Player Matchup

Janus
Janus
GARIJOCHAMPION
Janus
Level 84
God Stats
3W - 5L
1,548 SR
Queue Stats
44W - 38L
1,440 Elo+
Party 2
Ymir
Ymir
HptmanSchneider
Ymir
Level 128
God Stats
21W - 20L
1,525 SR
Queue Stats
636W - 584L
1,563 Elo+
Solo
Neith
Neith
hugoby69
Neith
Level 16
God Stats
10W - 5L
1,725 SR
Queue Stats
11W - 8L
1,431 Elo+
Party 2
Team Averages
Level 76
1,600 SR
1,478 Elo+

VS

Team Averages
Level 51
1,444 SR
1,333 Elo+
Terra
Terra
Cyndarkmoon
Terra
Level 28
God Stats
5W - 5L
1,601 SR
Queue Stats
29W - 77L
1,179 Elo+
Party 1
Tiamat
Tiamat
Nikzard
Tiamat
Level 107
God Stats
5W - 11L
1,407 SR
Queue Stats
82W - 77L
1,700 Elo+
Solo
Fenrir
Fenrir
callumallinson7
Fenrir
Level 17
God Stats
17W - 30L
1,323 SR
Queue Stats
27W - 72L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 8 / 7
16,062
730
22,778
17,161
6,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
7 / 3 / 12
15,001
682
17,145
22,615
30,427
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
hugoby69
Neith
16
3 / 5 / 13
13,439
611
12,660
13,783
5,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 9
13,317
605
5,675
27,557
18,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tiamat
Nikzard
Tiamat
20
11 / 3 / 4
15,943
725
33,042
16,430
13,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 10 / 11
14,603
664
5,718
23,129
19,716
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
40
21
Kills
16
16
Deaths
21
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
8
9
0.81
L
11
8
7
1.81
L
7
3
12
4.33
W
Tiamat
Nikzard
Tiamat
11
3
4
4.33
W
3
10
11
0.85
L
Neith
hugoby69
Neith
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,583
Damage
44,435
53,559
Taken
67,116
42,509
Mitigated
51,860
8,978
Healing
18,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,675
1,101
4,083
4,492
27,557
18,239
147
17,564
9,993
15,385
0
L
22,778
984
875
2,341
17,161
6,513
1,237
12,359
4,272
125,782
0
L
17,145
1,361
1,008
2,675
22,615
30,427
551
15,503
6,259
40,576
0
W
Tiamat
Nikzard
Tiamat
33,042
1,320
0
7,883
16,430
13,905
1,887
8,800
7,630
127,355
0
W
5,718
910
404
1,401
23,129
19,716
706
13,594
9,535
0
34,532
L
Neith
hugoby69
Neith
12,660
5,111
0
2,079
13,783
5,569
1,881
9,332
4,112
0
38,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,502
Gold Earned
43,863
274
Minions Killed
218
0
Camps Cleared
0
1,088,133
Distance Traveled
1,170,765
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
13,317
605
13
1
0
409,043
6
L
Janus
16,062
730
186
8
0
349,142
3
L
Ymir
15,001
682
43
2
0
382,734
0
W
Tiamat
15,943
725
150
7
0
395,754
4
W
Fenrir
14,603
664
55
3
0
365,968
2
L
Neith
13,439
611
45
2
0
356,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role