Player Matchup

Tiamat
Tiamat
Gecko420
Tiamat
Level 10
God Stats
4W - 1L
1,576 SR
Queue Stats
5W - 5L
1,582 Elo+
Party 2
Hercules
Hercules
PaulPain
Hercules
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,570 Elo+
Party 2
Fenrir
Fenrir
TheBlackThorn22
Fenrir
Level 27
God Stats
33W - 28L
1,521 SR
Queue Stats
87W - 87L
1,488 Elo+
Solo
Ymir
Ymir
Wabiko
Ymir
Level 26
God Stats
12W - 4L
1,698 SR
Queue Stats
91W - 58L
1,637 Elo+
Solo
Neith
Neith
Warcrimekneegrow
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,475 Elo+
Party 2
Team Averages
Level 27
1,559 SR
1,551 Elo+

VS

Team Averages
Level 21
1,564 SR
1,519 Elo+
Ymir
Ymir
CrackedPotatoes
Ymir
Level 24
God Stats
11W - 6L
1,672 SR
Queue Stats
55W - 34L
1,662 Elo+
Party 1
Olorun
Olorun
IIQAQII
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Ullr
Ullr
Milio
Ullr
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mercury
Mercury
drunkpotatoe
Mercury
Level 27
God Stats
20W - 21L
1,647 SR
Queue Stats
538W - 552L
1,612 Elo+
Party 1
Tiamat
Tiamat
jarfaiter19
Tiamat
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 16L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gecko420
Tiamat
13
7 / 1 / 7
7,610
585
8,680
6,772
4,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
PaulPain
Hercules
13
6 / 1 / 4
7,303
562
6,754
7,595
6,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 0 / 9
7,681
591
6,688
6,802
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Wabiko
Ymir
11
5 / 0 / 12
7,692
592
5,993
10,452
5,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 2 / 4
8,245
634
4,389
5,335
1,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
5,234
403
2,326
4,278
1,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
IIQAQII
Olorun
8
0 / 10 / 0
5,069
390
3,407
9,801
3,055
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ullr
Milio
Ullr
8
0 / 3 / 1
5,212
401
2,362
6,290
1,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
drunkpotatoe
Mercury
10
3 / 7 / 0
6,264
482
6,191
11,152
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
10
0 / 6 / 1
6,012
462
5,402
9,920
7,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
29
Kills
4
4
Deaths
29
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Tiamat
Gecko420
Tiamat
7
1
7
10.5
L
Olorun
IIQAQII
Olorun
0
10
0
0
L
Ullr
Milio
Ullr
0
3
1
0.17
W
Hercules
PaulPain
Hercules
6
1
4
8
W
6
0
9
10.5
W
Ymir
Wabiko
Ymir
5
0
12
11
W
5
2
4
3.5
L
Mercury
drunkpotatoe
Mercury
3
7
0
0.43
L
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,504
Damage
19,688
36,956
Taken
41,441
21,342
Mitigated
18,090
12,699
Healing
3,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,326
477
0
264
4,278
1,490
0
1,110
3,168
9,185
0
W
Tiamat
Gecko420
Tiamat
8,680
1,583
0
3,790
6,772
4,564
1,250
2,073
4,699
28,272
0
L
Olorun
IIQAQII
Olorun
3,407
1,282
43
880
9,801
3,055
0
6,481
3,295
15,060
0
L
Ullr
Milio
Ullr
2,362
988
0
179
6,290
1,749
0
2,784
3,506
0
13,497
W
Hercules
PaulPain
Hercules
6,754
2,765
0
3,443
7,595
6,119
130
3,271
4,324
0
26,709
W
6,688
1,270
0
433
6,802
3,115
480
1,526
5,276
0
32,759
W
Ymir
Wabiko
Ymir
5,993
1,690
0
3,294
10,452
5,758
102
3,342
7,110
25,112
0
W
4,389
2,678
0
1,739
5,335
1,786
2,525
923
4,412
0
48,387
L
Mercury
drunkpotatoe
Mercury
6,191
4,383
0
0
11,152
3,959
0
2,618
8,434
0
33,353
L
Tiamat
5,402
701
0
2,594
9,920
7,837
52
1,680
8,086
32,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,531
Gold Earned
27,791
278
Minions Killed
197
0
Camps Cleared
0
1,233,458
Distance Traveled
1,049,826
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,234
403
16
1
0
134,385
1
W
Tiamat
7,610
585
40
3
0
233,361
1
L
Olorun
5,069
390
37
3
0
218,307
3
L
Ullr
5,212
401
33
3
0
227,167
0
W
Hercules
7,303
562
48
4
0
242,538
1
W
Fenrir
7,681
591
56
4
0
280,906
1
W
Ymir
7,692
592
31
2
0
254,373
5
W
Neith
8,245
634
103
8
0
222,280
0
L
Mercury
6,264
482
57
4
0
256,548
0
L
Tiamat
6,012
462
54
4
0
213,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role