Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BoLT Hoops
Ah Muzen Cab
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,463 Elo+
Party 2
Ra
Ra
KAYDEExMARIE
Ra
Level 85
God Stats
1W - 1L
1,515 SR
Queue Stats
42W - 41L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
NWI267
Cthulhu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,797 Elo+
Solo
Chaac
Chaac
Sniper0O7
Chaac
Level 151
God Stats
1W - 1L
1,516 SR
Queue Stats
55W - 47L
1,604 Elo+
Party 2
Thanatos
Thanatos
ThatdudeFear
Thanatos
Level 29
God Stats
3W - 0L
1,652 SR
Queue Stats
88W - 64L
1,666 Elo+
Solo
Team Averages
Level 63
1,537 SR
1,604 Elo+

VS

Team Averages
Level 45
1,539 SR
1,512 Elo+
Cerberus
Cerberus
AngryBunny80005
Cerberus
Level 128
God Stats
1W - 3L
1,697 SR
Queue Stats
23W - 24L
1,538 Elo+
Party 1
Hachiman
Hachiman
ElijahGerb
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,610 Elo+
Party 1
Ra
Ra
Itachi78936
Ra
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 76L
1,472 Elo+
Solo
Nu Wa
Nu Wa
ReycoSmite
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Velo_Dom
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BoLT Hoops
Ah Muzen Cab
20
8 / 6 / 12
13,184
732
18,328
22,129
8,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
12 / 4 / 18
15,183
844
21,429
18,000
6,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NWI267
Cthulhu
20
2 / 7 / 20
13,278
738
18,021
23,488
29,142
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Sniper0O7
Chaac
20
7 / 5 / 13
13,682
760
18,090
38,061
41,772
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
ThatdudeFear
Thanatos
18
7 / 11 / 11
12,574
699
17,864
20,421
6,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
5 / 5 / 19
13,505
750
15,597
25,711
24,210
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
ElijahGerb
Hachiman
16
3 / 13 / 9
11,354
631
10,476
20,851
7,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 8 / 12
15,297
850
26,756
31,601
15,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
19
4 / 7 / 18
12,210
678
21,247
19,079
6,681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Velo_Dom
The Morrigan
20
10 / 3 / 15
14,310
795
23,176
13,971
6,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
106
36
Kills
33
33
Deaths
36
74
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cerberus
5
5
19
2.9
W
Ah Muzen Cab
BoLT Hoops
Ah Muzen Cab
8
6
12
2.33
L
Hachiman
ElijahGerb
Hachiman
3
13
9
0.58
L
11
8
12
2.13
W
12
4
18
5.25
W
Cthulhu
NWI267
Cthulhu
2
7
20
1.71
L
Nu Wa
4
7
18
1.86
W
Chaac
Sniper0O7
Chaac
7
5
13
2.7
W
Thanatos
ThatdudeFear
Thanatos
7
11
11
1.14
L
The Morrigan
Velo_Dom
The Morrigan
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,732
Damage
97,252
122,099
Taken
111,213
92,443
Mitigated
60,299
47,407
Healing
47,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
15,597
366
1,127
11,123
25,711
24,210
653
7,435
18,276
25,899
0
W
Ah Muzen Cab
BoLT Hoops
Ah Muzen Cab
18,328
10,319
1,374
5,208
22,129
8,258
2,841
16,910
5,219
0
53,960
L
Hachiman
ElijahGerb
Hachiman
10,476
5,354
0
704
20,851
7,478
0
7,182
13,669
0
20,488
L
26,756
3,425
9,731
16,266
31,601
15,529
1,358
11,558
20,043
60,689
0
W
21,429
1,691
8,105
6,337
18,000
6,631
1,756
13,351
4,649
62,546
0
W
Cthulhu
NWI267
Cthulhu
18,021
1,008
55
274
23,488
29,142
404
15,612
7,876
51,097
0
L
Nu Wa
21,247
6,145
723
2,043
19,079
6,681
2,069
9,530
9,549
29,898
0
W
Chaac
Sniper0O7
Chaac
18,090
2,582
1,860
13,944
38,061
41,772
519
18,591
19,470
6,541
45,552
W
Thanatos
ThatdudeFear
Thanatos
17,864
3,106
1,457
8,793
20,421
6,640
1,377
16,475
3,946
0
27,257
L
The Morrigan
Velo_Dom
The Morrigan
23,176
3,845
2,431
3,092
13,971
6,401
683
6,373
7,598
42,043
6,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,901
Gold Earned
66,676
234
Minions Killed
207
0
Camps Cleared
0
1,354,827
Distance Traveled
1,317,273
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,505
750
29
2
0
258,713
0
W
Ah Muzen Cab
13,184
732
57
3
0
240,100
2
L
Hachiman
11,354
631
15
1
0
235,085
0
L
Ra
15,297
850
93
5
0
276,474
4
W
Ra
15,183
844
73
4
0
309,605
0
W
Cthulhu
13,278
738
45
3
0
324,029
2
L
Nu Wa
12,210
678
13
1
0
239,884
0
W
Chaac
13,682
760
39
2
0
218,827
4
W
Thanatos
12,574
699
20
1
0
262,266
0
L
The Morrigan
14,310
795
57
3
0
307,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role