Player Matchup

Mercury
Mercury
Platinum IV
Gabrielヅ
Mercury
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
RiomaFnL
Guan Yu
Gold II
Level 160
God Stats
1W - 1L
1,609 SR
Queue Stats
176W - 193L
1,616 MMR
Party 1
The Morrigan
The Morrigan
Gold V
Uran0King
The Morrigan
Gold V
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum III
zSnowy
Geb
Platinum III
Level 156
God Stats
9W - 16L
1,501 SR
Queue Stats
805W - 771L
1,694 MMR
Party 1
Rama
Rama
Gold II
Álisha
Rama
Gold II
Level 155
God Stats
10W - 5L
1,878 SR
Queue Stats
86W - 70L
1,744 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,598 SR
1,611 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 117
1,575 SR
1,774 MMR
Janus
Janus
Platinum II
CuentaRandom
Janus
Platinum II
Level 64
God Stats
44W - 35L
1,875 SR
Queue Stats
631W - 633L
1,991 MMR
Party 2
Cerberus
Cerberus
Gold II
Italo1910
Cerberus
Gold II
Level 114
God Stats
10W - 10L
1,177 SR
Queue Stats
89W - 94L
1,670 MMR
Solo
Izanami
Izanami
Gold III
Macdolan
Izanami
Gold III
Level 150
God Stats
2W - 2L
1,480 SR
Queue Stats
85W - 69L
1,664 MMR
Solo
Thor
Thor
Platinum III
Patriotah
Thor
Platinum III
Level 134
God Stats
7W - 6L
1,716 SR
Queue Stats
263W - 236L
1,919 MMR
Party 2
Ganesha
Ganesha
Gold III
ilouser
Ganesha
Gold III
Level 122
God Stats
8W - 6L
1,628 SR
Queue Stats
433W - 437L
1,624 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gabrielヅ
Mercury
19
6 / 7 / 6
12,988
500
14,724
22,760
8,066
Guan Yu
RiomaFnL
Guan Yu
20
5 / 2 / 2
13,220
508
14,172
25,432
29,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
Uran0King
The Morrigan
18
1 / 11 / 8
12,254
471
13,016
16,870
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
zSnowy
Geb
15
0 / 5 / 6
10,371
399
6,848
23,666
19,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Álisha
Rama
18
2 / 7 / 1
12,212
470
13,957
22,942
7,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ApolloTsukuyomiTiamatDanzaburouAthena

VS

Bans
SetThothChernobogScyllaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 14
14,394
554
18,975
17,331
7,182
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Italo1910
Cerberus
20
2 / 2 / 11
13,630
524
15,420
24,943
27,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Macdolan
Izanami
20
7 / 2 / 12
16,313
627
23,070
19,552
8,950
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
20
14 / 4 / 10
15,091
580
18,892
21,165
9,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
ilouser
Ganesha
17
0 / 3 / 26
12,420
478
7,408
21,204
23,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
105
14
Kills
32
32
Deaths
17
23
Assists
73
Player
Kills
Deaths
Assists
KDA
W
9
6
14
2.67
L
Mercury
Gabrielヅ
Mercury
6
7
6
1.29
W
Cerberus
Italo1910
Cerberus
2
2
11
3.75
W
Izanami
Macdolan
Izanami
7
2
12
6.5
W
Thor
14
4
10
4.75
L
Guan Yu
RiomaFnL
Guan Yu
5
2
2
3
L
The Morrigan
Uran0King
The Morrigan
1
11
8
0.45
W
Ganesha
ilouser
Ganesha
0
3
26
4.33
L
Geb
zSnowy
Geb
0
5
6
0.6
L
Rama
Álisha
Rama
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,717
Damage
83,765
111,670
Taken
104,195
70,840
Mitigated
77,074
26,771
Healing
36,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,975
1,614
178
4,572
17,331
7,182
856
5,144
11,999
128,478
0
L
Mercury
Gabrielヅ
Mercury
14,724
8,419
0
4,888
22,760
8,066
596
8,037
14,480
0
101,075
W
Cerberus
Italo1910
Cerberus
15,420
679
509
11,852
24,943
27,453
648
3,135
21,752
105,315
0
W
Izanami
Macdolan
Izanami
23,070
12,135
0
9,179
19,552
8,950
6,232
3,086
16,434
0
162,578
W
Thor
18,892
4,222
0
5,565
21,165
9,867
986
3,866
17,165
0
106,985
L
Guan Yu
RiomaFnL
Guan Yu
14,172
2,340
2,526
8,922
25,432
29,282
0
10,973
14,459
0
78,220
L
The Morrigan
Uran0King
The Morrigan
13,016
2,083
0
360
16,870
6,000
362
7,197
9,673
82,420
2,906
W
Ganesha
ilouser
Ganesha
7,408
396
0
4,583
21,204
23,622
232
7,124
13,854
28,344
0
L
Geb
zSnowy
Geb
6,848
819
0
2,099
23,666
19,675
0
9,016
14,650
27,229
0
L
Rama
Álisha
Rama
13,957
12,339
0
7,976
22,942
7,817
506
7,168
15,685
0
101,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,045
Gold Earned
71,848
669
Minions Killed
841
0
Camps Cleared
0
2,453,285
Distance Traveled
2,492,505
32
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,394
554
205
8
0
492,838
7
L
Mercury
12,988
500
141
5
0
561,332
2
W
Cerberus
13,630
524
248
10
0
500,216
8
W
Izanami
16,313
627
239
9
0
465,384
11
W
Thor
15,091
580
142
5
0
514,965
5
L
Guan Yu
13,220
508
175
7
0
528,021
9
L
The Morrigan
12,254
471
129
5
0
435,815
10
W
Ganesha
12,420
478
7
0
0
519,102
11
L
Geb
10,371
399
35
1
0
518,324
6
L
Rama
12,212
470
189
7
0
409,793
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role