Player Matchup

Hun Batz
Hun Batz
Ravilm8835
Hun Batz
Level 105
God Stats
0W - 2L
1,224 SR
Queue Stats
110W - 165L
1,289 Elo+
Party 1
Fenrir
Fenrir
Swiftroccter3
Fenrir
Level 34
God Stats
12W - 15L
1,432 SR
Queue Stats
15W - 21L
1,301 Elo+
Party 1
Kukulkan
Kukulkan
vinicingameplays
Kukulkan
Level 21
God Stats
0W - 7L
1,060 SR
Queue Stats
44W - 70L
1,304 Elo+
Party 1
Team Averages
Level 53
1,239 SR
1,298 Elo+

VS

Team Averages
Level 93
1,560 SR
1,549 Elo+
Cthulhu
Cthulhu
ChefBYRD420
Cthulhu
Level 50
God Stats
44W - 44L
1,545 SR
Queue Stats
228W - 243L
1,463 Elo+
Solo
Danzaburou
Danzaburou
RoBiNhOS2
Danzaburou
Level 123
God Stats
2W - 1L
1,605 SR
Queue Stats
3W - 5L
1,390 Elo+
Solo
Zeus
Zeus
Zerodarkkngt
Zeus
Level 106
God Stats
7W - 4L
1,531 SR
Queue Stats
7W - 4L
1,794 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ravilm8835
Hun Batz
14
2 / 5 / 6
12,986
618
23,161
22,992
15,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
7 / 10 / 1
14,557
693
11,539
20,073
8,937
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 8 / 4
11,474
546
12,509
14,694
11,522
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChefBYRD420
Cthulhu
17
5 / 2 / 17
13,570
646
16,486
28,438
28,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
RoBiNhOS2
Danzaburou
16
6 / 2 / 9
13,983
666
12,798
19,165
8,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
12 / 5 / 8
14,171
675
17,650
17,140
8,910
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
9
Kills
23
23
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChefBYRD420
Cthulhu
5
2
17
6.75
L
Hun Batz
Ravilm8835
Hun Batz
2
5
6
1
W
Danzaburou
RoBiNhOS2
Danzaburou
6
2
9
5.25
L
7
10
1
0.75
W
12
5
8
3.2
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,209
Damage
46,934
57,759
Taken
64,743
35,697
Mitigated
46,134
8,450
Healing
28,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChefBYRD420
Cthulhu
16,486
1,222
2,922
13,873
28,438
28,873
96
4,861
23,227
47,954
0
L
Hun Batz
Ravilm8835
Hun Batz
23,161
5,559
0
3,827
22,992
15,238
581
11,375
11,617
0
48,635
W
Danzaburou
RoBiNhOS2
Danzaburou
12,798
4,932
366
8,537
19,165
8,351
1,877
3,494
15,671
0
43,535
L
11,539
2,277
0
2,311
20,073
8,937
1,199
11,645
8,428
0
56,913
W
17,650
2,559
1,426
1,670
17,140
8,910
611
4,163
12,977
48,460
0
L
12,509
1,165
451
1,861
14,694
11,522
210
11,605
3,089
57,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,017
Gold Earned
41,724
208
Minions Killed
174
0
Camps Cleared
0
1,004,037
Distance Traveled
1,053,217
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,570
646
51
2
0
357,831
3
L
Hun Batz
12,986
618
36
2
0
357,585
4
W
Danzaburou
13,983
666
55
3
0
394,671
0
L
Fenrir
14,557
693
70
3
0
353,607
0
W
Zeus
14,171
675
68
3
0
300,715
0
L
Kukulkan
11,474
546
102
5
0
292,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role