618
6,723
1,987
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
14
3 / 1 / 0
8,092
674
3,430
5,229
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GNL-Yugi
Chaac
10
1 / 2 / 0
5,958
497
3,151
7,972
3,261
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 0
6,008
501
2,567
7,516
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 1
6,051
504
2,419
5,324
1,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
kanoks9
Ymir
2
0 / 2 / 0
3,922
327
0
1,502
314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
ksamosjk
Janus
12
0 / 3 / 1
6,761
563
3,859
6,098
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
11
Kills
3
3
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Angosz
Izanami
1
1
3
2.5
W
5
0
1
5.5
L
Chaac
GNL-Yugi
Chaac
1
2
0
0.5
W
Raijin
MrDLorean
Raijin
0
1
2
1
W
2
0
3
3.5
W
Merlin
3
1
0
3
L
0
2
0
0
L
2
2
1
1.25
L
Ymir
kanoks9
Ymir
0
2
0
0
L
Janus
ksamosjk
Janus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,362
Damage
11,996
29,029
Taken
28,412
10,928
Mitigated
8,800
9,353
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Angosz
Izanami
1,363
870
0
3,186
6,384
1,666
1,748
0
6,384
0
42,570
W
4,802
1,087
0
300
5,133
3,668
960
0
5,133
0
15,032
L
Chaac
GNL-Yugi
Chaac
3,151
83
195
2,894
7,972
3,261
0
3,011
4,862
0
24,757
W
Raijin
MrDLorean
Raijin
5,149
772
0
989
5,560
1,787
38
0
5,560
29,287
0
W
1,618
464
0
3,444
6,723
1,987
0
531
6,150
0
23,094
W
Merlin
3,430
0
0
1,434
5,229
1,820
1,048
2,982
1,943
53,832
0
L
2,567
562
0
2,349
7,516
1,958
0
939
6,416
0
29,003
L
2,419
180
0
0
5,324
1,421
0
1,416
3,852
0
24,487
L
Ymir
kanoks9
Ymir
0
0
0
0
1,502
314
0
0
1,452
269
0
L
Janus
ksamosjk
Janus
3,859
192
0
880
6,098
1,846
0
2,983
2,893
45,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,378
Gold Earned
28,700
322
Minions Killed
255
0
Camps Cleared
0
1,159,330
Distance Traveled
945,261
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,521
543
84
7
0
219,728
0
W
Odin
6,336
528
25
2
0
259,354
1
L
Chaac
5,958
497
49
4
0
215,417
2
W
Raijin
5,891
491
51
4
0
208,326
0
W
Thor
6,538
545
54
5
0
242,476
0
W
Merlin
8,092
674
108
9
0
229,446
3
L
Anhur
6,008
501
58
5
0
200,946
1
L
Loki
6,051
504
50
4
0
245,940
1
L
Ymir
3,922
327
1
0
0
44,880
0
L
Janus
6,761
563
97
8
0
238,078
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role