Player Matchup

Athena
Athena
ImLysdexic
Athena
Level 28
God Stats
4W - 1L
1,865 SR
Queue Stats
47W - 46L
1,595 Elo+
Party 1
Aphrodite
Aphrodite
Rusher243
Aphrodite
Level 18
God Stats
9W - 6L
1,737 SR
Queue Stats
30W - 25L
1,607 Elo+
Party 1
Cerberus
Cerberus
TTV_FuegoDrakoGG
Cerberus
Level 36
God Stats
1W - 1L
1,373 SR
Queue Stats
3W - 4L
1,463 Elo+
Party 1
Bellona
Bellona
TheJokester13
Bellona
Level 17
God Stats
2W - 3L
1,358 SR
Queue Stats
21W - 13L
1,626 Elo+
Party 1
Izanami
Izanami
VorkathCamper
Izanami
Level 37
God Stats
2W - 0L
1,737 SR
Queue Stats
50W - 61L
1,530 Elo+
Party 1
Team Averages
Level 27
1,614 SR
1,564 Elo+

VS

Team Averages
Level 25
1,528 SR
1,514 Elo+
Scylla
Scylla
Ampegg
Scylla
Level 17
God Stats
4W - 2L
1,870 SR
Queue Stats
43W - 41L
1,520 Elo+
Solo
Danzaburou
Danzaburou
BokuzenNakamaru
Danzaburou
Level 28
God Stats
2W - 4L
1,392 SR
Queue Stats
71W - 65L
1,515 Elo+
Solo
Hel
Hel
EmpressSinSRB
Hel
Level 28
God Stats
31W - 42L
1,483 SR
Queue Stats
146W - 171L
1,347 Elo+
Solo
Ra
Ra
Sisimomo
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 19L
1,703 Elo+
Solo
Nemesis
Nemesis
playniceinmyyard
Nemesis
Level 26
God Stats
1W - 1L
1,396 SR
Queue Stats
13W - 13L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ImLysdexic
Athena
13
1 / 3 / 7
7,909
527
7,546
11,799
5,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Rusher243
Aphrodite
12
2 / 2 / 1
7,630
509
2,263
6,402
2,641
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 5
7,603
507
1,257
8,461
4,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
16
11 / 5 / 0
10,174
678
11,370
12,482
10,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
13
4 / 4 / 0
7,920
528
5,076
9,402
2,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ampegg
Scylla
13
2 / 1 / 5
7,761
517
6,519
4,918
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
BokuzenNakamaru
Danzaburou
12
6 / 4 / 5
7,838
523
8,279
9,863
3,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 4 / 4
7,006
467
4,256
7,998
2,271
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 3
7,047
470
2,926
7,106
2,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 3 / 2
8,052
537
7,032
11,347
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
18
Kills
16
16
Deaths
18
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ampegg
Scylla
2
1
5
4.5
L
Danzaburou
BokuzenNakamaru
Danzaburou
6
4
5
2.13
L
1
4
4
0.75
W
Athena
ImLysdexic
Athena
1
3
7
1.5
W
Aphrodite
Rusher243
Aphrodite
2
2
1
1.25
L
1
6
3
0.42
W
0
2
5
1.25
W
Bellona
11
5
0
2.2
W
Izanami
4
4
0
1
L
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,512
Damage
29,012
48,546
Taken
41,232
26,168
Mitigated
13,385
15,802
Healing
10,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ampegg
Scylla
6,519
447
0
0
4,918
1,705
0
2,207
2,711
27,438
0
L
Danzaburou
BokuzenNakamaru
Danzaburou
8,279
4,257
0
1,822
9,863
3,073
1,791
4,356
5,507
0
37,645
L
4,256
377
1,355
3,331
7,998
2,271
51
2,173
5,825
25,868
0
W
Athena
ImLysdexic
Athena
7,546
2,789
0
4,546
11,799
5,648
31
2,696
8,777
40,209
0
W
Aphrodite
Rusher243
Aphrodite
2,263
448
813
2,794
6,402
2,641
480
1,917
4,255
30,684
0
L
2,926
249
378
397
7,106
2,070
0
1,146
5,960
26,483
0
W
1,257
0
419
1,998
8,461
4,800
546
2,387
5,782
21,905
0
W
Bellona
11,370
2,771
0
3,303
12,482
10,308
2,157
2,710
9,154
0
60,161
W
Izanami
5,076
3,003
0
1,929
9,402
2,771
2,444
2,243
6,877
0
51,303
L
7,032
3,083
0
2,947
11,347
4,266
1,125
1,184
10,163
0
35,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,236
Gold Earned
37,704
434
Minions Killed
279
0
Camps Cleared
0
1,366,140
Distance Traveled
1,392,817
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,761
517
53
4
0
279,062
3
L
Danzaburou
7,838
523
64
4
0
262,388
2
L
Hel
7,006
467
46
3
0
268,067
2
W
Athena
7,909
527
71
5
0
326,059
4
W
Aphrodite
7,630
509
61
4
0
276,791
4
L
Ra
7,047
470
63
4
0
290,083
0
W
Cerberus
7,603
507
57
4
0
280,653
0
W
Bellona
10,174
678
144
10
0
264,817
1
W
Izanami
7,920
528
101
7
0
217,820
3
L
Nemesis
8,052
537
53
4
0
293,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role