Player Matchup

Merlin
Merlin
Bøgs
Merlin
Level 48
God Stats
21W - 10L
1,738 SR
Queue Stats
87W - 87L
1,521 Elo+
Party 2
Chaac
Chaac
Gumukk
Chaac
Level 80
God Stats
23W - 11L
1,715 SR
Queue Stats
187W - 194L
1,469 Elo+
Party 2
Rama
Rama
NotLeftys
Rama
Level 27
God Stats
13W - 4L
1,850 SR
Queue Stats
62W - 75L
1,409 Elo+
Party 2
Team Averages
Level 52
1,768 SR
1,467 Elo+

VS

Team Averages
Level 34
1,557 SR
1,287 Elo+
Hel
Hel
Hasudoragonsama2
Hel
Level 43
God Stats
17W - 16L
1,520 SR
Queue Stats
81W - 113L
1,252 Elo+
Party 1
Nike
Nike
StealthBox
Nike
Level 27
God Stats
12W - 17L
1,529 SR
Queue Stats
62W - 83L
1,299 Elo+
Party 1
Jing Wei
Jing Wei
TheFalloutJesus
Jing Wei
Level 32
God Stats
12W - 14L
1,624 SR
Queue Stats
234W - 316L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bøgs
Merlin
14
2 / 1 / 9
9,935
710
17,080
6,077
2,232
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
Gumukk
Chaac
15
6 / 1 / 6
10,655
761
10,943
11,286
9,839
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Rama
13
5 / 2 / 3
9,745
696
7,604
8,631
2,921
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 2
8,891
635
2,083
10,746
4,554
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
3 / 7 / 1
8,827
631
7,770
15,741
7,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
11
0 / 4 / 3
8,157
583
5,506
17,028
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
4
4
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bøgs
Merlin
2
1
9
6.5
W
Chaac
Gumukk
Chaac
6
1
6
9
L
1
2
2
1
W
Rama
5
2
3
3.25
L
3
7
1
0.5
L
Jing Wei
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,627
Damage
15,359
25,994
Taken
43,515
14,992
Mitigated
16,930
9,271
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bøgs
Merlin
17,080
758
0
926
6,077
2,232
814
340
5,662
62,829
0
W
Chaac
Gumukk
Chaac
10,943
826
0
6,200
11,286
9,839
256
1,261
9,775
0
55,476
L
2,083
179
4,777
2,972
10,746
4,554
0
4,321
6,425
14,447
0
W
Rama
7,604
6,792
0
2,145
8,631
2,921
1,657
710
7,721
0
37,652
L
7,770
813
658
3,546
15,741
7,250
0
7,450
8,291
0
13,629
L
Jing Wei
5,506
4,283
0
3,492
17,028
5,126
0
5,373
11,655
0
36,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,335
Gold Earned
25,875
207
Minions Killed
108
0
Camps Cleared
0
735,181
Distance Traveled
735,680
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,935
710
80
6
0
240,019
2
W
Chaac
10,655
761
70
5
0
268,895
2
L
Hel
8,891
635
28
2
0
230,339
4
W
Rama
9,745
696
57
4
0
226,267
0
L
Nike
8,827
631
14
1
0
248,476
0
L
Jing Wei
8,157
583
66
5
0
256,865
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role