Player Matchup

Hou Yi
Hou Yi
ArmpitInhaler
Hou Yi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 84L
1,590 Elo+
Party 2
Cerberus
Cerberus
BlackJuicyNuts
Cerberus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
HiddenMoth
Baron Samedi
Level 60
God Stats
7W - 1L
1,721 SR
Queue Stats
210W - 121L
1,652 Elo+
Party 2
Ganesha
Ganesha
MarksmanMD
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,659 Elo+
Party 2
Horus
Horus
baconznator
Horus
Level 141
God Stats
2W - 0L
1,730 SR
Queue Stats
42W - 39L
1,637 Elo+
Party 2
Team Averages
Level 96
1,590 SR
1,608 Elo+

VS

Team Averages
Level 95
1,506 SR
1,568 Elo+
Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CubanPapii__
Chaac
Level 138
God Stats
1W - 1L
1,439 SR
Queue Stats
16W - 15L
1,652 Elo+
Party 1
Sun Wukong
Sun Wukong
TribalLoner
Sun Wukong
Level 123
God Stats
0W - 1L
1,594 SR
Queue Stats
142W - 141L
1,478 Elo+
Solo
Thoth
Thoth
drugsusually
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,711 Elo+
Party 1
Artemis
Artemis
muertemami
Artemis
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 0 / 8
10,558
1,056
14,907
9,370
4,654
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
15
6 / 1 / 11
8,898
890
12,422
10,869
6,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
HiddenMoth
Baron Samedi
13
3 / 1 / 14
7,829
783
8,223
7,734
3,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
MarksmanMD
Ganesha
13
0 / 1 / 20
7,677
768
4,547
9,876
8,206
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 1 / 20
9,311
931
6,317
12,360
10,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 1 / 3
7,154
715
3,278
8,987
6,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 2
6,719
672
7,480
9,731
8,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
TribalLoner
Sun Wukong
12
0 / 6 / 3
6,305
631
7,906
13,308
7,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 7 / 1
7,216
722
7,706
10,343
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
muertemami
Artemis
12
0 / 8 / 1
5,944
594
6,074
11,283
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
14
26
Kills
4
4
Deaths
26
73
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
3
2.5
W
13
0
8
17
W
Cerberus
6
1
11
11.5
L
1
4
2
0.5
W
Baron Samedi
HiddenMoth
Baron Samedi
3
1
14
10
W
Ganesha
MarksmanMD
Ganesha
0
1
20
10
L
Sun Wukong
TribalLoner
Sun Wukong
0
6
3
0.25
W
4
1
20
14
L
2
7
1
0.36
L
Artemis
muertemami
Artemis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,416
Damage
32,444
50,209
Taken
53,652
33,815
Mitigated
28,061
26,380
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,278
931
3,213
2,259
8,987
6,790
0
4,397
4,590
9,972
0
W
14,907
9,365
0
2,227
9,370
4,654
1,987
1,804
7,308
0
33,380
W
Cerberus
12,422
877
0
5,316
10,869
6,324
49
3,084
7,517
29,215
0
L
7,480
358
0
1,760
9,731
8,653
0
4,601
5,130
0
23,365
W
Baron Samedi
HiddenMoth
Baron Samedi
8,223
306
4,815
3,097
7,734
3,860
506
1,553
6,048
22,346
0
W
Ganesha
MarksmanMD
Ganesha
4,547
407
1,343
1,804
9,876
8,206
228
1,339
8,397
17,600
0
L
Sun Wukong
TribalLoner
Sun Wukong
7,906
1,655
0
1,576
13,308
7,828
524
5,533
7,775
0
22,627
W
6,317
3,242
2,865
4,913
12,360
10,771
460
2,654
9,515
0
12,226
L
7,706
551
0
138
10,343
2,457
320
5,014
5,329
24,908
0
L
Artemis
muertemami
Artemis
6,074
2,470
0
1,200
11,283
2,333
367
5,647
5,636
0
16,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,273
Gold Earned
33,338
180
Minions Killed
196
4
Camps Cleared
5
958,392
Distance Traveled
808,039
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,154
715
19
2
0
166,091
2
W
Hou Yi
10,558
1,056
67
7
2
183,338
2
W
Cerberus
8,898
890
53
5
2
198,714
1
L
Chaac
6,719
672
45
5
0
165,617
1
W
Baron Samedi
7,829
783
44
4
0
184,988
1
W
Ganesha
7,677
768
7
1
0
177,233
1
L
Sun Wukong
6,305
631
39
4
1
172,870
0
W
Horus
9,311
931
9
1
0
214,119
1
L
Thoth
7,216
722
57
6
2
158,136
0
L
Artemis
5,944
594
36
4
2
145,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role