Player Matchup

Thanatos
Thanatos
Debatable3178
Thanatos
Level 34
God Stats
2W - 2L
1,481 SR
Queue Stats
58W - 56L
1,423 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jayiee
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 90L
1,429 Elo+
Party 3
Da Ji
Da Ji
jayie___
Da Ji
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
45W - 78L
1,430 Elo+
Party 3
Arachne
Arachne
razorwolf
Arachne
Level 6
God Stats
5W - 19L
1,301 SR
Queue Stats
6W - 26L
1,500 Elo+
Party 3
Olorun
Olorun
xIlPARZIVALlIx
Olorun
Level 10
God Stats
10W - 7L
1,535 SR
Queue Stats
12W - 12L
1,407 Elo+
Party 2
Team Averages
Level 16
1,463 SR
1,438 Elo+

VS

Team Averages
Level 14
1,563 SR
1,449 Elo+
Tiamat
Tiamat
CinnaBunniBun
Tiamat
Level 18
God Stats
7W - 8L
1,476 SR
Queue Stats
300W - 349L
1,453 Elo+
Party 1
Chernobog
Chernobog
IamMLMV
Chernobog
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 35L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
LGI Fade
Cthulhu
Level 15
God Stats
1W - 0L
1,680 SR
Queue Stats
18W - 20L
1,429 Elo+
Party 4
Thanatos
Thanatos
Tomarius
Thanatos
Level 5
God Stats
1W - 1L
1,660 SR
Queue Stats
30W - 29L
1,280 Elo+
Solo
Ra
Ra
Tuer32239098
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,665 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Debatable3178
Thanatos
18
12 / 5 / 2
13,921
1,266
18,254
18,094
7,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
Jayiee
Tsukuyomi
18
1 / 13 / 13
10,911
992
12,604
22,565
9,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
jayie___
Da Ji
16
1 / 13 / 7
9,961
906
5,496
21,189
7,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
razorwolf
Arachne
16
0 / 19 / 11
10,252
932
11,888
27,563
12,006
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 6 / 7
11,893
1,081
18,274
20,392
7,750
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 28
14,407
1,310
24,349
11,800
12,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
IamMLMV
Chernobog
20
7 / 3 / 24
13,006
1,182
24,565
12,514
5,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
LGI Fade
Cthulhu
19
7 / 6 / 23
11,941
1,086
14,862
19,117
18,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Tomarius
Thanatos
19
22 / 4 / 13
13,711
1,246
26,596
17,427
7,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 5 / 27
11,801
1,073
7,063
11,954
5,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
171
19
Kills
56
56
Deaths
19
40
Assists
115
Player
Kills
Deaths
Assists
KDA
W
16
1
28
30
L
Thanatos
Debatable3178
Thanatos
12
5
2
2.6
W
Chernobog
IamMLMV
Chernobog
7
3
24
6.33
L
Tsukuyomi
Jayiee
Tsukuyomi
1
13
13
0.58
W
Cthulhu
LGI Fade
Cthulhu
7
6
23
3.08
W
Thanatos
Tomarius
Thanatos
22
4
13
7.13
W
4
5
27
3.5
L
Da Ji
jayie___
Da Ji
1
13
7
0.35
L
Arachne
razorwolf
Arachne
0
19
11
0.29
L
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,516
Damage
97,435
109,803
Taken
72,812
43,384
Mitigated
49,587
23,097
Healing
20,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,349
1,306
1,264
4,849
11,800
12,682
0
2,111
9,689
43,071
0
L
Thanatos
Debatable3178
Thanatos
18,254
9,808
414
10,391
18,094
7,196
0
7,133
10,961
0
40,138
W
Chernobog
IamMLMV
Chernobog
24,565
15,556
0
2,240
12,514
5,644
0
2,960
9,554
0
62,012
L
Tsukuyomi
Jayiee
Tsukuyomi
12,604
3,358
0
3,345
22,565
9,344
0
7,090
15,475
123
47,136
W
Cthulhu
LGI Fade
Cthulhu
14,862
1,406
0
0
19,117
18,708
0
5,551
13,566
24,883
0
W
Thanatos
Tomarius
Thanatos
26,596
9,427
0
10,684
17,427
7,194
0
4,840
12,587
0
36,800
W
7,063
2,241
1,107
488
11,954
5,359
0
2,907
9,047
12,658
0
L
Da Ji
jayie___
Da Ji
5,496
2,074
0
82
21,189
7,088
0
6,219
14,970
0
8,969
L
Arachne
razorwolf
Arachne
11,888
7,848
0
2,069
27,563
12,006
0
15,512
12,051
0
23,007
L
18,274
11,567
615
6,181
20,392
7,750
0
10,320
10,072
38,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,938
Gold Earned
64,866
161
Minions Killed
186
2
Camps Cleared
1
1,033,943
Distance Traveled
1,010,165
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,407
1,310
44
4
1
215,708
0
L
Thanatos
13,921
1,266
32
3
0
231,544
0
W
Chernobog
13,006
1,182
84
8
0
174,240
0
L
Tsukuyomi
10,911
992
65
6
0
201,016
2
W
Cthulhu
11,941
1,086
29
3
0
217,644
0
W
Thanatos
13,711
1,246
18
2
0
236,755
0
W
Ra
11,801
1,073
11
1
0
165,818
0
L
Da Ji
9,961
906
9
1
0
205,523
0
L
Arachne
10,252
932
25
2
0
220,258
0
L
Olorun
11,893
1,081
30
3
2
175,602
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role