Player Matchup

Hou Yi
Hou Yi
AaronPromations
Hou Yi
Level 28
God Stats
17W - 18L
1,466 SR
Queue Stats
238W - 230L
1,415 Elo+
Solo
Set
Set
ImAPervert
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,488 Elo+
Party 1
Cthulhu
Cthulhu
JaValentino
Cthulhu
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,406 Elo+
Party 1
Jormungandr
Jormungandr
Off-WhiteZay
Jormungandr
Level 8
God Stats
1W - 2L
1,769 SR
Queue Stats
1W - 2L
1,681 Elo+
Party 1
He Bo
He Bo
VapidJosera
He Bo
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 34L
1,534 Elo+
Solo
Team Averages
Level 15
1,547 SR
1,505 Elo+

VS

Team Averages
Level 29
1,555 SR
1,554 Elo+
Thor
Thor
DixieDamelio282
Thor
Level 29
God Stats
3W - 2L
1,490 SR
Queue Stats
75W - 55L
1,612 Elo+
Party 2
Janus
Janus
DrainPlugSwap69
Janus
Level 28
God Stats
19W - 22L
1,567 SR
Queue Stats
105W - 122L
1,491 Elo+
Solo
Danzaburou
Danzaburou
FrozenRunner
Danzaburou
Level 29
God Stats
15W - 16L
1,661 SR
Queue Stats
137W - 111L
1,541 Elo+
Party 2
Artemis
Artemis
Spartan1725
Artemis
Level 29
God Stats
272W - 280L
1,515 SR
Queue Stats
306W - 325L
1,457 Elo+
Solo
Cerberus
Cerberus
fmypuss
Cerberus
Level 29
God Stats
3W - 2L
1,539 SR
Queue Stats
81W - 50L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,515
501
5,833
8,321
2,096
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 4 / 1
5,054
459
2,210
7,493
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
JaValentino
Cthulhu
9
0 / 3 / 0
4,953
450
1,143
6,798
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
Off-WhiteZay
Jormungandr
7
0 / 4 / 1
4,800
436
299
4,070
2,275
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

1
0 / 0 / 0
3,582
326
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
6,869
624
3,427
6,187
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
4 / 2 / 2
6,088
553
3,539
5,918
1,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
FrozenRunner
Danzaburou
11
1 / 0 / 1
6,496
591
1,804
4,817
1,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Spartan1725
Artemis
10
3 / 1 / 5
6,740
613
4,303
3,671
1,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
fmypuss
Cerberus
9
1 / 0 / 8
5,901
536
4,746
7,263
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
3
Kills
15
16
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
6
0
3
7.5
W
4
2
2
2.5
W
Danzaburou
FrozenRunner
Danzaburou
1
0
1
1.5
L
1
4
1
0.38
L
Cthulhu
JaValentino
Cthulhu
0
3
0
0
L
Jormungandr
Off-WhiteZay
Jormungandr
0
4
1
0.13
W
Artemis
Spartan1725
Artemis
3
1
5
5.5
L
0
0
0
0
W
Cerberus
fmypuss
Cerberus
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,485
Damage
17,819
26,682
Taken
27,856
9,374
Mitigated
9,360
2,858
Healing
9,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,833
1,760
159
985
8,321
2,096
66
4,963
3,358
0
25,531
W
3,427
921
0
2,956
6,187
2,103
0
602
5,585
0
38,825
W
3,539
699
0
2,575
5,918
1,340
584
0
5,918
26,506
0
W
Danzaburou
FrozenRunner
Danzaburou
1,804
312
0
1,751
4,817
1,481
356
408
4,409
0
36,049
L
2,210
1,150
0
1,325
7,493
1,945
0
2,008
5,485
0
14,253
L
Cthulhu
JaValentino
Cthulhu
1,143
177
0
389
6,798
3,058
234
1,314
5,484
13,675
0
L
Jormungandr
Off-WhiteZay
Jormungandr
299
90
0
0
4,070
2,275
532
0
4,070
10,472
0
W
Artemis
Spartan1725
Artemis
4,303
2,914
0
0
3,671
1,131
1,070
299
3,372
0
27,236
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
fmypuss
Cerberus
4,746
546
0
2,191
7,263
3,305
0
133
7,130
19,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,904
Gold Earned
32,094
110
Minions Killed
313
0
Camps Cleared
0
658,812
Distance Traveled
964,226
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,515
501
47
4
0
163,373
3
W
Thor
6,869
624
92
8
0
214,860
3
W
Janus
6,088
553
55
5
0
190,316
3
W
Danzaburou
6,496
591
71
6
0
171,542
2
L
Set
5,054
459
27
2
0
166,598
0
L
Cthulhu
4,953
450
17
2
0
202,058
3
L
Jormungandr
4,800
436
19
2
0
126,657
0
W
Artemis
6,740
613
61
6
0
166,233
0
L
He Bo
3,582
326
0
0
0
126
0
W
Cerberus
5,901
536
34
3
0
221,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role