Player Matchup

Merlin
Merlin
Dougnator
Merlin
Level 153
God Stats
2W - 3L
1,637 SR
Queue Stats
140W - 110L
1,582 Elo+
Party 1
Camazotz
Camazotz
JChandler
Camazotz
Level 159
God Stats
3W - 3L
1,837 SR
Queue Stats
257W - 227L
1,525 Elo+
Solo
Ao Kuang
Ao Kuang
NightSpoooK
Ao Kuang
Level 160
God Stats
3W - 1L
1,715 SR
Queue Stats
143W - 119L
1,518 Elo+
Party 1
Hel
Hel
Palalume
Hel
Level 160
God Stats
0W - 1L
1,529 SR
Queue Stats
80W - 62L
1,549 Elo+
Party 1
Hou Yi
Hou Yi
Vinisabado
Hou Yi
Level 153
God Stats
0W - 1L
1,505 SR
Queue Stats
128W - 88L
1,557 Elo+
Party 1
Team Averages
Level 157
1,645 SR
1,546 Elo+

VS

Team Averages
Level 109
1,431 SR
1,583 Elo+
Geb
Geb
Embanosa
Geb
Level 86
God Stats
1W - 0L
1,360 SR
Queue Stats
9W - 5L
1,717 Elo+
Party 2
Hun Batz
Hun Batz
JarodaAT
Hun Batz
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Melkitsedek
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
TARTAGAL
Heimdallr
Level 78
God Stats
6W - 1L
1,725 SR
Queue Stats
151W - 91L
1,612 Elo+
Solo
Chang'e
Chang'e
VelhaDoXoxotão
Chang'e
Level 153
God Stats
1W - 2L
1,068 SR
Queue Stats
94W - 48L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dougnator
Merlin
20
2 / 2 / 11
11,281
705
24,951
12,451
6,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
JChandler
Camazotz
16
3 / 7 / 4
9,526
595
12,601
26,744
26,067
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
NightSpoooK
Ao Kuang
15
1 / 3 / 7
9,067
567
8,286
13,764
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 12
9,836
615
10,630
18,708
9,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Vinisabado
Hou Yi
18
6 / 3 / 4
10,055
628
13,068
17,626
7,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 13
11,277
705
9,644
18,617
17,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
JarodaAT
Hun Batz
17
2 / 4 / 11
10,768
673
11,996
16,009
8,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
Melkitsedek
Cthulhu
17
1 / 4 / 13
11,164
698
13,935
22,020
25,231
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
TARTAGAL
Heimdallr
20
8 / 2 / 8
11,941
746
32,026
15,737
7,757
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
5 / 1 / 10
11,478
717
15,197
15,935
6,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
72
14
Kills
17
17
Deaths
14
38
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Merlin
Dougnator
Merlin
2
2
11
3.75
W
1
3
13
2.5
L
Camazotz
JChandler
Camazotz
3
7
4
0.71
W
Hun Batz
JarodaAT
Hun Batz
2
4
11
1.88
W
Cthulhu
Melkitsedek
Cthulhu
1
4
13
1.88
L
Ao Kuang
NightSpoooK
Ao Kuang
1
3
7
1.5
L
2
2
12
4
W
Heimdallr
TARTAGAL
Heimdallr
8
2
8
6
W
5
1
10
10
L
Hou Yi
Vinisabado
Hou Yi
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,536
Damage
82,798
89,293
Taken
88,318
54,524
Mitigated
66,616
51,447
Healing
40,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Dougnator
Merlin
24,951
1,021
1,803
1,568
12,451
6,098
122
7,161
5,290
69,415
0
W
9,644
665
1,167
2,538
18,617
17,984
185
9,129
9,086
20,722
0
L
Camazotz
JChandler
Camazotz
12,601
1,220
1,403
6,960
26,744
26,067
0
11,360
15,384
330
20,566
W
Hun Batz
JarodaAT
Hun Batz
11,996
1,851
987
1,484
16,009
8,901
208
7,871
7,909
0
20,757
W
Cthulhu
Melkitsedek
Cthulhu
13,935
174
3,063
1,887
22,020
25,231
105
7,804
13,825
24,017
0
L
Ao Kuang
NightSpoooK
Ao Kuang
8,286
324
698
3,127
13,764
5,782
0
5,820
7,944
11,941
0
L
10,630
251
18,391
11,901
18,708
9,045
0
9,016
9,692
13,885
0
W
Heimdallr
TARTAGAL
Heimdallr
32,026
14,253
1,905
1,589
15,737
7,757
4,554
8,131
7,140
0
67,745
W
15,197
1,013
16,785
8,755
15,935
6,743
446
9,398
6,391
29,895
0
L
Hou Yi
Vinisabado
Hou Yi
13,068
7,714
2,247
3,349
17,626
7,532
541
5,419
12,203
0
22,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,765
Gold Earned
56,628
154
Minions Killed
180
0
Camps Cleared
0
1,384,400
Distance Traveled
1,486,378
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,281
705
92
6
0
262,813
8
W
Geb
11,277
705
24
2
0
294,966
2
L
Camazotz
9,526
595
10
1
0
267,056
0
W
Hun Batz
10,768
673
19
1
0
306,849
2
W
Cthulhu
11,164
698
40
3
0
294,439
2
L
Ao Kuang
9,067
567
21
1
0
302,150
4
L
Hel
9,836
615
14
1
0
285,405
0
W
Heimdallr
11,941
746
64
4
0
264,232
2
W
Chang'e
11,478
717
33
2
0
325,892
5
L
Hou Yi
10,055
628
17
1
0
266,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role