Player Matchup

Baron Samedi
Baron Samedi
SpheredFroggy
Baron Samedi
Level 144
God Stats
0W - 1L
1,748 SR
Queue Stats
7W - 2L
1,820 Elo+
Party 1
Janus
Janus
TRG ALIEN
Janus
Level 67
God Stats
0W - 1L
1,288 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
Thor Skins
Chaac
Level 89
God Stats
0W - 1L
1,788 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
honkiejerkwad
Kali
Level 109
God Stats
3W - 2L
1,602 SR
Queue Stats
23W - 21L
1,574 Elo+
Party 1
Team Averages
Level 102
1,606 SR
1,598 Elo+

VS

Team Averages
Level 105
1,553 SR
1,548 Elo+
Ah Muzen Cab
Ah Muzen Cab
ClamLand
Ah Muzen Cab
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 78L
1,567 Elo+
Party 2
Cerberus
Cerberus
HuggablePeach
Cerberus
Level 127
God Stats
1W - 1L
1,314 SR
Queue Stats
9W - 11L
1,580 Elo+
Party 2
Tiamat
Tiamat
King_Heiral
Tiamat
Level 102
God Stats
11W - 6L
1,593 SR
Queue Stats
33W - 37L
1,475 Elo+
Solo
Osiris
Osiris
lionjacker000
Osiris
Level 81
God Stats
1W - 2L
1,806 SR
Queue Stats
74W - 59L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SpheredFroggy
Baron Samedi
15
4 / 6 / 2
8,946
813
8,644
12,408
5,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
TRG ALIEN
Janus
15
2 / 5 / 3
9,473
861
5,530
9,380
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
1 / 5 / 3
7,982
726
3,569
9,873
6,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 5 / 2
8,693
790
8,321
11,765
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ClamLand
Ah Muzen Cab
16
5 / 1 / 3
10,310
937
8,361
8,782
3,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cerberus
HuggablePeach
Cerberus
16
4 / 3 / 6
10,644
968
8,965
12,737
8,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
16
3 / 2 / 9
10,276
934
10,462
8,560
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
9 / 3 / 4
10,664
969
9,365
12,094
8,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
9
Kills
21
21
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
ClamLand
Ah Muzen Cab
5
1
3
6.5
W
Cerberus
HuggablePeach
Cerberus
4
3
6
2.33
W
Tiamat
3
2
9
3.75
L
Baron Samedi
SpheredFroggy
Baron Samedi
4
6
2
0.83
L
Janus
TRG ALIEN
Janus
2
5
3
0.7
L
Chaac
1
5
3
0.5
L
2
5
2
0.6
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,064
Damage
37,153
43,426
Taken
42,173
19,278
Mitigated
26,634
10,581
Healing
15,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
ClamLand
Ah Muzen Cab
8,361
3,359
0
3,104
8,782
3,145
2,856
3,615
4,967
0
47,439
W
Cerberus
HuggablePeach
Cerberus
8,965
172
378
3,666
12,737
8,707
821
5,186
7,387
25,843
0
W
Tiamat
10,462
894
895
4,458
8,560
6,753
907
2,732
5,732
34,088
0
L
Baron Samedi
SpheredFroggy
Baron Samedi
8,644
246
340
3,123
12,408
5,461
0
6,858
5,550
24,261
0
L
Janus
TRG ALIEN
Janus
5,530
248
0
1,575
9,380
2,334
0
3,669
5,711
26,712
0
L
Chaac
3,569
1,030
0
2,632
9,873
6,282
0
5,745
4,128
0
15,690
L
8,321
4,422
0
2,911
11,765
5,201
0
3,709
8,056
0
29,383
W
9,365
3,836
0
2,748
12,094
8,029
365
2,608
9,430
0
29,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
41,894
204
Minions Killed
263
8
Camps Cleared
9
754,408
Distance Traveled
899,496
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,310
937
90
8
2
245,487
1
W
Cerberus
10,644
968
90
8
2
215,050
1
W
Tiamat
10,276
934
48
4
2
206,191
2
L
Baron Samedi
8,946
813
47
4
2
196,334
2
L
Janus
9,473
861
69
6
2
202,626
0
L
Chaac
7,982
726
26
2
1
163,239
1
L
Kali
8,693
790
62
6
3
192,209
1
W
Osiris
10,664
969
35
3
3
232,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role