Player Matchup

Sol
Sol
Detrimos
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Drubalcaba
Sun Wukong
Level 13
God Stats
1W - 5L
1,219 SR
Queue Stats
5W - 11L
1,192 Elo+
Party 3
Hades
Hades
Geminis105
Hades
Level 27
God Stats
20W - 17L
1,538 SR
Queue Stats
44W - 46L
1,378 Elo+
Party 2
Cerberus
Cerberus
fernan_pablo
Cerberus
Level 26
God Stats
2W - 3L
1,487 SR
Queue Stats
49W - 44L
1,411 Elo+
Party 2
Erlang Shen
Erlang Shen
thecamamen
Erlang Shen
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,192 Elo+
Party 3
Team Averages
Level 16
1,449 SR
1,335 Elo+

VS

Team Averages
Level 26
1,682 SR
1,443 Elo+
Sol
Sol
DeeJayDe
Sol
Level 76
God Stats
6W - 5L
1,690 SR
Queue Stats
161W - 174L
1,266 Elo+
Party 1
Nemesis
Nemesis
Madine98
Nemesis
Level 28
God Stats
33W - 6L
1,886 SR
Queue Stats
75W - 28L
1,745 Elo+
Party 4
Aphrodite
Aphrodite
Plautziatus9
Aphrodite
Level 6
God Stats
14W - 4L
1,314 SR
Queue Stats
119W - 143L
1,202 Elo+
Party 1
Kali
Kali
SmurfCampsADC
Kali
Level 5
God Stats
10W - 1L
1,800 SR
Queue Stats
13W - 2L
1,692 Elo+
Party 4
Thanatos
Thanatos
ZackAlmighty
Thanatos
Level 17
God Stats
5W - 2L
1,721 SR
Queue Stats
38W - 47L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
4,998
500
3,823
6,921
2,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Drubalcaba
Sun Wukong
7
1 / 5 / 2
4,725
473
2,019
7,978
4,983
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
9
6 / 3 / 2
5,630
563
5,422
7,437
2,480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
fernan_pablo
Cerberus
8
1 / 5 / 6
5,464
546
4,263
10,144
3,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
thecamamen
Erlang Shen
7
0 / 7 / 1
4,643
464
1,831
7,574
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 7
7,602
760
5,304
7,533
2,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Madine98
Nemesis
13
11 / 0 / 4
8,225
823
11,529
6,451
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
Plautziatus9
Aphrodite
9
1 / 4 / 4
5,526
553
1,799
5,067
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
11 / 0 / 5
8,338
834
9,404
8,827
3,650
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
ZackAlmighty
Thanatos
9
1 / 3 / 3
5,599
560
3,869
6,678
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
9
Kills
27
27
Deaths
9
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
1
7
2
0.29
L
Sun Wukong
Drubalcaba
Sun Wukong
1
5
2
0.4
L
Hades
6
3
2
2.33
W
Nemesis
Madine98
Nemesis
11
0
4
13
W
Aphrodite
Plautziatus9
Aphrodite
1
4
4
0.75
W
11
0
5
13.5
W
Thanatos
ZackAlmighty
Thanatos
1
3
3
0.83
L
Cerberus
fernan_pablo
Cerberus
1
5
6
0.8
L
Erlang Shen
thecamamen
Erlang Shen
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,358
Damage
31,905
40,054
Taken
34,556
16,440
Mitigated
12,324
6,521
Healing
18,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,304
1,922
0
3,835
7,533
2,428
5,237
3,432
4,101
42,387
0
L
3,823
968
0
829
6,921
2,317
0
2,945
3,976
15,843
1,285
L
Sun Wukong
Drubalcaba
Sun Wukong
2,019
997
0
750
7,978
4,983
0
599
7,379
0
13,887
L
Hades
5,422
347
377
1,817
7,437
2,480
552
752
6,685
20,407
0
W
Nemesis
Madine98
Nemesis
11,529
6,668
0
2,991
6,451
2,041
0
1,136
5,315
0
45,600
W
Aphrodite
Plautziatus9
Aphrodite
1,799
472
815
1,759
5,067
2,171
408
3,631
1,436
15,494
0
W
9,404
7,036
0
4,889
8,827
3,650
0
2,692
6,135
0
43,795
W
Thanatos
ZackAlmighty
Thanatos
3,869
1,505
0
4,416
6,678
2,034
0
2,440
4,238
0
22,183
L
Cerberus
fernan_pablo
Cerberus
4,263
554
0
1,925
10,144
3,577
260
1,384
8,760
12,099
0
L
Erlang Shen
thecamamen
Erlang Shen
1,831
982
0
823
7,574
3,083
0
1,423
6,151
0
12,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,460
Gold Earned
35,290
145
Minions Killed
327
0
Camps Cleared
0
894,264
Distance Traveled
956,988
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,602
760
86
9
0
182,555
0
L
Sol
4,998
500
23
2
0
166,062
0
L
Sun Wukong
4,725
473
38
4
0
190,752
2
L
Hades
5,630
563
35
4
0
186,721
0
W
Nemesis
8,225
823
105
11
0
212,253
0
W
Aphrodite
5,526
553
32
3
0
192,349
0
W
Kali
8,338
834
66
7
0
224,709
0
W
Thanatos
5,599
560
38
4
0
145,122
0
L
Cerberus
5,464
546
20
2
0
171,166
0
L
Erlang Shen
4,643
464
29
3
0
179,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role