Player Matchup

Rama
Rama
IceAcr
Rama
Level 27
God Stats
11W - 16L
1,437 SR
Queue Stats
273W - 279L
1,438 Elo+
Party 3
Serqet
Serqet
N0lan11
Serqet
Level 71
God Stats
3W - 4L
1,719 SR
Queue Stats
6W - 6L
1,668 Elo+
Party 1
Kukulkan
Kukulkan
PeepoCheer
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SEMIIIII
Cthulhu
Level 7
God Stats
1W - 2L
1,540 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
Sc00bertDo0bert
Bacchus
Level 15
God Stats
5W - 7L
1,532 SR
Queue Stats
20W - 27L
1,416 Elo+
Party 3
Team Averages
Level 27
1,546 SR
1,504 Elo+

VS

Team Averages
Level 41
1,518 SR
1,434 Elo+
Athena
Athena
GetShaftedBud
Athena
Level 121
God Stats
7W - 5L
1,673 SR
Queue Stats
32W - 24L
1,607 Elo+
Party 4
Hun Batz
Hun Batz
Getsoowood
Hun Batz
Level 3
God Stats
2W - 2L
1,267 SR
Queue Stats
12W - 10L
1,142 Elo+
Party 4
Neith
Neith
HeliosTheWicked
Neith
Level 29
God Stats
1W - 3L
1,751 SR
Queue Stats
3W - 3L
1,664 Elo+
Party 2
Scylla
Scylla
MadSnorlax
Scylla
Level 23
God Stats
7W - 7L
1,498 SR
Queue Stats
19W - 16L
1,439 Elo+
Solo
Loki
Loki
WaxTheory
Loki
Level 27
God Stats
3W - 3L
1,404 SR
Queue Stats
23W - 21L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
IceAcr
Rama
12
3 / 3 / 2
7,497
469
5,291
8,330
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
N0lan11
Serqet
14
6 / 4 / 2
8,145
509
8,665
10,086
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
PeepoCheer
Kukulkan
12
3 / 6 / 1
7,130
446
4,611
8,112
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SEMIIIII
Cthulhu
13
1 / 4 / 1
7,558
472
2,626
8,066
3,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 6 / 1
5,664
354
3,830
9,523
8,746
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 3
9,679
605
9,737
10,507
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
Getsoowood
Hun Batz
17
7 / 0 / 5
10,151
634
5,718
11,571
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 5 / 5
8,137
509
4,888
6,220
2,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
MadSnorlax
Scylla
15
3 / 3 / 0
8,782
549
6,991
6,816
2,157
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
12
4 / 5 / 1
7,917
495
5,142
11,960
4,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
13
Kills
23
23
Deaths
13
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
0
3
10.5
W
Hun Batz
Getsoowood
Hun Batz
7
0
5
9.5
W
0
5
5
0.5
L
Rama
IceAcr
Rama
3
3
2
1.33
W
Scylla
MadSnorlax
Scylla
3
3
0
1
L
Serqet
N0lan11
Serqet
6
4
2
1.75
L
Kukulkan
PeepoCheer
Kukulkan
3
6
1
0.58
L
Cthulhu
SEMIIIII
Cthulhu
1
4
1
0.38
L
0
6
1
0.08
W
Loki
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,023
Damage
32,476
44,117
Taken
47,074
22,926
Mitigated
20,721
5,447
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,737
2,385
0
1,755
10,507
7,721
200
2,216
7,907
36,152
0
W
Hun Batz
Getsoowood
Hun Batz
5,718
2,683
0
4,917
11,571
4,515
1,514
1,191
9,946
0
65,890
W
4,888
3,145
0
514
6,220
2,232
3,167
1,118
4,970
0
40,455
L
Rama
IceAcr
Rama
5,291
4,272
0
1,853
8,330
2,857
939
2,473
5,857
0
38,519
W
Scylla
MadSnorlax
Scylla
6,991
743
0
239
6,816
2,157
802
2,757
3,784
48,932
0
L
Serqet
N0lan11
Serqet
8,665
2,000
0
1,957
10,086
4,713
354
2,320
7,766
0
41,511
L
Kukulkan
PeepoCheer
Kukulkan
4,611
736
0
97
8,112
3,054
663
1,742
6,370
21,735
0
L
Cthulhu
SEMIIIII
Cthulhu
2,626
0
0
542
8,066
3,556
187
5,766
1,790
29,851
0
L
3,830
1,008
383
615
9,523
8,746
217
3,836
5,606
12,681
0
W
Loki
5,142
1,935
0
1,290
11,960
4,096
984
3,147
8,126
0
25,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
44,666
266
Minions Killed
397
0
Camps Cleared
0
1,364,145
Distance Traveled
1,522,073
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,679
605
54
3
0
349,769
6
W
Hun Batz
10,151
634
136
9
0
343,239
0
W
Neith
8,137
509
74
5
0
271,622
1
L
Rama
7,497
469
70
4
0
268,806
1
W
Scylla
8,782
549
90
6
0
241,919
2
L
Serqet
8,145
509
68
4
0
333,964
3
L
Kukulkan
7,130
446
42
3
0
227,945
0
L
Cthulhu
7,558
472
65
4
0
300,462
0
L
Bacchus
5,664
354
21
1
0
232,968
0
W
Loki
7,917
495
43
3
0
315,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role