Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ISOkustom
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,342 Elo+
Party 2
Cerberus
Cerberus
ROCKETxRACCOON9
Cerberus
Level 48
God Stats
0W - 8L
1,102 SR
Queue Stats
5W - 20L
990 Elo+
Solo
Baron Samedi
Baron Samedi
SchoolBoyKew
Baron Samedi
Level 48
God Stats
6W - 5L
1,526 SR
Queue Stats
19W - 26L
1,402 Elo+
Party 2
Pele
Pele
thugjohnson2
Pele
Level 82
God Stats
12W - 10L
1,563 SR
Queue Stats
76W - 81L
1,468 Elo+
Party 2
Team Averages
Level 53
1,438 SR
1,340 Elo+

VS

Team Averages
Level 53
1,590 SR
1,487 Elo+
Geb
Geb
SaM zVinDiesel
Geb
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Neith
Neith
bugkilr
Neith
Level 92
God Stats
5W - 3L
1,500 SR
Queue Stats
22W - 19L
1,369 Elo+
Solo
Sol
Sol
l Relative l
Sol
Level 54
God Stats
14W - 6L
1,670 SR
Queue Stats
124W - 128L
1,560 Elo+
Party 1
Izanami
Izanami
xSuicideee
Izanami
Level 24
God Stats
21W - 12L
1,646 SR
Queue Stats
123W - 109L
1,473 Elo+
Party 1
Pele
Pele
zSavioli
Pele
Level 92
God Stats
15W - 8L
1,636 SR
Queue Stats
329W - 287L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 2 / 2
4,657
466
3,030
4,402
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Kukulkan
ISOkustom
Kukulkan
7
1 / 3 / 0
4,510
451
1,715
3,298
911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
9
0 / 1 / 0
4,989
499
1,913
7,624
2,639
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SchoolBoyKew
Baron Samedi
7
1 / 2 / 1
4,647
465
4,242
5,575
2,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 0
4,931
493
3,827
7,466
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 4
5,347
535
2,735
6,049
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
bugkilr
Neith
10
3 / 0 / 2
5,719
572
2,159
2,534
787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 3
4,872
487
4,509
6,077
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
xSuicideee
Izanami
9
0 / 1 / 1
5,386
539
3,742
4,481
1,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
11
6 / 0 / 2
6,568
657
4,527
5,847
1,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
10
10
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
2
0.5
L
Kukulkan
ISOkustom
Kukulkan
1
3
0
0.33
L
Cerberus
0
1
0
0
W
1
0
4
3
L
Baron Samedi
SchoolBoyKew
Baron Samedi
1
2
1
0.75
W
Neith
bugkilr
Neith
3
0
2
4
W
0
2
3
0.75
L
1
2
0
0.5
W
Izanami
xSuicideee
Izanami
0
1
1
0.5
W
Pele
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,727
Damage
17,672
28,365
Taken
24,988
10,746
Mitigated
7,647
10,210
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,030
519
0
1,040
4,402
2,965
234
1,237
3,165
7,780
0
L
Kukulkan
ISOkustom
Kukulkan
1,715
261
0
550
3,298
911
0
1,887
1,411
15,331
0
L
Cerberus
1,913
0
0
3,200
7,624
2,639
527
170
7,454
18,696
0
W
2,735
256
0
1,464
6,049
2,380
396
3,042
3,007
11,895
0
L
Baron Samedi
SchoolBoyKew
Baron Samedi
4,242
757
231
2,530
5,575
2,074
0
1,776
3,799
17,195
0
W
Neith
bugkilr
Neith
2,159
729
0
1,567
2,534
787
1,854
1,193
1,341
0
28,760
W
4,509
470
0
2,285
6,077
1,509
356
2,189
3,888
22,067
0
L
3,827
1,128
0
2,659
7,466
2,157
232
2,174
5,292
0
24,193
W
Izanami
xSuicideee
Izanami
3,742
2,371
0
624
4,481
1,068
537
3,151
1,330
0
24,023
W
Pele
4,527
1,133
0
413
5,847
1,903
0
1,325
4,522
0
40,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,734
Gold Earned
27,892
163
Minions Killed
245
0
Camps Cleared
0
938,586
Distance Traveled
982,760
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,657
466
11
1
0
206,213
0
L
Kukulkan
4,510
451
31
3
0
143,448
0
L
Cerberus
4,989
499
47
5
0
176,947
0
W
Geb
5,347
535
25
3
0
218,774
0
L
Baron Samedi
4,647
465
28
3
0
201,273
4
W
Neith
5,719
572
50
5
0
173,481
1
W
Sol
4,872
487
42
4
0
178,844
0
L
Pele
4,931
493
46
5
0
210,705
0
W
Izanami
5,386
539
50
5
0
195,628
1
W
Pele
6,568
657
78
8
0
216,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role