Player Matchup

Izanami
Izanami
LudwigVanz
Izanami
Level 124
God Stats
3W - 3L
1,313 SR
Queue Stats
258W - 259L
1,508 Elo+
Party 1
Kuzenbo
Kuzenbo
Saucier87
Kuzenbo
Level 101
God Stats
28W - 16L
1,590 SR
Queue Stats
302W - 297L
1,546 Elo+
Party 1
Sol
Sol
stryker__034
Sol
Level 106
God Stats
12W - 9L
1,235 SR
Queue Stats
210W - 179L
1,551 Elo+
Party 1
Team Averages
Level 110
1,379 SR
1,535 Elo+

VS

Team Averages
Level 23
1,699 SR
1,596 Elo+
Bastet
Bastet
TastyNoodles779
Bastet
Level 18
God Stats
9W - 5L
1,704 SR
Queue Stats
35W - 23L
1,596 Elo+
Solo
Tiamat
Tiamat
gruccia-caricata
Tiamat
Level 28
God Stats
34W - 12L
1,771 SR
Queue Stats
91W - 36L
1,684 Elo+
Solo
Sylvanus
Sylvanus
r0ll_1nitiative
Sylvanus
Level 24
God Stats
1W - 2L
1,623 SR
Queue Stats
21W - 21L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LudwigVanz
Izanami
15
3 / 5 / 6
11,347
667
12,931
14,671
5,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Saucier87
Kuzenbo
14
4 / 2 / 5
10,755
633
11,983
21,182
25,267
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 3 / 6
11,719
689
16,027
18,696
5,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
10,724
631
13,994
13,747
5,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 4 / 3
11,118
654
21,903
18,889
13,453
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
15
2 / 3 / 5
11,435
673
8,290
19,806
18,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
11
Kills
10
10
Deaths
11
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
LudwigVanz
Izanami
3
5
6
1.2
W
Kuzenbo
Saucier87
Kuzenbo
4
2
5
3.25
L
4
4
3
1.38
L
4
4
3
1.38
L
Sylvanus
2
3
5
1.5
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,941
Damage
44,187
54,549
Taken
52,442
36,308
Mitigated
37,931
21,123
Healing
21,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
LudwigVanz
Izanami
12,931
5,750
0
2,697
14,671
5,061
2,215
6,610
8,061
0
71,291
W
Kuzenbo
Saucier87
Kuzenbo
11,983
5,289
2,086
6,024
21,182
25,267
278
12,457
8,725
23,590
0
L
13,994
1,867
0
150
13,747
5,574
0
6,056
7,691
0
37,533
L
21,903
980
0
4,597
18,889
13,453
560
9,380
9,509
61,378
0
L
Sylvanus
8,290
1,754
6,730
10,029
19,806
18,904
430
12,623
7,183
32,909
0
W
16,027
6,259
0
10,316
18,696
5,980
887
11,218
7,478
58,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,821
Gold Earned
33,277
234
Minions Killed
171
0
Camps Cleared
0
924,876
Distance Traveled
926,467
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,347
667
131
8
0
272,132
5
W
Kuzenbo
10,755
633
21
1
0
367,188
3
L
Bastet
10,724
631
39
2
0
310,804
0
L
Tiamat
11,118
654
78
5
0
323,983
3
L
Sylvanus
11,435
673
54
3
0
291,680
2
W
Sol
11,719
689
82
5
0
285,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role