Player Matchup

King Arthur
King Arthur
Bigshotcarson
King Arthur
Level 148
God Stats
0W - 1L
1,715 SR
Queue Stats
203W - 222L
1,456 Elo+
Party 1
Merlin
Merlin
DeadpoolM4x
Merlin
Level 85
God Stats
0W - 2L
1,788 SR
Queue Stats
40W - 39L
1,489 Elo+
Party 1
Thanatos
Thanatos
MrPopo3
Thanatos
Level 99
God Stats
0W - 2L
1,307 SR
Queue Stats
137W - 158L
1,514 Elo+
Solo
Raijin
Raijin
Tubbs Tube
Raijin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 108L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
spidermans10
Cernunnos
Level 129
God Stats
11W - 4L
1,897 SR
Queue Stats
389W - 426L
1,535 Elo+
Solo
Team Averages
Level 105
1,641 SR
1,489 Elo+

VS

Team Averages
Level 86
1,632 SR
1,461 Elo+
Nu Wa
Nu Wa
Dangeraffe7
Nu Wa
Level 87
God Stats
7W - 6L
1,906 SR
Queue Stats
9W - 13L
1,402 Elo+
Solo
Artemis
Artemis
EggShen
Artemis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
KingPhilosII
Hercules
Level 86
God Stats
4W - 2L
1,727 SR
Queue Stats
42W - 36L
1,486 Elo+
Party 2
Khepri
Khepri
LatentPotential
Khepri
Level 107
God Stats
6W - 5L
1,542 SR
Queue Stats
90W - 88L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
RizzoTheRat
Baron Samedi
Level 65
God Stats
10W - 13L
1,483 SR
Queue Stats
46W - 47L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigshotcarson
King Arthur
18
0 / 6 / 8
11,401
600
10,234
22,355
17,069
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
20
3 / 4 / 1
12,983
683
17,133
16,308
7,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MrPopo3
Thanatos
18
3 / 9 / 5
12,896
679
12,447
20,809
11,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Raijin
Tubbs Tube
Raijin
19
2 / 6 / 3
11,754
619
13,461
15,570
7,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
spidermans10
Cernunnos
20
4 / 3 / 6
13,037
686
19,356
19,822
8,601
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 13
14,318
754
18,041
11,537
5,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
EggShen
Artemis
20
10 / 3 / 7
14,770
777
29,307
16,860
9,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
KingPhilosII
Hercules
20
6 / 1 / 13
14,515
764
9,754
25,069
18,634
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
3 / 3 / 20
13,710
722
10,750
20,767
26,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
RizzoTheRat
Baron Samedi
20
3 / 3 / 13
13,750
724
14,615
17,755
9,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
94
12
Kills
28
28
Deaths
12
23
Assists
66
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bigshotcarson
King Arthur
0
6
8
0.67
W
6
2
13
6.25
L
Merlin
3
4
1
0.88
W
Artemis
EggShen
Artemis
10
3
7
4.5
W
Hercules
KingPhilosII
Hercules
6
1
13
12.5
W
3
3
20
4.33
L
Thanatos
MrPopo3
Thanatos
3
9
5
0.61
W
Baron Samedi
RizzoTheRat
Baron Samedi
3
3
13
3.17
L
Raijin
Tubbs Tube
Raijin
2
6
3
0.58
L
Cernunnos
spidermans10
Cernunnos
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,631
Damage
82,467
94,864
Taken
91,988
51,981
Mitigated
69,751
16,575
Healing
35,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bigshotcarson
King Arthur
10,234
360
0
34
22,355
17,069
0
11,496
10,467
0
47,111
W
18,041
5,153
3,601
4,052
11,537
5,390
1,967
4,293
7,182
57,716
0
L
Merlin
17,133
147
0
2,027
16,308
7,695
680
8,175
7,869
87,317
0
W
Artemis
EggShen
Artemis
29,307
17,170
390
8,038
16,860
9,674
3,231
3,591
13,117
0
69,014
W
Hercules
KingPhilosII
Hercules
9,754
2,033
0
10,357
25,069
18,634
1,596
7,342
17,449
0
24,363
W
10,750
906
0
818
20,767
26,327
712
5,515
14,986
25,235
0
L
Thanatos
MrPopo3
Thanatos
12,447
2,096
0
8,220
20,809
11,556
215
8,078
12,416
0
37,045
W
Baron Samedi
RizzoTheRat
Baron Samedi
14,615
1,813
2,609
5,207
17,755
9,726
304
9,744
7,915
72,152
0
L
Raijin
Tubbs Tube
Raijin
13,461
603
0
1,347
15,570
7,060
175
6,726
8,698
56,699
0
L
Cernunnos
spidermans10
Cernunnos
19,356
10,635
0
4,947
19,822
8,601
534
8,357
11,223
0
62,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,071
Gold Earned
71,063
509
Minions Killed
382
10
Camps Cleared
7
1,603,515
Distance Traveled
1,738,704
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,401
600
68
4
0
328,328
4
W
Nu Wa
14,318
754
85
4
1
337,065
4
L
Merlin
12,983
683
175
9
2
315,540
4
W
Artemis
14,770
777
87
5
1
331,844
0
W
Hercules
14,515
764
40
2
0
361,635
0
W
Khepri
13,710
722
30
2
1
368,267
4
L
Thanatos
12,896
679
52
3
6
333,756
1
W
Baron Samedi
13,750
724
140
7
4
339,893
3
L
Raijin
11,754
619
111
6
2
294,972
1
L
Cernunnos
13,037
686
103
5
0
330,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role