Player Matchup

Set
Set
I Etrol I
Set
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 138L
1,496 Elo+
Party 2
Chang'e
Chang'e
Star SteIIa
Chang'e
Level 120
God Stats
11W - 6L
1,612 SR
Queue Stats
240W - 145L
1,610 Elo+
Party 2
Sol
Sol
StarPuppy7541
Sol
Level 89
God Stats
6W - 8L
1,620 SR
Queue Stats
72W - 50L
1,329 Elo+
Party 2
Team Averages
Level 106
1,577 SR
1,478 Elo+

VS

Team Averages
Level 76
1,442 SR
1,491 Elo+
Danzaburou
Danzaburou
Ken12-29-11
Danzaburou
Level 68
God Stats
1W - 3L
1,290 SR
Queue Stats
32W - 28L
1,474 Elo+
Solo
Rama
Rama
XC Draak
Rama
Level 87
God Stats
0W - 2L
1,299 SR
Queue Stats
404W - 376L
1,482 Elo+
Party 1
Xbalanque
Xbalanque
XC Gimli
Xbalanque
Level 72
God Stats
1W - 2L
1,737 SR
Queue Stats
184W - 155L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 8
12,423
621
11,824
14,039
13,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
Star SteIIa
Chang'e
16
7 / 0 / 5
12,871
644
13,653
15,359
6,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 1 / 5
12,793
640
14,014
12,928
4,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ken12-29-11
Danzaburou
13
0 / 7 / 2
10,965
548
9,392
16,332
6,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
14
0 / 3 / 1
10,632
532
7,967
15,850
5,613
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
XC Gimli
Xbalanque
14
2 / 6 / 0
11,152
558
11,352
13,970
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
16
Kills
2
2
Deaths
16
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Danzaburou
Ken12-29-11
Danzaburou
0
7
2
0.14
W
Chang'e
Star SteIIa
Chang'e
7
0
5
9.5
W
3
1
5
5.5
L
Rama
0
3
1
0.17
L
Xbalanque
XC Gimli
Xbalanque
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,491
Damage
28,711
42,326
Taken
46,152
24,676
Mitigated
17,493
19,132
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,824
3,304
0
542
14,039
13,972
236
0
14,039
0
34,249
L
Danzaburou
Ken12-29-11
Danzaburou
9,392
4,289
994
1,312
16,332
6,186
0
10,734
5,542
0
49,893
W
Chang'e
Star SteIIa
Chang'e
13,653
74
4,991
10,236
15,359
6,016
546
32
15,327
53,769
0
W
14,014
1,539
0
3,363
12,928
4,688
2,330
40
12,888
95,154
0
L
Rama
7,967
6,368
0
3,389
15,850
5,613
208
9,266
6,482
0
49,334
L
Xbalanque
XC Gimli
Xbalanque
11,352
4,867
1,087
1,287
13,970
5,694
0
7,505
6,353
0
44,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,087
Gold Earned
32,749
264
Minions Killed
204
0
Camps Cleared
0
1,020,634
Distance Traveled
979,114
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,423
621
42
2
0
345,944
0
L
Danzaburou
10,965
548
71
4
0
297,472
3
W
Chang'e
12,871
644
89
4
0
343,575
0
W
Sol
12,793
640
133
7
0
331,115
5
L
Rama
10,632
532
72
4
0
350,066
0
L
Xbalanque
11,152
558
61
3
0
331,576
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role