Player Matchup

Hun Batz
Hun Batz
BigMester5
Hun Batz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,172 Elo+
Party 2
Anubis
Anubis
GXRDX
Anubis
Level 27
God Stats
38W - 33L
1,497 SR
Queue Stats
82W - 72L
1,451 Elo+
Solo
Cthulhu
Cthulhu
XRaptoreX
Cthulhu
Level 7
God Stats
7W - 8L
1,323 SR
Queue Stats
36W - 36L
1,217 Elo+
Party 2
Tyr
Tyr
nnanddo
Tyr
Level 18
God Stats
4W - 1L
1,715 SR
Queue Stats
124W - 130L
1,352 Elo+
Party 2
Izanami
Izanami
srregu
Izanami
Level 13
God Stats
7W - 7L
1,245 SR
Queue Stats
29W - 36L
1,307 Elo+
Party 2
Team Averages
Level 15
1,456 SR
1,300 Elo+

VS

Team Averages
Level 14
1,462 SR
1,478 Elo+
Pele
Pele
Jojoaofag
Pele
Level 26
God Stats
2W - 3L
1,280 SR
Queue Stats
57W - 67L
1,399 Elo+
Solo
Ra
Ra
Kuruguru13
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,500 Elo+
Solo
Neith
Neith
Marcosmt7
Neith
Level 8
God Stats
6W - 12L
1,642 SR
Queue Stats
11W - 17L
1,585 Elo+
Party 1
Guan Yu
Guan Yu
MegaViciado7
Guan Yu
Level 29
God Stats
2W - 4L
1,388 SR
Queue Stats
395W - 429L
1,404 Elo+
Party 1
Erlang Shen
Erlang Shen
varickzzz
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigMester5
Hun Batz
16
4 / 3 / 8
10,837
516
7,624
12,626
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
GXRDX
Anubis
20
28 / 1 / 4
14,797
705
28,057
17,742
10,764
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
XRaptoreX
Cthulhu
15
6 / 1 / 7
10,343
493
5,920
10,147
7,160
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
17
3 / 0 / 2
11,153
531
6,757
12,080
7,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
srregu
Izanami
15
9 / 4 / 5
11,295
538
7,702
12,313
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
0 / 8 / 0
7,211
343
435
11,953
3,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
0 / 16 / 1
7,892
376
4,945
14,732
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Marcosmt7
Neith
15
4 / 6 / 1
9,321
444
12,797
10,616
3,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
MegaViciado7
Guan Yu
13
0 / 5 / 0
8,075
385
6,518
17,008
11,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
varickzzz
Erlang Shen
13
3 / 16 / 1
9,186
437
5,575
23,129
9,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
50
Kills
7
9
Deaths
51
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BigMester5
Hun Batz
4
3
8
2.67
W
Anubis
GXRDX
Anubis
28
1
4
30
L
Pele
0
8
0
0
L
0
16
1
0.03
L
Neith
Marcosmt7
Neith
4
6
1
0.75
L
Guan Yu
MegaViciado7
Guan Yu
0
5
0
0
W
Cthulhu
XRaptoreX
Cthulhu
6
1
7
9.5
W
Tyr
3
0
2
4
W
Izanami
srregu
Izanami
9
4
5
2.88
L
Erlang Shen
varickzzz
Erlang Shen
3
16
1
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,060
Damage
30,270
64,908
Taken
77,438
36,100
Mitigated
30,772
31,425
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BigMester5
Hun Batz
7,624
3,170
0
4,378
12,626
4,546
0
195
12,417
0
72,494
W
Anubis
GXRDX
Anubis
28,057
2,877
0
15,061
17,742
10,764
7,397
3,825
13,531
97,648
0
L
Pele
435
0
0
2,662
11,953
3,092
534
2,850
9,103
0
27,674
L
4,945
567
220
643
14,732
3,238
515
10,365
4,367
29,595
0
L
Neith
Marcosmt7
Neith
12,797
3,737
0
2,167
10,616
3,057
0
4,564
6,052
0
49,111
L
Guan Yu
MegaViciado7
Guan Yu
6,518
420
290
4,186
17,008
11,822
0
3,690
13,318
0
41,532
W
Cthulhu
XRaptoreX
Cthulhu
5,920
773
222
3,530
10,147
7,160
182
0
10,147
23,972
0
W
Tyr
6,757
835
0
5,782
12,080
7,594
1,936
227
11,833
0
54,209
W
Izanami
srregu
Izanami
7,702
4,650
0
2,452
12,313
6,036
693
260
12,035
0
60,614
L
Erlang Shen
varickzzz
Erlang Shen
5,575
2,888
0
2,063
23,129
9,563
0
12,508
10,621
0
47,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,425
Gold Earned
41,685
496
Minions Killed
292
0
Camps Cleared
0
1,858,132
Distance Traveled
1,591,655
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,837
516
97
5
0
408,462
5
W
Anubis
14,797
705
165
8
0
324,868
0
L
Pele
7,211
343
48
2
0
217,064
1
L
Ra
7,892
376
50
2
0
286,392
0
L
Neith
9,321
444
78
4
0
348,656
3
L
Guan Yu
8,075
385
52
2
0
395,668
3
W
Cthulhu
10,343
493
29
1
0
365,817
5
W
Tyr
11,153
531
105
5
0
394,354
5
W
Izanami
11,295
538
100
5
0
364,631
2
L
Erlang Shen
9,186
437
64
3
0
343,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role