Player Matchup

Vamana
Vamana
Herschko
Vamana
Level 149
God Stats
1W - 2L
1,564 SR
Queue Stats
49W - 49L
1,591 Elo+
Party 3
Sobek
Sobek
KeyingClouds
Sobek
Level 107
God Stats
5W - 9L
1,672 SR
Queue Stats
236W - 210L
1,601 Elo+
Solo
Scylla
Scylla
Pu Pu PLATA
Scylla
Level 128
God Stats
0W - 3L
1,678 SR
Queue Stats
74W - 90L
1,535 Elo+
Solo
Medusa
Medusa
Suprémacy
Medusa
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 45L
1,643 Elo+
Party 3
Cthulhu
Cthulhu
The__xB1GDx
Cthulhu
Level 68
God Stats
3W - 2L
1,843 SR
Queue Stats
240W - 214L
1,580 Elo+
Solo
Team Averages
Level 120
1,651 SR
1,590 Elo+

VS

Team Averages
Level 122
1,585 SR
1,567 Elo+
Tsukuyomi
Tsukuyomi
AEMadara
Tsukuyomi
Level 103
God Stats
5W - 7L
1,635 SR
Queue Stats
106W - 78L
1,622 Elo+
Party 1
Vulcan
Vulcan
Aurange
Vulcan
Level 127
God Stats
2W - 4L
1,706 SR
Queue Stats
124W - 104L
1,595 Elo+
Party 1
Osiris
Osiris
Mf Eggshell
Osiris
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 76L
1,343 Elo+
Party 1
Anhur
Anhur
Moist Sloths
Anhur
Level 102
God Stats
12W - 9L
1,539 SR
Queue Stats
489W - 459L
1,662 Elo+
Party 2
Fafnir
Fafnir
killerxx413
Fafnir
Level 153
God Stats
5W - 2L
1,543 SR
Queue Stats
353W - 302L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Herschko
Vamana
13
1 / 0 / 0
7,264
519
3,857
9,790
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 2
6,388
456
1,732
9,087
5,324
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
12
1 / 4 / 1
6,564
469
3,517
5,715
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Suprémacy
Medusa
2
0 / 0 / 0
4,255
304
176
604
21
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
The__xB1GDx
Cthulhu
13
2 / 3 / 0
7,445
532
11,548
14,763
12,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AEMadara
Tsukuyomi
14
3 / 0 / 2
8,142
582
2,986
8,405
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
Aurange
Vulcan
13
2 / 1 / 2
8,076
577
9,357
4,547
1,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
14
0 / 2 / 2
7,838
560
7,250
14,792
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 0 / 0
7,980
570
4,011
6,534
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
12
1 / 1 / 3
7,687
549
1,808
6,718
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
8
8
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AEMadara
Tsukuyomi
3
0
2
4
W
Vulcan
Aurange
Vulcan
2
1
2
3
L
Vamana
Herschko
Vamana
1
0
0
1
L
0
1
2
1
W
Osiris
0
2
2
0.5
W
2
0
0
2
L
Scylla
1
4
1
0.38
L
Medusa
Suprémacy
Medusa
0
0
0
0
L
Cthulhu
The__xB1GDx
Cthulhu
2
3
0
0.67
W
Fafnir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,830
Damage
25,412
39,959
Taken
40,996
24,184
Mitigated
19,013
13,893
Healing
23,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AEMadara
Tsukuyomi
2,986
827
0
5,292
8,405
2,781
24
2,085
6,240
0
47,266
W
Vulcan
Aurange
Vulcan
9,357
1,962
0
1,345
4,547
1,628
945
1,175
3,310
54,545
0
L
Vamana
Herschko
Vamana
3,857
1,802
0
3,138
9,790
4,270
0
3,934
5,614
0
53,442
L
1,732
102
0
3,405
9,087
5,324
0
2,272
6,703
23,598
0
W
Osiris
7,250
2,517
0
8,941
14,792
7,032
0
9,557
5,235
0
51,954
W
4,011
2,716
0
4,680
6,534
2,118
999
1,215
5,287
0
62,248
L
Scylla
3,517
40
0
495
5,715
1,667
0
2,787
2,762
36,794
0
L
Medusa
Suprémacy
Medusa
176
98
0
6
604
21
0
0
604
0
1,890
L
Cthulhu
The__xB1GDx
Cthulhu
11,548
1,066
0
6,849
14,763
12,902
0
1,610
13,111
51,587
0
W
Fafnir
1,808
429
0
3,222
6,718
5,454
236
2,551
4,127
12,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,916
Gold Earned
39,723
338
Minions Killed
419
0
Camps Cleared
0
1,182,960
Distance Traveled
1,342,507
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,142
582
95
7
0
300,000
6
W
Vulcan
8,076
577
102
7
0
298,782
3
L
Vamana
7,264
519
108
8
0
291,430
4
L
Sobek
6,388
456
40
3
0
271,786
6
W
Osiris
7,838
560
100
7
0
245,734
0
W
Anhur
7,980
570
106
8
0
227,623
2
L
Scylla
6,564
469
93
7
0
265,967
5
L
Medusa
4,255
304
4
0
0
102,393
0
L
Cthulhu
7,445
532
93
7
0
251,384
1
W
Fafnir
7,687
549
16
1
0
270,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role