Player Matchup

Medusa
Medusa
Asertiv Sway
Medusa
Level 106
God Stats
17W - 8L
1,799 SR
Queue Stats
601W - 513L
1,618 Elo+
Solo
Sun Wukong
Sun Wukong
ICrusader19I
Sun Wukong
Level 153
God Stats
31W - 39L
1,641 SR
Queue Stats
158W - 175L
1,604 Elo+
Solo
Agni
Agni
Loyters
Agni
Level 144
God Stats
7W - 4L
1,860 SR
Queue Stats
234W - 221L
1,648 Elo+
Solo
Cabrakan
Cabrakan
Shareef2
Cabrakan
Level 124
God Stats
2W - 1L
1,810 SR
Queue Stats
8W - 5L
1,917 Elo+
Solo
Neith
Neith
iZ Watrz
Neith
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,834 Elo+
Solo
Team Averages
Level 122
1,722 SR
1,724 Elo+

VS

Team Averages
Level 144
1,637 SR
1,664 Elo+
Fenrir
Fenrir
Coolkil
Fenrir
Level 145
God Stats
21W - 10L
1,671 SR
Queue Stats
326W - 213L
1,646 Elo+
Party 1
Chaac
Chaac
Naijuk
Chaac
Level 139
God Stats
15W - 7L
1,663 SR
Queue Stats
230W - 130L
1,676 Elo+
Party 1
Nox
Nox
Rychu Pichu
Nox
Level 158
God Stats
20W - 18L
1,529 SR
Queue Stats
605W - 422L
1,692 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZoruaSucks
Ah Muzen Cab
Level 160
God Stats
13W - 4L
1,738 SR
Queue Stats
422W - 289L
1,705 Elo+
Party 1
Cabrakan
Cabrakan
kodman19
Cabrakan
Level 117
God Stats
27W - 23L
1,586 SR
Queue Stats
150W - 125L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 2 / 0
4,923
985
3,395
2,997
1,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
ICrusader19I
Sun Wukong
10
0 / 3 / 0
5,116
1,023
1,899
4,514
2,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
Loyters
Agni
10
0 / 2 / 0
5,036
1,007
4,045
2,327
854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Shareef2
Cabrakan
10
0 / 4 / 0
5,064
1,013
472
4,862
3,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
iZ Watrz
Neith
8
0 / 0 / 0
4,530
906
0
0
0
Team 1 Tickets

346

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Coolkil
Fenrir
10
2 / 0 / 5
5,635
1,127
1,608
2,500
982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
Naijuk
Chaac
11
4 / 0 / 7
6,852
1,370
3,078
4,330
2,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 8
6,403
1,281
3,044
2,064
986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
ZoruaSucks
Ah Muzen Cab
10
1 / 0 / 9
5,474
1,095
2,904
2,052
694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
kodman19
Cabrakan
11
2 / 0 / 9
6,355
1,271
2,337
2,868
1,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
11
11
Deaths
0
0
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
0
0
W
Fenrir
Coolkil
Fenrir
2
0
5
4.5
L
Sun Wukong
ICrusader19I
Sun Wukong
0
3
0
0
L
Agni
Loyters
Agni
0
2
0
0
W
Chaac
Naijuk
Chaac
4
0
7
7.5
W
2
0
8
6
L
Cabrakan
Shareef2
Cabrakan
0
4
0
0
W
Ah Muzen Cab
ZoruaSucks
Ah Muzen Cab
1
0
9
5.5
L
Neith
iZ Watrz
Neith
0
0
0
0
W
Cabrakan
kodman19
Cabrakan
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,811
Damage
12,971
14,700
Taken
13,814
8,732
Mitigated
7,014
1,042
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,395
1,161
0
318
2,997
1,078
0
1,076
1,921
0
12,525
W
Fenrir
Coolkil
Fenrir
1,608
465
0
158
2,500
982
0
934
1,566
0
3,969
L
Sun Wukong
ICrusader19I
Sun Wukong
1,899
247
0
419
4,514
2,874
0
1,442
3,072
0
13,476
L
Agni
Loyters
Agni
4,045
316
0
228
2,327
854
0
1,186
1,141
17,911
0
W
Chaac
Naijuk
Chaac
3,078
465
183
2,615
4,330
2,469
0
1,378
2,927
0
15,410
W
3,044
196
0
575
2,064
986
0
523
1,517
10,581
0
L
Cabrakan
Shareef2
Cabrakan
472
164
0
77
4,862
3,926
0
1,677
3,185
4,790
0
W
Ah Muzen Cab
ZoruaSucks
Ah Muzen Cab
2,904
808
0
380
2,052
694
0
486
1,492
0
17,825
L
Neith
iZ Watrz
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
kodman19
Cabrakan
2,337
414
0
610
2,868
1,883
0
1,196
1,672
5,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,669
Gold Earned
30,719
107
Minions Killed
91
5
Camps Cleared
4
371,147
Distance Traveled
470,405
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,923
985
18
4
0
85,369
0
W
Fenrir
5,635
1,127
9
2
1
96,495
0
L
Sun Wukong
5,116
1,023
40
8
1
102,412
1
L
Agni
5,036
1,007
41
8
1
89,574
0
W
Chaac
6,852
1,370
18
4
1
97,099
2
W
Nox
6,403
1,281
14
3
0
98,297
0
L
Cabrakan
5,064
1,013
8
2
3
93,587
0
W
Ah Muzen Cab
5,474
1,095
43
9
0
76,173
1
L
Neith
4,530
906
0
0
0
205
0
W
Cabrakan
6,355
1,271
7
1
2
102,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role