Player Matchup

Chaac
Chaac
RetroJoe_
Chaac
Level 5
God Stats
4W - 1L
1,731 SR
Queue Stats
5W - 2L
1,676 Elo+
Party 1
Janus
Janus
SCHIMPFY1
Janus
Level 28
God Stats
16W - 16L
1,541 SR
Queue Stats
265W - 202L
1,582 Elo+
Solo
Medusa
Medusa
TT_Chocolate
Medusa
Level 146
God Stats
15W - 17L
1,436 SR
Queue Stats
668W - 640L
1,538 Elo+
Party 1
Mercury
Mercury
ThunderFern
Mercury
Level 8
God Stats
5W - 2L
1,500 SR
Queue Stats
91W - 36L
1,896 Elo+
Solo
Ravana
Ravana
Triggavel1427
Ravana
Level 29
God Stats
54W - 46L
1,659 SR
Queue Stats
279W - 251L
1,615 Elo+
Solo
Team Averages
Level 43
1,573 SR
1,661 Elo+

VS

Team Averages
Level 14
1,582 SR
1,610 Elo+
Hercules
Hercules
GRIIIIIIIIIIID
Hercules
Level 13
God Stats
1W - 1L
1,734 SR
Queue Stats
8W - 7L
1,528 Elo+
Party 2
Cerberus
Cerberus
Hectixxz
Cerberus
Level 24
God Stats
20W - 15L
1,677 SR
Queue Stats
86W - 73L
1,591 Elo+
Solo
Baron Samedi
Baron Samedi
IcaritoNLU
Baron Samedi
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 8L
1,595 Elo+
Solo
Medusa
Medusa
MrCass_
Medusa
Level 14
God Stats
13W - 5L
1,773 SR
Queue Stats
40W - 23L
1,749 Elo+
Solo
Fenrir
Fenrir
StrategicAttack
Fenrir
Level 14
God Stats
1W - 3L
1,227 SR
Queue Stats
28W - 17L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RetroJoe_
Chaac
20
0 / 1 / 14
13,821
553
11,293
18,969
19,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
SCHIMPFY1
Janus
20
13 / 5 / 10
15,893
636
21,894
13,549
5,599
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
20
10 / 4 / 7
14,001
560
18,722
20,689
8,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
ThunderFern
Mercury
20
15 / 2 / 7
17,792
712
23,336
20,711
10,409
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 1 / 13
13,905
556
17,167
14,842
11,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 10 / 2
9,022
361
4,846
19,632
14,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Hectixxz
Cerberus
17
2 / 8 / 2
10,968
439
12,891
26,188
13,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
IcaritoNLU
Baron Samedi
15
1 / 11 / 2
9,368
375
4,550
22,805
16,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
MrCass_
Medusa
20
4 / 8 / 4
12,321
493
19,109
26,469
11,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 8 / 3
12,117
485
8,286
18,361
12,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
26
45
Kills
13
13
Deaths
45
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
10
2
0.2
L
Cerberus
Hectixxz
Cerberus
2
8
2
0.38
L
Baron Samedi
IcaritoNLU
Baron Samedi
1
11
2
0.18
L
Medusa
MrCass_
Medusa
4
8
4
0.75
W
Chaac
RetroJoe_
Chaac
0
1
14
7
W
Janus
SCHIMPFY1
Janus
13
5
10
3.6
L
5
8
3
0.81
W
Medusa
10
4
7
3.38
W
Mercury
ThunderFern
Mercury
15
2
7
9.25
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,412
Damage
49,682
88,760
Taken
113,455
55,761
Mitigated
68,487
30,162
Healing
24,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,846
907
0
1,621
19,632
14,853
0
1,757
17,769
5,055
19,053
L
Cerberus
Hectixxz
Cerberus
12,891
371
184
9,656
26,188
13,108
248
3,775
22,339
74,739
0
L
Baron Samedi
IcaritoNLU
Baron Samedi
4,550
167
718
2,572
22,805
16,408
0
6,952
15,533
47,286
0
L
Medusa
MrCass_
Medusa
19,109
9,939
0
6,020
26,469
11,123
0
4,127
22,216
0
94,175
W
Chaac
RetroJoe_
Chaac
11,293
799
0
8,495
18,969
19,432
512
8,789
10,098
0
84,430
W
Janus
SCHIMPFY1
Janus
21,894
1,135
0
2,140
13,549
5,599
3,054
2,800
10,701
104,416
0
L
8,286
1,014
0
3,772
18,361
12,995
0
4,411
13,704
0
53,954
W
Medusa
18,722
10,581
0
9,288
20,689
8,840
1,483
2,160
18,529
0
108,858
W
Mercury
ThunderFern
Mercury
23,336
16,394
0
3,540
20,711
10,409
2,266
2,757
17,936
0
205,527
W
17,167
8,036
0
6,699
14,842
11,481
1,502
1,972
12,870
0
92,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,412
Gold Earned
53,796
827
Minions Killed
551
0
Camps Cleared
0
2,455,589
Distance Traveled
2,183,113
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,022
361
42
2
0
415,784
0
L
Cerberus
10,968
439
206
8
0
427,194
5
L
Baron Samedi
9,368
375
83
3
0
424,808
3
L
Medusa
12,321
493
139
6
0
445,700
5
W
Chaac
13,821
553
149
6
0
471,247
5
W
Janus
15,893
636
184
7
0
445,997
0
L
Fenrir
12,117
485
81
3
0
469,627
4
W
Medusa
14,001
560
135
5
0
459,372
4
W
Mercury
17,792
712
245
10
0
602,774
1
W
Ravana
13,905
556
114
5
0
476,199
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role