Player Matchup

Bellona
Bellona
AlvaroDi
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
935 Elo+
Solo
Mercury
Mercury
BabaApo
Mercury
Level 26
God Stats
45W - 26L
1,645 SR
Queue Stats
113W - 108L
1,493 Elo+
Solo
Tiamat
Tiamat
Gecko420
Tiamat
Level 10
God Stats
4W - 1L
1,637 SR
Queue Stats
5W - 5L
1,658 Elo+
Party 3
Kumbhakarna
Kumbhakarna
PaulPain
Kumbhakarna
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,607 Elo+
Party 3
Heimdallr
Heimdallr
Warcrimekneegrow
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,605 Elo+
Party 3
Team Averages
Level 23
1,557 SR
1,459 Elo+

VS

Team Averages
Level 21
1,470 SR
1,386 Elo+
Izanami
Izanami
Cedax77
Izanami
Level 24
God Stats
4W - 6L
1,431 SR
Queue Stats
135W - 141L
1,515 Elo+
Party 1
Chronos
Chronos
Honka5
Chronos
Level 24
God Stats
2W - 1L
1,740 SR
Queue Stats
91W - 66L
1,492 Elo+
Party 1
Thor
Thor
Immortal323
Thor
Level 27
God Stats
4W - 5L
1,295 SR
Queue Stats
55W - 51L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
MuTTanTPl
Sun Wukong
Level 14
God Stats
2W - 4L
1,384 SR
Queue Stats
11W - 8L
1,346 Elo+
Party 2
Fafnir
Fafnir
silwerrobot
Fafnir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,146 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlvaroDi
Bellona
10
0 / 8 / 1
6,360
398
1,335
9,690
5,270
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
BabaApo
Mercury
13
8 / 6 / 0
8,714
545
12,504
14,422
6,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Gecko420
Tiamat
9
0 / 3 / 1
6,003
375
2,956
6,192
2,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
PaulPain
Kumbhakarna
10
1 / 5 / 3
6,945
434
6,955
16,052
12,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
10
1 / 6 / 3
6,386
399
5,042
10,128
3,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cedax77
Izanami
15
10 / 1 / 1
9,664
604
11,456
11,596
3,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Honka5
Chronos
15
7 / 2 / 4
9,807
613
10,264
10,599
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 4 / 7
8,821
551
7,046
11,776
3,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
MuTTanTPl
Sun Wukong
15
7 / 1 / 4
9,194
575
7,684
9,392
5,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
11
1 / 3 / 9
8,144
509
4,468
9,469
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
10
Kills
28
28
Deaths
11
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlvaroDi
Bellona
0
8
1
0.06
L
Mercury
BabaApo
Mercury
8
6
0
1.33
W
Izanami
Cedax77
Izanami
10
1
1
10.5
L
Tiamat
Gecko420
Tiamat
0
3
1
0.17
W
Chronos
Honka5
Chronos
7
2
4
4.5
W
3
4
7
1.63
W
Sun Wukong
MuTTanTPl
Sun Wukong
7
1
4
9
L
Kumbhakarna
PaulPain
Kumbhakarna
1
5
3
0.5
L
Heimdallr
1
6
3
0.42
W
Fafnir
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,792
Damage
40,918
56,484
Taken
52,832
30,166
Mitigated
23,362
5,279
Healing
19,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlvaroDi
Bellona
1,335
792
0
285
9,690
5,270
0
2,519
7,171
0
21,591
L
Mercury
BabaApo
Mercury
12,504
7,787
0
0
14,422
6,060
0
3,348
11,074
0
54,147
W
Izanami
Cedax77
Izanami
11,456
8,246
0
5,311
11,596
3,716
1,100
1,341
10,255
0
75,985
L
Tiamat
Gecko420
Tiamat
2,956
515
0
1,954
6,192
2,644
733
1,549
4,643
20,628
0
W
Chronos
Honka5
Chronos
10,264
5,029
0
3,957
10,599
3,916
2,104
2,253
8,346
55,359
0
W
7,046
2,825
0
5,058
11,776
3,891
0
1,784
9,992
0
55,215
W
Sun Wukong
MuTTanTPl
Sun Wukong
7,684
2,073
0
2,373
9,392
5,217
575
1,612
7,780
0
38,964
L
Kumbhakarna
PaulPain
Kumbhakarna
6,955
996
0
1,780
16,052
12,386
0
5,079
10,973
23,995
0
L
Heimdallr
5,042
3,769
0
1,260
10,128
3,806
0
2,237
7,891
0
26,866
W
Fafnir
4,468
1,432
0
3,164
9,469
6,622
96
2,921
6,548
12,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,408
Gold Earned
45,630
257
Minions Killed
424
0
Camps Cleared
0
1,272,947
Distance Traveled
1,430,250
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,360
398
49
3
0
236,870
3
L
Mercury
8,714
545
93
6
0
321,834
1
W
Izanami
9,664
604
125
8
0
272,151
2
L
Tiamat
6,003
375
35
2
0
171,335
2
W
Chronos
9,807
613
112
7
0
252,416
4
W
Thor
8,821
551
92
6
0
310,076
4
W
Sun Wukong
9,194
575
76
5
0
316,313
4
L
Kumbhakarna
6,945
434
25
2
0
275,809
1
L
Heimdallr
6,386
399
55
3
0
267,099
1
W
Fafnir
8,144
509
19
1
0
279,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role