Player Matchup

Danzaburou
Danzaburou
RvBMaine
Danzaburou
Level 64
God Stats
5W - 3L
1,728 SR
Queue Stats
128W - 123L
1,536 Elo+
Party 2
Discordia
Discordia
little00monster
Discordia
Level 29
God Stats
8W - 6L
1,557 SR
Queue Stats
193W - 207L
1,568 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ominousmilk
Tsukuyomi
Level 122
God Stats
0W - 4L
1,168 SR
Queue Stats
84W - 83L
1,491 Elo+
Party 2
Team Averages
Level 72
1,484 SR
1,531 Elo+

VS

Team Averages
Level 29
1,772 SR
1,558 Elo+
Serqet
Serqet
BrynoV
Serqet
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,421 Elo+
Party 1
Cthulhu
Cthulhu
WarmongerYi
Cthulhu
Level 25
God Stats
1W - 0L
1,844 SR
Queue Stats
5W - 3L
1,835 Elo+
Party 1
Nu Wa
Nu Wa
gatosabroso
Nu Wa
Level 39
God Stats
3W - 3L
1,971 SR
Queue Stats
9W - 11L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RvBMaine
Danzaburou
13
3 / 8 / 6
11,588
644
9,301
14,881
4,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
little00monster
Discordia
15
2 / 5 / 6
11,139
619
18,818
12,348
3,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
ominousmilk
Tsukuyomi
15
6 / 8 / 3
12,158
675
12,322
19,883
8,319
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BrynoV
Serqet
14
3 / 8 / 12
11,827
657
8,434
14,950
5,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cthulhu
WarmongerYi
Cthulhu
17
13 / 2 / 7
14,788
822
14,965
20,328
28,467
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 2 / 12
12,205
678
17,475
14,952
6,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
21
21
Deaths
12
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Serqet
BrynoV
Serqet
3
8
12
1.13
L
Danzaburou
RvBMaine
Danzaburou
3
8
6
0.75
W
Cthulhu
WarmongerYi
Cthulhu
13
2
7
8.25
W
5
2
12
5.5
L
Discordia
little00monster
Discordia
2
5
6
1
L
Tsukuyomi
ominousmilk
Tsukuyomi
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,441
Damage
40,874
47,112
Taken
50,230
16,966
Mitigated
40,968
5,952
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BrynoV
Serqet
8,434
1,164
0
0
14,950
5,945
939
6,485
8,465
0
30,531
L
Danzaburou
RvBMaine
Danzaburou
9,301
2,433
0
1,868
14,881
4,796
726
11,144
3,239
0
43,663
W
Cthulhu
WarmongerYi
Cthulhu
14,965
1,065
1,365
2,665
20,328
28,467
396
7,972
12,356
38,655
0
W
17,475
4,700
679
3,018
14,952
6,556
1,281
4,457
10,495
68,993
0
L
Discordia
little00monster
Discordia
18,818
944
0
2,913
12,348
3,851
90
7,764
4,416
60,710
0
L
Tsukuyomi
ominousmilk
Tsukuyomi
12,322
2,709
0
1,171
19,883
8,319
0
13,624
5,661
0
47,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,885
Gold Earned
38,820
201
Minions Killed
166
0
Camps Cleared
0
886,589
Distance Traveled
969,686
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,827
657
41
2
0
317,559
4
L
Danzaburou
11,588
644
66
4
0
253,294
3
W
Cthulhu
14,788
822
33
2
0
352,580
3
W
Nu Wa
12,205
678
92
5
0
299,547
2
L
Discordia
11,139
619
81
5
0
310,674
1
L
Tsukuyomi
12,158
675
54
3
0
322,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role