Player Matchup

Neith
Neith
CURSEDMARKED CM
Neith
Level 18
God Stats
1W - 0L
1,704 SR
Queue Stats
5W - 3L
1,425 Elo+
Solo
Ymir
Ymir
ThroatyFlower
Ymir
Level 17
God Stats
43W - 44L
1,522 SR
Queue Stats
65W - 74L
1,419 Elo+
Solo
Heimdallr
Heimdallr
gfc_araiyb
Heimdallr
Level 27
God Stats
4W - 4L
1,383 SR
Queue Stats
67W - 73L
1,566 Elo+
Solo
Awilix
Awilix
thiiagoossj_
Awilix
Level 13
God Stats
1W - 2L
1,249 SR
Queue Stats
26W - 19L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
unfortunatemutt
Zhong Kui
Level 17
God Stats
8W - 6L
1,516 SR
Queue Stats
56W - 75L
1,567 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,498 Elo+

VS

Team Averages
Level 8
1,496 SR
1,582 Elo+
Fafnir
Fafnir
Blackstone12357
Fafnir
Level 10
God Stats
4W - 11L
1,402 SR
Queue Stats
29W - 44L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hiougue
Cu Chulainn
Level 13
God Stats
14W - 16L
1,576 SR
Queue Stats
22W - 24L
1,608 Elo+
Solo
Susano
Susano
VileBigb
Susano
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,879 Elo+
Solo
Danzaburou
Danzaburou
XVI Forever
Danzaburou
Level 8
God Stats
1W - 4L
1,503 SR
Queue Stats
58W - 39L
1,458 Elo+
Solo
Nemesis
Nemesis
wertuujhuhu
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
4,574
653
2,922
2,967
661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 2
4,223
603
782
3,836
1,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
gfc_araiyb
Heimdallr
7
1 / 0 / 0
4,373
625
2,174
1,764
515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
8
4 / 0 / 1
5,034
719
2,238
4,153
1,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
unfortunatemutt
Zhong Kui
8
2 / 0 / 2
4,989
713
1,388
1,090
618
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,437
491
390
4,314
2,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Hiougue
Cu Chulainn
7
0 / 2 / 0
3,606
515
1,332
5,607
1,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Susano
VileBigb
Susano
5
1 / 2 / 0
3,520
503
824
2,791
644
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
XVI Forever
Danzaburou
3
0 / 1 / 0
3,044
435
747
1,719
258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
wertuujhuhu
Nemesis
5
0 / 3 / 0
3,339
477
110
2,515
665

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
9
Kills
1
1
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
0
1
2.5
L
Cu Chulainn
Hiougue
Cu Chulainn
0
2
0
0
W
0
1
2
1
L
Susano
VileBigb
Susano
1
2
0
0.5
L
Danzaburou
XVI Forever
Danzaburou
0
1
0
0
W
Heimdallr
gfc_araiyb
Heimdallr
1
0
0
1
W
Awilix
4
0
1
4.5
W
Zhong Kui
unfortunatemutt
Zhong Kui
2
0
2
3
L
Nemesis
wertuujhuhu
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,504
Damage
3,403
13,810
Taken
16,946
4,436
Mitigated
5,666
5,032
Healing
2,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
390
30
0
1,059
4,314
2,443
0
697
3,617
4,698
0
W
2,922
1,502
0
1,432
2,967
661
837
76
2,891
0
20,128
L
Cu Chulainn
Hiougue
Cu Chulainn
1,332
678
0
1,028
5,607
1,656
238
0
5,607
0
14,209
W
782
0
123
724
3,836
1,574
0
314
3,522
7,284
0
L
Susano
VileBigb
Susano
824
242
0
0
2,791
644
0
343
2,448
0
7,321
L
Danzaburou
XVI Forever
Danzaburou
747
167
0
801
1,719
258
0
85
1,634
0
6,056
W
Heimdallr
gfc_araiyb
Heimdallr
2,174
1,578
0
385
1,764
515
777
0
1,764
0
17,644
W
Awilix
2,238
1,299
0
1,782
4,153
1,068
0
0
4,153
0
20,395
W
Zhong Kui
unfortunatemutt
Zhong Kui
1,388
470
0
586
1,090
618
1,856
0
1,090
17,059
0
L
Nemesis
wertuujhuhu
Nemesis
110
94
0
52
2,515
665
0
1,045
1,470
0
3,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,193
Gold Earned
16,946
168
Minions Killed
67
0
Camps Cleared
0
578,440
Distance Traveled
505,020
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,437
491
5
1
0
114,361
0
W
Neith
4,574
653
44
6
0
108,382
2
L
Cu Chulainn
3,606
515
28
4
0
138,254
0
W
Ymir
4,223
603
16
2
0
132,531
0
L
Susano
3,520
503
15
2
0
120,176
0
L
Danzaburou
3,044
435
10
1
0
43,773
0
W
Heimdallr
4,373
625
28
4
0
90,148
0
W
Awilix
5,034
719
48
7
0
154,834
0
W
Zhong Kui
4,989
713
32
5
0
92,545
0
L
Nemesis
3,339
477
9
1
0
88,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role