Player Matchup

Chiron
Chiron
Erza-Scarlet06
Chiron
Level 104
God Stats
11W - 5L
1,431 SR
Queue Stats
135W - 135L
1,519 Elo+
Party 1
Set
Set
Imperatoriss
Set
Level 110
God Stats
22W - 25L
1,561 SR
Queue Stats
368W - 314L
1,535 Elo+
Party 1
Bacchus
Bacchus
JaegerJakes
Bacchus
Level 21
God Stats
11W - 3L
1,724 SR
Queue Stats
27W - 25L
1,493 Elo+
Party 1
Vulcan
Vulcan
Kenny_McCormik06
Vulcan
Level 79
God Stats
30W - 24L
1,617 SR
Queue Stats
115W - 123L
1,503 Elo+
Party 1
Ra
Ra
Madara-Trt
Ra
Level 136
God Stats
5W - 6L
1,417 SR
Queue Stats
282W - 281L
1,547 Elo+
Party 1
Team Averages
Level 90
1,550 SR
1,519 Elo+

VS

Team Averages
Level 44
1,513 SR
1,526 Elo+
Cupid
Cupid
DiaboIic
Cupid
Level 45
God Stats
10W - 13L
1,657 SR
Queue Stats
496W - 533L
1,495 Elo+
Solo
Odin
Odin
LazyPanda N3
Odin
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 41L
1,592 Elo+
Party 2
Mulan
Mulan
MajorNutDude
Mulan
Level 48
God Stats
35W - 26L
1,648 SR
Queue Stats
187W - 136L
1,630 Elo+
Solo
Thor
Thor
Satrictea42455
Thor
Level 10
God Stats
0W - 3L
1,262 SR
Queue Stats
11W - 16L
1,544 Elo+
Party 2
Izanami
Izanami
Treaddz N3
Izanami
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 70L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
6,706
479
9,536
7,841
2,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 2 / 1
8,946
639
5,030
11,177
6,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
JaegerJakes
Bacchus
11
1 / 1 / 8
6,890
492
3,565
7,579
6,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 0
7,118
508
6,648
5,745
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 2
7,828
559
4,166
5,395
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DiaboIic
Cupid
13
1 / 0 / 2
7,313
522
3,182
6,601
1,989
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
1 / 5 / 0
5,822
416
3,539
10,408
3,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 2 / 0
8,748
625
6,631
10,834
6,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 1 / 1
6,947
496
936
7,741
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Treaddz N3
Izanami
10
0 / 8 / 2
6,175
441
7,057
10,188
2,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
10
10
Deaths
16
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cupid
DiaboIic
Cupid
1
0
2
2
W
3
1
6
6
W
8
2
1
4.25
W
Bacchus
JaegerJakes
Bacchus
1
1
8
5
W
1
4
0
0.25
L
1
5
0
0.2
W
3
2
2
2
L
6
2
0
3
L
2
1
1
2.5
L
Izanami
Treaddz N3
Izanami
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,945
Damage
21,345
37,737
Taken
45,772
19,164
Mitigated
17,562
12,972
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DiaboIic
Cupid
3,182
1,944
0
3,266
6,601
1,989
0
2,039
4,398
0
43,785
W
9,536
1,854
1,336
3,755
7,841
2,267
855
0
7,841
0
41,929
W
5,030
2,326
0
3,943
11,177
6,039
2,267
0
11,052
0
59,370
W
Bacchus
JaegerJakes
Bacchus
3,565
236
0
1,114
7,579
6,625
273
0
7,579
11,474
0
W
6,648
2,511
0
625
5,745
2,197
252
0
5,570
32,235
0
L
3,539
740
0
2,134
10,408
3,787
0
1,893
8,443
0
16,643
W
4,166
178
168
2,031
5,395
2,036
272
0
5,395
50,350
0
L
6,631
921
0
4,987
10,834
6,438
121
6,230
4,186
0
41,707
L
936
295
0
3,022
7,741
2,534
0
371
7,294
0
34,799
L
Izanami
Treaddz N3
Izanami
7,057
4,137
0
1,839
10,188
2,814
0
3,076
7,072
0
39,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,488
Gold Earned
35,005
363
Minions Killed
386
0
Camps Cleared
0
1,283,268
Distance Traveled
1,310,419
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,313
522
92
7
0
259,007
3
W
Chiron
6,706
479
61
4
0
265,451
4
W
Set
8,946
639
115
8
0
290,431
5
W
Bacchus
6,890
492
13
1
0
250,682
4
W
Vulcan
7,118
508
72
5
0
219,010
4
L
Odin
5,822
416
29
2
0
263,657
0
W
Ra
7,828
559
102
7
0
257,694
4
L
Mulan
8,748
625
94
7
0
272,597
2
L
Thor
6,947
496
87
6
0
289,806
0
L
Izanami
6,175
441
84
6
0
225,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role