Player Matchup

Cupid
Cupid
FlamingSawBlades
Cupid
Level 83
God Stats
13W - 5L
1,730 SR
Queue Stats
18W - 13L
1,497 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LowtempLife
Kumbhakarna
Level 23
God Stats
13W - 5L
1,676 SR
Queue Stats
46W - 45L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
Tesseract006
Guan Yu
Level 16
God Stats
1W - 2L
1,184 SR
Queue Stats
9W - 9L
1,454 Elo+
Party 1
Hel
Hel
adola666
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,501 Elo+
Solo
Thanatos
Thanatos
crownedking4
Thanatos
Level 15
God Stats
9W - 4L
1,500 SR
Queue Stats
206W - 194L
1,405 Elo+
Solo
Team Averages
Level 31
1,518 SR
1,469 Elo+

VS

Team Averages
Level 15
1,418 SR
1,473 Elo+
Chaac
Chaac
FiascoMS
Chaac
Level 17
God Stats
3W - 2L
1,393 SR
Queue Stats
36W - 41L
1,359 Elo+
Party 2
Anhur
Anhur
KirkJustice
Anhur
Level 22
God Stats
2W - 3L
1,476 SR
Queue Stats
54W - 57L
1,385 Elo+
Party 2
Cerberus
Cerberus
NewTopographics
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,786 Elo+
Party 2
Danzaburou
Danzaburou
Norton98
Danzaburou
Level 23
God Stats
13W - 7L
1,526 SR
Queue Stats
40W - 28L
1,459 Elo+
Solo
Arachne
Arachne
ZxKAISELxZ
Arachne
Level 8
God Stats
0W - 2L
1,194 SR
Queue Stats
6W - 8L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 7
11,625
554
16,847
13,480
5,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
LowtempLife
Kumbhakarna
13
0 / 3 / 9
9,129
435
4,743
17,684
19,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Tesseract006
Guan Yu
13
0 / 4 / 7
9,040
430
3,117
12,415
7,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 3 / 15
11,089
528
16,952
12,649
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
crownedking4
Thanatos
19
18 / 1 / 9
12,828
611
23,765
16,787
7,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FiascoMS
Chaac
13
2 / 5 / 5
8,857
422
9,273
18,282
16,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 7 / 5
8,373
399
11,764
16,501
5,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
12
0 / 8 / 5
8,428
401
4,619
19,684
12,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Norton98
Danzaburou
15
2 / 10 / 1
10,479
499
7,554
16,695
5,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
ZxKAISELxZ
Arachne
19
7 / 3 / 2
11,681
556
10,693
13,558
6,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
31
33
Kills
13
13
Deaths
33
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chaac
FiascoMS
Chaac
2
5
5
0.9
W
12
2
7
7.75
L
2
7
5
0.64
W
Kumbhakarna
LowtempLife
Kumbhakarna
0
3
9
1.5
L
Cerberus
0
8
5
0.31
L
Danzaburou
Norton98
Danzaburou
2
10
1
0.25
W
Guan Yu
Tesseract006
Guan Yu
0
4
7
0.88
L
Arachne
ZxKAISELxZ
Arachne
7
3
2
2.67
W
3
3
15
3.5
W
Thanatos
crownedking4
Thanatos
18
1
9
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,424
Damage
43,903
73,015
Taken
84,720
45,521
Mitigated
46,985
39,868
Healing
17,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
FiascoMS
Chaac
9,273
1,411
0
4,548
18,282
16,699
462
4,500
13,557
0
37,951
W
16,847
9,978
1,353
4,711
13,480
5,706
3,245
538
12,867
0
64,523
L
11,764
5,138
0
2,589
16,501
5,062
446
3,475
13,026
0
42,006
W
Kumbhakarna
LowtempLife
Kumbhakarna
4,743
406
869
2,712
17,684
19,050
137
2,316
15,318
28,551
0
L
Cerberus
4,619
880
0
5,244
19,684
12,475
176
5,811
13,848
26,221
0
L
Danzaburou
Norton98
Danzaburou
7,554
2,961
0
1,776
16,695
5,750
394
5,813
10,882
0
56,848
W
Guan Yu
Tesseract006
Guan Yu
3,117
495
508
2,478
12,415
7,743
708
310
11,725
0
33,406
L
Arachne
ZxKAISELxZ
Arachne
10,693
7,761
0
3,132
13,558
6,999
1,734
2,096
11,387
0
85,334
W
16,952
1,652
5,216
6,249
12,649
5,333
1,377
1,048
11,551
78,762
0
W
Thanatos
crownedking4
Thanatos
23,765
7,333
0
15,772
16,787
7,689
1,536
407
16,255
0
94,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,711
Gold Earned
47,818
441
Minions Killed
476
0
Camps Cleared
0
2,038,630
Distance Traveled
1,902,702
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,857
422
66
3
0
404,953
4
W
Cupid
11,625
554
90
4
0
414,647
0
L
Anhur
8,373
399
66
3
0
342,940
3
W
Kumbhakarna
9,129
435
46
2
0
359,019
5
L
Cerberus
8,428
401
73
3
0
375,163
2
L
Danzaburou
10,479
499
120
6
0
349,642
0
W
Guan Yu
9,040
430
65
3
0
404,181
2
L
Arachne
11,681
556
151
7
0
430,004
0
W
Hel
11,089
528
126
6
0
390,026
3
W
Thanatos
12,828
611
114
5
0
470,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role