Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Itz Jxyyy
Nemesis
Level 17
God Stats
3W - 4L
1,557 SR
Queue Stats
47W - 45L
1,404 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KobeClean
Cu Chulainn
Level 48
God Stats
90W - 84L
1,445 SR
Queue Stats
259W - 273L
1,375 Elo+
Party 3
Baron Samedi
Baron Samedi
LetsGetBetter
Baron Samedi
Level 112
God Stats
1W - 2L
1,490 SR
Queue Stats
51W - 61L
1,446 Elo+
Party 1
Athena
Athena
Ramilek
Athena
Level 27
God Stats
28W - 52L
1,383 SR
Queue Stats
206W - 220L
1,351 Elo+
Party 3
Team Averages
Level 46
1,475 SR
1,415 Elo+

VS

Team Averages
Level 70
1,575 SR
1,428 Elo+
Danzaburou
Danzaburou
Codename_Sauce
Danzaburou
Level 18
God Stats
3W - 2L
1,413 SR
Queue Stats
3W - 3L
1,267 Elo+
Party 2
Scylla
Scylla
Royal_Aeris
Scylla
Level 29
God Stats
37W - 27L
1,477 SR
Queue Stats
245W - 248L
1,432 Elo+
Party 2
Cerberus
Cerberus
Tripp Outlaw12
Cerberus
Level 109
God Stats
37W - 46L
1,521 SR
Queue Stats
250W - 269L
1,464 Elo+
Solo
Nemesis
Nemesis
Wolfox7
Nemesis
Level 129
God Stats
15W - 18L
1,528 SR
Queue Stats
492W - 457L
1,576 Elo+
Party 2
Ra
Ra
x__Cloud_x
Ra
Level 65
God Stats
3W - 2L
1,934 SR
Queue Stats
290W - 313L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
3 / 2 / 3
6,396
457
2,470
7,287
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Itz Jxyyy
Nemesis
11
4 / 3 / 2
6,893
492
4,838
8,360
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
KobeClean
Cu Chulainn
11
1 / 6 / 0
6,916
494
6,989
11,650
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
LetsGetBetter
Baron Samedi
12
1 / 3 / 2
6,857
490
5,428
6,483
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Athena
Ramilek
Athena
9
0 / 5 / 4
5,810
415
2,594
13,359
4,412
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Codename_Sauce
Danzaburou
10
1 / 3 / 3
6,454
461
5,839
6,280
2,329
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Scylla
13
2 / 2 / 4
7,574
541
2,777
5,890
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
13
3 / 1 / 3
7,609
544
7,232
12,066
6,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Wolfox7
Nemesis
15
11 / 0 / 2
9,022
644
11,996
10,906
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 3 / 4
7,016
501
4,860
6,911
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
19
19
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
2
3
2.25
W
Danzaburou
Codename_Sauce
Danzaburou
1
3
3
0.83
L
Nemesis
Itz Jxyyy
Nemesis
4
3
2
1.67
L
Cu Chulainn
KobeClean
Cu Chulainn
1
6
0
0.17
L
Baron Samedi
LetsGetBetter
Baron Samedi
1
3
2
0.67
L
Athena
Ramilek
Athena
0
5
4
0.4
W
Scylla
2
2
4
2
W
Cerberus
3
1
3
4.5
W
Nemesis
Wolfox7
Nemesis
11
0
2
12
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,319
Damage
32,704
47,139
Taken
42,053
14,639
Mitigated
20,157
12,273
Healing
14,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
2,470
1,684
0
1,495
7,287
2,040
420
2,013
5,274
0
22,349
W
Danzaburou
Codename_Sauce
Danzaburou
5,839
2,825
0
1,241
6,280
2,329
810
1,076
5,156
0
28,779
L
Nemesis
Itz Jxyyy
Nemesis
4,838
2,285
0
2,877
8,360
2,952
0
1,703
6,657
0
32,483
L
Cu Chulainn
KobeClean
Cu Chulainn
6,989
3,494
147
2,688
11,650
2,530
342
5,432
5,911
0
36,847
L
Baron Samedi
LetsGetBetter
Baron Samedi
5,428
305
120
1,268
6,483
2,705
210
2,197
4,261
34,034
0
L
Athena
Ramilek
Athena
2,594
986
274
3,404
13,359
4,412
696
3,192
10,167
21,661
0
W
Scylla
2,777
567
0
2,016
5,890
1,966
1,247
3,521
2,065
35,164
0
W
Cerberus
7,232
343
0
5,370
12,066
6,544
1,603
59
12,007
41,379
0
W
Nemesis
Wolfox7
Nemesis
11,996
8,208
0
3,114
10,906
5,158
1,604
1,866
8,928
0
60,679
W
4,860
947
589
1,841
6,911
4,160
212
1,036
5,875
28,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
37,675
284
Minions Killed
349
0
Camps Cleared
0
1,327,648
Distance Traveled
1,259,696
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,396
457
39
3
0
279,318
1
W
Danzaburou
6,454
461
55
4
0
236,114
2
L
Nemesis
6,893
492
63
5
0
309,848
4
L
Cu Chulainn
6,916
494
77
6
0
230,030
0
L
Baron Samedi
6,857
490
65
5
0
236,731
4
L
Athena
5,810
415
40
3
0
271,721
0
W
Scylla
7,574
541
74
5
0
241,105
14
W
Cerberus
7,609
544
92
7
0
209,578
1
W
Nemesis
9,022
644
96
7
0
315,198
3
W
Ra
7,016
501
32
2
0
257,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role