Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
ARTHUR A101
King Arthur
Level 89
God Stats
3W - 6L
1,485 SR
Queue Stats
200W - 218L
1,443 Elo+
Party 2
Sol
Sol
PapagaioZ
Sol
Level 16
God Stats
3W - 4L
1,479 SR
Queue Stats
39W - 24L
1,525 Elo+
Solo
Team Averages
Level 43
1,488 SR
1,489 Elo+

VS

Team Averages
Level 55
1,558 SR
1,584 Elo+
Mercury
Mercury
Laauriano
Mercury
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Xhyta
Vulcan
Level 79
God Stats
7W - 1L
1,675 SR
Queue Stats
59W - 36L
1,626 Elo+
Party 1
Geb
Geb
XxThor1999Xx
Geb
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 71L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
0 / 7 / 1
6,261
569
3,096
8,978
3,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ARTHUR A101
King Arthur
9
1 / 4 / 1
6,697
609
5,070
12,147
7,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
2 / 2 / 1
7,804
709
5,496
8,929
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Laauriano
Mercury
12
3 / 2 / 9
8,716
792
8,618
7,029
3,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
Xhyta
Vulcan
13
8 / 0 / 4
9,106
828
12,290
3,572
1,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 8
8,656
787
4,568
13,374
8,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
13
13
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
7
1
0.07
L
King Arthur
ARTHUR A101
King Arthur
1
4
1
0.38
W
Mercury
Laauriano
Mercury
3
2
9
3.75
L
2
2
1
1.25
W
Vulcan
Xhyta
Vulcan
8
0
4
10
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,662
Damage
25,476
30,054
Taken
23,975
13,824
Mitigated
13,408
2,778
Healing
7,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,096
264
0
0
8,978
3,123
0
5,246
3,732
9,566
0
L
King Arthur
ARTHUR A101
King Arthur
5,070
1,101
0
0
12,147
7,638
0
6,884
5,263
0
15,910
W
Mercury
Laauriano
Mercury
8,618
4,581
0
968
7,029
3,350
389
2,668
4,361
0
37,472
L
5,496
2,608
0
2,778
8,929
3,063
0
4,780
4,149
37,767
2,291
W
Vulcan
Xhyta
Vulcan
12,290
2,822
0
859
3,572
1,491
1,479
1,436
2,136
57,643
0
W
4,568
744
0
5,769
13,374
8,567
711
4,621
8,753
12,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,762
Gold Earned
26,478
95
Minions Killed
145
0
Camps Cleared
0
559,906
Distance Traveled
719,983
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,261
569
12
1
0
157,216
0
L
King Arthur
6,697
609
18
2
0
208,681
1
W
Mercury
8,716
792
41
4
0
249,076
1
L
Sol
7,804
709
65
6
0
194,009
1
W
Vulcan
9,106
828
78
7
0
239,228
3
W
Geb
8,656
787
26
2
0
231,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role