Player Matchup

Medusa
Medusa
Gold II
FohZiie
Medusa
Gold II
Level 127
God Stats
3W - 1L
1,717 SR
Queue Stats
216W - 210L
1,735 MMR
Solo
Janus
Janus
Platinum IV
ImBluepaint
Janus
Platinum IV
Level 143
God Stats
3W - 1L
1,535 SR
Queue Stats
111W - 97L
1,700 MMR
Solo
Da Ji
Da Ji
Platinum III
LEGEND__VINCE
Da Ji
Platinum III
Level 122
God Stats
21W - 15L
1,552 SR
Queue Stats
189W - 172L
1,667 MMR
Solo
Ymir
Ymir
Platinum V
Siyler
Ymir
Platinum V
Level 144
God Stats
4W - 7L
1,380 SR
Queue Stats
248W - 238L
1,737 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
SpecialDragoonJ
Baron Samedi
Gold I
Level 123
God Stats
11W - 6L
1,689 SR
Queue Stats
504W - 488L
1,738 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,575 SR
1,715 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 126
1,607 SR
1,651 MMR
Cernunnos
Cernunnos
Gold I
Atlanimal TTV
Cernunnos
Gold I
Level 105
God Stats
1W - 4L
1,434 SR
Queue Stats
47W - 47L
1,644 MMR
Solo
Bellona
Bellona
Platinum V
Bowdown72
Bellona
Platinum V
Level 149
God Stats
10W - 16L
1,643 SR
Queue Stats
362W - 375L
1,714 MMR
Solo
Fenrir
Fenrir
Gold III
Death Sh0t 50
Fenrir
Gold III
Level 143
God Stats
21W - 28L
1,611 SR
Queue Stats
232W - 220L
1,647 MMR
Solo
The Morrigan
The Morrigan
Gold I
QuickJoey
The Morrigan
Gold I
Level 109
God Stats
5W - 2L
1,751 SR
Queue Stats
331W - 328L
1,632 MMR
Solo
Geb
Geb
Gold II
UneasePompano74
Geb
Gold II
Level 126
God Stats
47W - 34L
1,596 SR
Queue Stats
1,210W - 1,202L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FohZiie
Medusa
20
9 / 3 / 9
14,020
610
17,296
14,191
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
6 / 2 / 16
14,071
612
16,377
12,834
5,546
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 6 / 6
13,487
586
16,434
18,699
8,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
Siyler
Ymir
16
2 / 3 / 15
11,424
497
5,661
21,542
22,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
SpecialDragoonJ
Baron Samedi
19
3 / 2 / 8
12,763
555
13,252
14,782
14,251
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
SetDanzaburouGuan YuCu ChulainnCthulhu

VS

Bans
ScyllaAthenaTiamatApolloAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Atlanimal TTV
Cernunnos
18
1 / 7 / 5
10,706
465
5,807
16,298
7,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Bowdown72
Bellona
20
0 / 4 / 2
11,879
516
8,753
22,243
22,084
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
10 / 7 / 4
12,415
540
13,063
17,024
6,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
QuickJoey
The Morrigan
18
3 / 7 / 8
11,223
488
10,117
14,344
5,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 10 / 9
10,076
438
9,680
26,158
23,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
44
33
Kills
16
16
Deaths
35
54
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Atlanimal TTV
Cernunnos
1
7
5
0.5
L
Bellona
Bowdown72
Bellona
0
4
2
0.25
L
10
7
4
1.71
W
Medusa
FohZiie
Medusa
9
3
9
4.5
W
6
2
16
7
W
13
6
6
2.67
L
The Morrigan
QuickJoey
The Morrigan
3
7
8
1
W
Ymir
Siyler
Ymir
2
3
15
3.17
W
Baron Samedi
SpecialDragoonJ
Baron Samedi
3
2
8
3.5
L
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,020
Damage
47,420
82,048
Taken
96,067
56,537
Mitigated
66,197
26,728
Healing
18,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Atlanimal TTV
Cernunnos
5,807
1,859
0
3,439
16,298
7,942
0
2,013
14,265
0
72,161
L
Bellona
Bowdown72
Bellona
8,753
3,150
0
7,831
22,243
22,084
1,134
9,991
12,208
0
97,608
L
13,063
3,134
0
3,746
17,024
6,792
40
3,773
13,221
0
45,474
W
Medusa
FohZiie
Medusa
17,296
8,787
0
4,619
14,191
5,388
4,198
3,002
11,189
0
106,405
W
16,377
3,007
176
6,686
12,834
5,546
1,401
5,136
7,698
123,728
0
W
16,434
5,124
0
5,278
18,699
8,846
0
4,484
14,215
0
84,265
L
The Morrigan
QuickJoey
The Morrigan
10,117
1,412
0
1,880
14,344
5,688
47
7,817
6,376
80,383
1,960
W
Ymir
Siyler
Ymir
5,661
1,115
0
3,031
21,542
22,506
156
4,348
17,194
44,186
0
W
Baron Samedi
SpecialDragoonJ
Baron Samedi
13,252
1,300
612
6,326
14,782
14,251
2,143
3,055
11,727
70,830
0
L
9,680
1,152
0
1,731
26,158
23,691
0
11,385
14,707
30,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,765
Gold Earned
56,299
652
Minions Killed
562
0
Camps Cleared
0
1,980,974
Distance Traveled
2,076,471
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,706
465
126
5
0
379,554
4
L
Bellona
11,879
516
198
9
0
416,880
2
L
Fenrir
12,415
540
65
3
0
444,888
0
W
Medusa
14,020
610
158
7
0
382,462
2
W
Janus
14,071
612
202
9
0
448,808
8
W
Da Ji
13,487
586
127
6
0
404,860
1
L
The Morrigan
11,223
488
143
6
0
394,647
5
W
Ymir
11,424
497
44
2
0
393,348
4
W
Baron Samedi
12,763
555
121
5
0
351,496
5
L
Geb
10,076
438
30
1
0
440,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role