Player Matchup

Yemoja
Yemoja
BESTKIDDO
Yemoja
Level 62
God Stats
19W - 27L
1,401 SR
Queue Stats
197W - 291L
1,355 Elo+
Solo
Hachiman
Hachiman
ChingGoodBall
Hachiman
Level 58
God Stats
35W - 36L
1,469 SR
Queue Stats
123W - 163L
1,377 Elo+
Solo
Guan Yu
Guan Yu
Cloaked_Smoke
Guan Yu
Level 101
God Stats
1W - 4L
1,702 SR
Queue Stats
323W - 325L
1,382 Elo+
Party 1
Odin
Odin
Dascnitle
Odin
Level 72
God Stats
35W - 41L
1,467 SR
Queue Stats
544W - 540L
1,464 Elo+
Party 1
Sol
Sol
Key2k1990
Sol
Level 106
God Stats
10W - 7L
1,676 SR
Queue Stats
378W - 400L
1,429 Elo+
Party 1
Team Averages
Level 80
1,543 SR
1,401 Elo+

VS

Team Averages
Level 108
1,539 SR
1,439 Elo+
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EmiMoonn
Izanami
Level 99
God Stats
7W - 4L
1,564 SR
Queue Stats
53W - 61L
1,377 Elo+
Solo
Artemis
Artemis
HaywireRegent48
Artemis
Level 143
God Stats
3W - 9L
1,648 SR
Queue Stats
234W - 261L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Nuxera9
Sylvanus
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 28L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
TheBadVibe
Zhong Kui
Level 127
God Stats
29W - 28L
1,484 SR
Queue Stats
537W - 603L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BESTKIDDO
Yemoja
15
1 / 0 / 14
9,744
513
7,872
6,148
5,294
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
ChingGoodBall
Hachiman
18
4 / 4 / 4
11,236
591
14,110
22,705
10,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
16
16 / 3 / 6
11,761
619
17,314
17,261
9,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
17
6 / 1 / 9
11,042
581
9,063
13,873
14,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 2 / 5
10,631
560
12,703
12,849
4,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
0 / 9 / 1
7,339
386
9,945
16,290
4,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
EmiMoonn
Izanami
13
1 / 7 / 1
8,146
429
9,562
15,514
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 5 / 0
8,883
468
12,063
17,838
9,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Nuxera9
Sylvanus
12
1 / 8 / 1
7,772
409
6,309
18,545
13,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
TheBadVibe
Zhong Kui
11
2 / 4 / 1
7,643
402
3,846
8,019
4,447
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
33
Kills
8
10
Deaths
33
38
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
9
1
0.06
W
Yemoja
BESTKIDDO
Yemoja
1
0
14
8
W
Hachiman
ChingGoodBall
Hachiman
4
4
4
1.5
W
Guan Yu
16
3
6
6.33
W
Odin
6
1
9
10.5
L
Izanami
EmiMoonn
Izanami
1
7
1
0.21
L
4
5
0
0.8
W
6
2
5
4.25
L
Sylvanus
Nuxera9
Sylvanus
1
8
1
0.19
L
Zhong Kui
TheBadVibe
Zhong Kui
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,062
Damage
41,725
72,836
Taken
76,206
45,028
Mitigated
37,912
30,850
Healing
20,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,945
3,203
0
3,434
16,290
4,057
765
1,036
15,254
45,689
0
W
Yemoja
BESTKIDDO
Yemoja
7,872
2,203
2,751
1,045
6,148
5,294
1,644
1,873
4,275
34,479
0
W
Hachiman
ChingGoodBall
Hachiman
14,110
6,896
234
11,142
22,705
10,540
3,947
4,726
17,979
0
85,406
W
Guan Yu
17,314
3,937
2,231
5,750
17,261
9,913
3,245
5,251
12,010
0
55,531
W
Odin
9,063
2,038
0
3,127
13,873
14,649
776
5,904
7,969
0
58,342
L
Izanami
EmiMoonn
Izanami
9,562
6,089
468
3,027
15,514
5,797
0
8,509
7,005
0
61,593
L
12,063
3,537
0
6,873
17,838
9,772
108
1,317
16,521
0
48,230
W
12,703
5,215
0
4,570
12,849
4,632
4,894
2,346
10,503
63,086
4,140
L
Sylvanus
Nuxera9
Sylvanus
6,309
1,142
1,434
3,367
18,545
13,839
0
9,030
9,515
14,338
0
L
Zhong Kui
TheBadVibe
Zhong Kui
3,846
478
0
1,594
8,019
4,447
469
0
8,019
23,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,414
Gold Earned
39,783
481
Minions Killed
326
0
Camps Cleared
0
1,655,192
Distance Traveled
1,444,657
8
Wards Purchased
65
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,339
386
68
4
0
296,729
1
W
Yemoja
9,744
513
51
3
0
316,041
6
W
Hachiman
11,236
591
148
8
0
259,281
0
W
Guan Yu
11,761
619
76
4
0
398,268
1
W
Odin
11,042
581
88
5
0
363,554
0
L
Izanami
8,146
429
112
6
0
293,074
0
L
Artemis
8,883
468
85
4
0
289,412
0
W
Sol
10,631
560
118
6
0
318,048
1
L
Sylvanus
7,772
409
11
1
0
312,470
6
L
Zhong Kui
7,643
402
50
3
0
252,972
58

Distance Traveled

Minion Kills by Role

Gold Earned by Role