Player Matchup

Tsukuyomi
Tsukuyomi
KharmaReigns
Tsukuyomi
Level 8
God Stats
1W - 1L
1,166 SR
Queue Stats
6W - 5L
1,630 Elo+
Party 1
Tiamat
Tiamat
Obscuru_s
Tiamat
Level 28
God Stats
14W - 14L
1,527 SR
Queue Stats
216W - 255L
1,417 Elo+
Solo
Amaterasu
Amaterasu
Poposota26
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,495 Elo+
Solo
Ra
Ra
RiP I LiVe z
Ra
Level 28
God Stats
0W - 1L
1,451 SR
Queue Stats
4W - 2L
1,759 Elo+
Solo
Nemesis
Nemesis
nL Deuce
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,146 Elo+
Party 1
Team Averages
Level 15
1,429 SR
1,489 Elo+

VS

Team Averages
Level 20
1,466 SR
1,504 Elo+
Heimdallr
Heimdallr
FeralCat99
Heimdallr
Level 26
God Stats
21W - 23L
1,293 SR
Queue Stats
114W - 119L
1,451 Elo+
Solo
King Arthur
King Arthur
Frostwolf9520
King Arthur
Level 29
God Stats
3W - 3L
1,327 SR
Queue Stats
264W - 272L
1,474 Elo+
Solo
Loki
Loki
RedBlitZ21
Loki
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 39L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
V_Killer873
Cthulhu
Level 11
God Stats
48W - 39L
1,621 SR
Queue Stats
132W - 106L
1,570 Elo+
Party 2
Hades
Hades
bigmanjosh69
Hades
Level 26
God Stats
13W - 7L
1,589 SR
Queue Stats
480W - 444L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KharmaReigns
Tsukuyomi
17
7 / 10 / 3
12,182
1,107
13,018
19,586
9,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Obscuru_s
Tiamat
18
5 / 6 / 8
12,560
1,142
22,072
16,402
14,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Poposota26
Amaterasu
16
0 / 10 / 7
9,735
885
1,703
18,450
7,502
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
2 / 3 / 10
11,559
1,051
20,037
13,199
5,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
nL Deuce
Nemesis
17
1 / 15 / 6
10,367
942
5,071
20,854
8,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FeralCat99
Heimdallr
18
8 / 3 / 23
12,414
1,129
21,263
12,639
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Frostwolf9520
King Arthur
19
5 / 1 / 27
11,821
1,075
13,696
14,855
16,612
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

17
5 / 6 / 17
11,186
1,017
9,656
11,555
4,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
V_Killer873
Cthulhu
19
5 / 2 / 25
11,715
1,065
11,354
15,099
6,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
21 / 3 / 10
13,758
1,251
25,582
13,429
9,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
146
15
Kills
44
44
Deaths
15
34
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
FeralCat99
Heimdallr
8
3
23
6.5
W
King Arthur
Frostwolf9520
King Arthur
5
1
27
18.5
L
Tsukuyomi
KharmaReigns
Tsukuyomi
7
10
3
0.85
L
Tiamat
Obscuru_s
Tiamat
5
6
8
1.5
L
Amaterasu
Poposota26
Amaterasu
0
10
7
0.35
W
5
6
17
2.25
L
2
3
10
2.33
W
Cthulhu
V_Killer873
Cthulhu
5
2
25
8.75
W
21
3
10
8.67
L
Nemesis
nL Deuce
Nemesis
1
15
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,901
Damage
81,551
88,491
Taken
67,577
45,356
Mitigated
41,593
12,130
Healing
5,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
FeralCat99
Heimdallr
21,263
14,088
0
1,303
12,639
4,984
0
9,651
2,674
0
43,516
W
King Arthur
Frostwolf9520
King Arthur
13,696
958
0
120
14,855
16,612
0
8,881
5,601
0
21,521
L
Tsukuyomi
KharmaReigns
Tsukuyomi
13,018
3,899
0
2,251
19,586
9,781
0
8,181
11,405
0
28,020
L
Tiamat
Obscuru_s
Tiamat
22,072
666
1,143
2,870
16,402
14,864
0
4,557
11,844
43,421
0
L
Amaterasu
Poposota26
Amaterasu
1,703
947
0
1,748
18,450
7,502
0
8,230
10,218
0
5,788
W
9,656
3,035
0
272
11,555
4,348
0
5,052
6,247
0
16,825
L
20,037
1,018
2,049
1,489
13,199
5,059
0
5,727
7,472
36,947
0
W
Cthulhu
V_Killer873
Cthulhu
11,354
734
0
796
15,099
6,177
0
9,068
5,859
27,540
0
W
25,582
1,728
538
2,819
13,429
9,472
0
8,149
5,087
47,972
0
L
Nemesis
nL Deuce
Nemesis
5,071
1,833
0
580
20,854
8,150
0
10,241
10,613
0
25,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,403
Gold Earned
60,894
176
Minions Killed
198
3
Camps Cleared
2
1,108,209
Distance Traveled
1,026,022
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,414
1,129
58
5
0
189,581
0
W
King Arthur
11,821
1,075
9
1
1
231,467
0
L
Tsukuyomi
12,182
1,107
28
3
2
187,683
0
L
Tiamat
12,560
1,142
35
3
1
216,231
0
L
Amaterasu
9,735
885
9
1
0
258,522
1
W
Loki
11,186
1,017
13
1
1
174,660
2
L
Ra
11,559
1,051
46
4
0
215,777
0
W
Cthulhu
11,715
1,065
48
4
0
224,315
0
W
Hades
13,758
1,251
70
6
0
205,999
2
L
Nemesis
10,367
942
58
5
0
229,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role