Player Matchup

Osiris
Osiris
IvanLp11
Osiris
Level 47
God Stats
1W - 0L
1,653 SR
Queue Stats
23W - 16L
1,573 Elo+
Party 1
Olorun
Olorun
Mini-DarkNinja
Olorun
Level 146
God Stats
1W - 1L
1,259 SR
Queue Stats
54W - 33L
1,651 Elo+
Party 1
Thanatos
Thanatos
MrPepermin30011
Thanatos
Level 8
God Stats
2W - 0L
1,722 SR
Queue Stats
4W - 1L
1,511 Elo+
Party 1
Team Averages
Level 67
1,545 SR
1,578 Elo+

VS

Team Averages
Level 60
1,312 SR
1,470 Elo+
Bellona
Bellona
ImRichs
Bellona
Level 65
God Stats
2W - 10L
978 SR
Queue Stats
105W - 138L
1,272 Elo+
Solo
Thor
Thor
QueenBoo66
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hel
Hel
mkwolf69
Hel
Level 110
God Stats
3W - 4L
1,457 SR
Queue Stats
84W - 78L
1,637 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IvanLp11
Osiris
13
8 / 1 / 16
10,440
803
10,625
16,736
15,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
6 / 0 / 14
10,419
801
12,328
12,828
4,694
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
15
15 / 1 / 12
11,303
869
16,690
12,896
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImRichs
Bellona
11
1 / 5 / 1
8,096
623
8,862
16,161
8,566
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

8
1 / 17 / 0
7,297
561
5,121
17,923
5,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 7 / 2
7,972
613
8,643
14,135
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
5
29
Kills
2
2
Deaths
29
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
ImRichs
Bellona
1
5
1
0.3
W
Osiris
IvanLp11
Osiris
8
1
16
16
W
6
0
14
13
W
Thanatos
15
1
12
21
L
1
17
0
0.06
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,643
Damage
22,626
42,460
Taken
48,219
24,861
Mitigated
18,526
28,288
Healing
8,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ImRichs
Bellona
8,862
2,477
0
686
16,161
8,566
255
5,218
10,943
0
19,515
W
Osiris
IvanLp11
Osiris
10,625
2,998
0
5,695
16,736
15,047
566
3,472
13,264
7,745
19,937
W
12,328
6,188
907
9,234
12,828
4,694
1,517
2,518
10,310
61,728
0
W
Thanatos
16,690
3,179
0
12,452
12,896
5,120
773
2,809
10,087
0
42,077
L
5,121
1,546
0
0
17,923
5,254
63
5,677
12,246
0
14,540
L
8,643
762
3,041
5,063
14,135
4,706
98
4,505
9,630
41,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,162
Gold Earned
23,365
159
Minions Killed
90
0
Camps Cleared
0
756,409
Distance Traveled
573,448
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,096
623
17
1
0
204,094
0
W
Osiris
10,440
803
31
2
0
256,507
0
W
Olorun
10,419
801
84
6
0
228,767
1
W
Thanatos
11,303
869
44
3
0
271,135
0
L
Thor
7,297
561
13
1
0
152,986
4
L
Hel
7,972
613
60
5
0
216,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role