Player Matchup

Scylla
Scylla
DragonBreath676
Scylla
Level 59
God Stats
1W - 1L
1,132 SR
Queue Stats
39W - 49L
1,432 Elo+
Party 2
Cabrakan
Cabrakan
FireZephyrus
Cabrakan
Level 98
God Stats
2W - 0L
1,752 SR
Queue Stats
86W - 84L
1,486 Elo+
Party 2
Neith
Neith
GarrettTheDemon
Neith
Level 20
God Stats
7W - 14L
1,384 SR
Queue Stats
35W - 41L
1,450 Elo+
Party 2
Kuzenbo
Kuzenbo
loganger
Kuzenbo
Level 21
God Stats
26W - 31L
1,469 SR
Queue Stats
32W - 43L
1,422 Elo+
Party 2
Bellona
Bellona
xlt05
Bellona
Level 23
God Stats
2W - 4L
1,500 SR
Queue Stats
38W - 36L
1,497 Elo+
Party 2
Team Averages
Level 44
1,448 SR
1,457 Elo+

VS

Team Averages
Level 81
1,517 SR
1,518 Elo+
Awilix
Awilix
LeftinOrbit
Awilix
Level 109
God Stats
23W - 21L
1,525 SR
Queue Stats
534W - 522L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
SwaggiePorkchop
Guan Yu
Level 39
God Stats
14W - 8L
1,695 SR
Queue Stats
230W - 261L
1,536 Elo+
Solo
Sobek
Sobek
YummmNum
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
hxperbolic
Kukulkan
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
theslayer190
Ullr
Level 126
God Stats
5W - 9L
1,365 SR
Queue Stats
184W - 155L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 4
9,836
546
8,732
7,394
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
FireZephyrus
Cabrakan
17
4 / 3 / 2
10,383
577
6,754
13,495
9,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 4
8,926
496
6,101
12,046
5,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
loganger
Kuzenbo
15
5 / 4 / 7
10,124
562
10,156
16,732
20,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
xlt05
Bellona
16
1 / 2 / 2
9,666
537
6,193
8,443
6,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
13
2 / 7 / 6
8,270
459
8,467
15,704
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
4,854
270
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sobek
YummmNum
Sobek
14
3 / 2 / 7
9,147
508
6,876
16,560
14,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
hxperbolic
Kukulkan
12
2 / 7 / 1
7,417
412
3,969
7,666
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

16
9 / 4 / 3
10,196
566
12,681
13,068
4,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
19
Kills
16
16
Deaths
20
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
7
2
4
4.5
W
Cabrakan
FireZephyrus
Cabrakan
4
3
2
1.67
W
2
5
4
0.8
L
Awilix
2
7
6
0.71
L
0
0
0
0
L
Sobek
YummmNum
Sobek
3
2
7
3.25
L
Kukulkan
hxperbolic
Kukulkan
2
7
1
0.36
W
Kuzenbo
loganger
Kuzenbo
5
4
7
2.13
L
9
4
3
2.63
W
Bellona
xlt05
Bellona
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,936
Damage
31,993
58,110
Taken
52,998
45,070
Mitigated
28,121
14,357
Healing
12,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,732
522
0
1,387
7,394
2,587
1,730
1,591
5,757
54,030
0
W
Cabrakan
FireZephyrus
Cabrakan
6,754
1,219
0
6,481
13,495
9,562
0
3,340
10,113
82,887
0
W
6,101
2,891
0
3,701
12,046
5,475
3,174
929
11,117
0
46,238
L
Awilix
8,467
3,436
0
3,052
15,704
5,737
0
6,274
9,214
0
45,522
L
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
YummmNum
Sobek
6,876
963
0
6,067
16,560
14,463
0
6,156
10,027
35,110
0
L
Kukulkan
hxperbolic
Kukulkan
3,969
1,089
0
354
7,666
2,979
0
5,237
2,257
26,576
0
W
Kuzenbo
loganger
Kuzenbo
10,156
2,992
510
1,210
16,732
20,807
802
3,196
13,332
33,486
0
L
12,681
5,334
0
2,946
13,068
4,942
1,158
7,613
5,408
0
67,474
W
Bellona
xlt05
Bellona
6,193
1,796
0
1,068
8,443
6,639
2,269
1,497
6,946
0
52,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,935
Gold Earned
39,884
492
Minions Killed
304
0
Camps Cleared
0
1,651,619
Distance Traveled
1,180,779
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,836
546
121
7
0
329,224
2
W
Cabrakan
10,383
577
134
7
0
317,437
2
W
Neith
8,926
496
87
5
0
316,053
0
L
Awilix
8,270
459
78
4
0
342,035
0
L
Guan Yu
4,854
270
0
0
0
2,500
0
L
Sobek
9,147
508
53
3
0
281,762
1
L
Kukulkan
7,417
412
58
3
0
244,231
0
W
Kuzenbo
10,124
562
36
2
0
327,405
0
L
Ullr
10,196
566
115
6
0
310,251
1
W
Bellona
9,666
537
114
6
0
361,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role