Player Matchup

Bellona
Bellona
Chumbawumba69
Bellona
Level 61
God Stats
24W - 25L
1,434 SR
Queue Stats
255W - 263L
1,482 Elo+
Solo
Izanami
Izanami
Squirmin
Izanami
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TheHermitV2
Cthulhu
Level 87
God Stats
2W - 5L
1,480 SR
Queue Stats
160W - 213L
1,402 Elo+
Solo
Eset
Eset
bawlsmclongcoc
Eset
Level 143
God Stats
24W - 17L
1,597 SR
Queue Stats
45W - 41L
1,490 Elo+
Party 1
Nemesis
Nemesis
darkf1ghter
Nemesis
Level 56
God Stats
12W - 9L
1,579 SR
Queue Stats
417W - 408L
1,453 Elo+
Solo
Team Averages
Level 80
1,518 SR
1,465 Elo+

VS

Team Averages
Level 78
1,504 SR
1,487 Elo+
Neith
Neith
BleachPlz
Neith
Level 28
God Stats
17W - 14L
1,532 SR
Queue Stats
50W - 41L
1,533 Elo+
Party 2
Bellona
Bellona
BrightHimmel
Bellona
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Izzyeto9
Baba Yaga
Level 66
God Stats
16W - 20L
1,318 SR
Queue Stats
416W - 467L
1,389 Elo+
Party 2
Khepri
Khepri
thatguynas
Khepri
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
wildfemale
Bakasura
Level 126
God Stats
6W - 6L
1,669 SR
Queue Stats
474W - 461L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
7
1 / 2 / 0
4,284
714
1,955
5,032
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Squirmin
Izanami
6
0 / 2 / 0
3,650
608
1,412
2,700
623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
TheHermitV2
Cthulhu
3
0 / 2 / 0
3,028
505
1,193
2,006
662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
2 / 1 / 1
4,098
683
3,095
2,885
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
darkf1ghter
Nemesis
5
1 / 1 / 0
3,758
626
1,470
3,283
656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BleachPlz
Neith
5
2 / 0 / 3
3,742
624
2,627
3,157
812
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
BrightHimmel
Bellona
7
1 / 1 / 1
4,252
709
2,892
3,828
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Izzyeto9
Baba Yaga
7
1 / 2 / 0
3,624
604
1,289
2,996
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
thatguynas
Khepri
6
1 / 0 / 4
3,688
615
1,037
3,498
1,059
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
wildfemale
Bakasura
6
3 / 1 / 0
4,267
711
2,177
2,630
895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
8
8
Deaths
4
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
BleachPlz
Neith
2
0
3
3.5
W
Bellona
BrightHimmel
Bellona
1
1
1
1.5
L
Bellona
1
2
0
0.5
W
Baba Yaga
Izzyeto9
Baba Yaga
1
2
0
0.5
L
Izanami
Squirmin
Izanami
0
2
0
0
L
Cthulhu
TheHermitV2
Cthulhu
0
2
0
0
L
2
1
1
2.5
L
Nemesis
darkf1ghter
Nemesis
1
1
0
1
W
Khepri
thatguynas
Khepri
1
0
4
3
W
Bakasura
wildfemale
Bakasura
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,125
Damage
10,022
15,906
Taken
16,109
5,462
Mitigated
5,633
4,880
Healing
6,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BleachPlz
Neith
2,627
1,566
99
1,798
3,157
812
0
1,353
1,748
0
12,149
W
Bellona
BrightHimmel
Bellona
2,892
1,386
0
2,131
3,828
1,995
0
0
3,828
0
20,690
L
Bellona
1,955
1,087
0
1,930
5,032
2,798
0
0
4,932
0
22,108
W
Baba Yaga
Izzyeto9
Baba Yaga
1,289
42
0
971
2,996
872
0
1,293
1,403
9,868
0
L
Izanami
Squirmin
Izanami
1,412
899
0
813
2,700
623
0
643
2,057
0
18,446
L
Cthulhu
TheHermitV2
Cthulhu
1,193
341
0
180
2,006
662
0
186
1,820
3,904
0
L
3,095
205
0
1,024
2,885
723
0
1,182
1,475
15,777
0
L
Nemesis
darkf1ghter
Nemesis
1,470
709
0
933
3,283
656
0
131
3,041
0
10,415
W
Khepri
thatguynas
Khepri
1,037
165
114
956
3,498
1,059
79
784
2,706
7,115
0
W
Bakasura
wildfemale
Bakasura
2,177
1,357
0
674
2,630
895
0
452
2,136
0
13,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,818
Gold Earned
19,573
155
Minions Killed
143
0
Camps Cleared
0
573,568
Distance Traveled
589,947
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,742
624
28
5
0
124,110
1
W
Bellona
4,252
709
53
9
0
122,918
3
L
Bellona
4,284
714
51
9
0
120,105
2
W
Baba Yaga
3,624
604
15
3
0
98,720
2
L
Izanami
3,650
608
39
7
0
108,849
0
L
Cthulhu
3,028
505
8
1
0
75,275
1
L
Eset
4,098
683
26
4
0
127,914
2
L
Nemesis
3,758
626
31
5
0
141,425
0
W
Khepri
3,688
615
14
2
0
116,473
0
W
Bakasura
4,267
711
33
6
0
127,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role