Player Matchup

Artemis
Artemis
King13579
Artemis
Level 13
God Stats
1W - 1L
1,704 SR
Queue Stats
11W - 13L
1,486 Elo+
Party 1
Merlin
Merlin
SirConci
Merlin
Level 8
God Stats
0W - 7L
1,159 SR
Queue Stats
6W - 17L
1,325 Elo+
Solo
Hercules
Hercules
Sneakdh
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,441 Elo+
Party 2
Serqet
Serqet
TheCaring
Serqet
Level 29
God Stats
1W - 2L
1,461 SR
Queue Stats
83W - 112L
1,428 Elo+
Party 1
Loki
Loki
chiftharip
Loki
Level 26
God Stats
1W - 2L
1,285 SR
Queue Stats
249W - 253L
1,432 Elo+
Party 2
Team Averages
Level 16
1,422 SR
1,422 Elo+

VS

Team Averages
Level 29
1,498 SR
1,468 Elo+
Mercury
Mercury
Brain29
Mercury
Level 29
God Stats
2W - 4L
1,430 SR
Queue Stats
103W - 83L
1,534 Elo+
Solo
Kukulkan
Kukulkan
D3athKi
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TallyMark12
Sylvanus
Level 27
God Stats
74W - 60L
1,517 SR
Queue Stats
88W - 86L
1,445 Elo+
Party 3
Chaac
Chaac
californiaracer
Chaac
Level 29
God Stats
38W - 39L
1,535 SR
Queue Stats
192W - 206L
1,401 Elo+
Party 3
Neith
Neith
xI FallOUT Ix
Neith
Level 35
God Stats
69W - 61L
1,508 SR
Queue Stats
412W - 412L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
King13579
Artemis
7
0 / 5 / 0
4,123
412
2,612
6,220
1,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
SirConci
Merlin
7
1 / 5 / 1
4,709
471
2,465
4,782
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Sneakdh
Hercules
6
0 / 2 / 0
4,176
418
1,667
4,440
2,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Serqet
TheCaring
Serqet
8
1 / 0 / 0
4,242
424
1,797
3,970
1,120
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 5 / 0
4,457
446
2,350
6,421
1,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brain29
Mercury
10
4 / 0 / 3
5,706
571
3,384
4,890
1,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
D3athKi
Kukulkan
11
2 / 2 / 1
6,194
619
2,184
4,232
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
TallyMark12
Sylvanus
9
0 / 0 / 4
5,526
553
2,440
4,646
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 0 / 4
5,893
589
4,747
7,891
4,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 0 / 0
5,607
561
3,059
3,155
831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
17
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mercury
Brain29
Mercury
4
0
3
5.5
W
Kukulkan
D3athKi
Kukulkan
2
2
1
1.25
L
Artemis
King13579
Artemis
0
5
0
0
L
Merlin
SirConci
Merlin
1
5
1
0.3
L
Hercules
Sneakdh
Hercules
0
2
0
0
W
Sylvanus
TallyMark12
Sylvanus
0
0
4
2
L
Serqet
TheCaring
Serqet
1
0
0
1
W
5
0
4
7
L
0
5
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,891
Damage
15,814
25,833
Taken
24,814
7,804
Mitigated
11,178
2,693
Healing
11,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Brain29
Mercury
3,384
1,326
0
1,180
4,890
1,402
229
604
4,127
0
22,059
W
Kukulkan
D3athKi
Kukulkan
2,184
371
0
823
4,232
1,393
980
908
3,122
38,314
0
L
Artemis
King13579
Artemis
2,612
1,473
0
280
6,220
1,595
125
1,875
4,345
0
13,455
L
Merlin
SirConci
Merlin
2,465
404
0
0
4,782
1,268
129
1,543
3,164
11,354
0
L
Hercules
Sneakdh
Hercules
1,667
640
0
483
4,440
2,239
487
0
4,265
0
12,752
W
Sylvanus
TallyMark12
Sylvanus
2,440
857
1,046
2,910
4,646
2,566
850
0
4,646
15,836
0
L
Serqet
TheCaring
Serqet
1,797
313
126
812
3,970
1,120
0
1,206
2,714
0
6,719
W
4,747
588
0
4,187
7,891
4,986
332
585
6,863
0
22,248
L
2,350
715
0
992
6,421
1,582
603
0
6,271
0
17,424
W
3,059
1,570
0
1,282
3,155
831
1,057
0
3,155
0
26,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,707
Gold Earned
28,926
124
Minions Killed
264
0
Camps Cleared
0
916,265
Distance Traveled
921,447
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,706
571
52
5
0
224,354
0
W
Kukulkan
6,194
619
89
9
0
175,311
2
L
Artemis
4,123
412
24
2
0
164,745
0
L
Merlin
4,709
471
26
3
0
173,630
1
L
Hercules
4,176
418
23
2
0
182,298
1
W
Sylvanus
5,526
553
36
4
0
178,679
2
L
Serqet
4,242
424
12
1
0
209,483
0
W
Chaac
5,893
589
37
4
0
191,940
0
L
Loki
4,457
446
39
4
0
186,109
3
W
Neith
5,607
561
50
5
0
151,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role