Player Matchup

Bellona
Bellona
Crybacon
Bellona
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,437 Elo+
Party 2
Thanatos
Thanatos
DrMcFuzzyNugget
Thanatos
Level 29
God Stats
13W - 19L
1,506 SR
Queue Stats
147W - 123L
1,503 Elo+
Solo
Cernunnos
Cernunnos
Mmeeyyuuhh
Cernunnos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,781 Elo+
Solo
Tiamat
Tiamat
VenoM3001
Tiamat
Level 17
God Stats
2W - 1L
1,504 SR
Queue Stats
24W - 26L
1,435 Elo+
Party 2
Ares
Ares
irisaile
Ares
Level 24
God Stats
2W - 0L
1,679 SR
Queue Stats
77W - 87L
1,372 Elo+
Solo
Team Averages
Level 19
1,538 SR
1,506 Elo+

VS

Team Averages
Level 23
1,517 SR
1,408 Elo+
Sobek
Sobek
A 360 Skiddy
Sobek
Level 15
God Stats
0W - 2L
1,132 SR
Queue Stats
3W - 10L
1,444 Elo+
Party 1
Scylla
Scylla
ChibiGamerkitten
Scylla
Level 26
God Stats
1W - 3L
1,723 SR
Queue Stats
7W - 15L
1,384 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DieghettoRg4L
Tsukuyomi
Level 22
God Stats
18W - 25L
1,513 SR
Queue Stats
43W - 57L
1,408 Elo+
Party 3
Guan Yu
Guan Yu
TNaste
Guan Yu
Level 28
God Stats
1W - 2L
1,719 SR
Queue Stats
167W - 197L
1,377 Elo+
Solo
Neith
Neith
vvndesirable
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crybacon
Bellona
18
8 / 1 / 8
11,358
516
9,157
12,940
11,898
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
17
4 / 6 / 6
10,409
473
11,535
16,628
6,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Mmeeyyuuhh
Cernunnos
19
11 / 1 / 4
12,274
558
16,269
12,756
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
VenoM3001
Tiamat
18
5 / 1 / 7
11,448
520
13,749
14,566
9,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
16
2 / 2 / 9
10,618
483
4,597
13,899
16,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 3
8,851
402
3,605
21,017
12,388
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
0 / 1 / 1
9,249
420
7,062
8,433
2,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DieghettoRg4L
Tsukuyomi
16
6 / 10 / 2
11,341
516
13,656
18,217
6,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
TNaste
Guan Yu
15
1 / 6 / 2
8,997
409
6,941
17,637
17,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 4 / 0
8,128
369
7,499
10,675
3,147
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
30
Kills
10
11
Deaths
30
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
0
1
1
0.5
W
Bellona
Crybacon
Bellona
8
1
8
12
L
Tsukuyomi
DieghettoRg4L
Tsukuyomi
6
10
2
0.7
W
Thanatos
4
6
6
1.17
W
Cernunnos
Mmeeyyuuhh
Cernunnos
11
1
4
13
L
Guan Yu
TNaste
Guan Yu
1
6
2
0.33
W
Tiamat
VenoM3001
Tiamat
5
1
7
8.5
W
Ares
2
2
9
3.25
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,307
Damage
38,763
70,789
Taken
75,979
51,506
Mitigated
42,096
29,622
Healing
14,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,605
473
0
3,366
21,017
12,388
1,196
1,104
19,913
28,810
0
L
7,062
711
378
1,547
8,433
2,559
556
4,122
4,311
51,887
0
W
Bellona
Crybacon
Bellona
9,157
3,065
0
1,330
12,940
11,898
1,986
1,271
11,569
51
52,940
L
Tsukuyomi
DieghettoRg4L
Tsukuyomi
13,656
3,517
0
2,370
18,217
6,778
457
5,931
12,286
0
52,912
W
Thanatos
11,535
4,419
183
13,139
16,628
6,913
782
1,651
14,863
0
62,131
W
Cernunnos
Mmeeyyuuhh
Cernunnos
16,269
8,196
0
5,556
12,756
6,051
3,293
3,683
9,048
0
77,921
L
Guan Yu
TNaste
Guan Yu
6,941
677
754
3,696
17,637
17,224
122
3,131
14,506
0
53,571
W
Tiamat
VenoM3001
Tiamat
13,749
1,355
0
6,910
14,566
9,889
1,409
2,767
11,799
76,538
0
W
Ares
4,597
351
0
2,504
13,899
16,755
2,289
1,295
12,404
38,063
0
L
7,499
3,258
222
2,203
10,675
3,147
1,024
4,109
6,566
0
32,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,107
Gold Earned
46,566
497
Minions Killed
388
0
Camps Cleared
0
1,984,024
Distance Traveled
1,879,710
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,851
402
58
3
0
299,869
3
L
Scylla
9,249
420
96
4
0
416,906
2
W
Bellona
11,358
516
94
4
0
403,549
1
L
Tsukuyomi
11,341
516
86
4
0
383,378
3
W
Thanatos
10,409
473
83
4
0
450,950
1
W
Cernunnos
12,274
558
140
6
0
377,214
0
L
Guan Yu
8,997
409
76
3
0
397,247
0
W
Tiamat
11,448
520
133
6
0
424,895
8
W
Ares
10,618
483
47
2
0
327,416
0
L
Neith
8,128
369
72
3
0
382,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role