Player Matchup

Neith
Neith
Aequoris
Neith
Level 149
God Stats
3W - 5L
1,553 SR
Queue Stats
46W - 39L
1,550 Elo+
Solo
Sobek
Sobek
AgentDoofus
Sobek
Level 108
God Stats
9W - 7L
1,513 SR
Queue Stats
76W - 57L
1,568 Elo+
Party 2
Odin
Odin
Concealed1987
Odin
Level 120
God Stats
26W - 22L
1,624 SR
Queue Stats
155W - 156L
1,572 Elo+
Party 2
Ne Zha
Ne Zha
HunterRedx
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
IIIPKIII
Tiamat
Level 85
God Stats
4W - 3L
1,791 SR
Queue Stats
165W - 166L
1,573 Elo+
Solo
Team Averages
Level 118
1,596 SR
1,553 Elo+

VS

Team Averages
Level 140
1,668 SR
1,320 Elo+
Chronos
Chronos
BUNNY-Reborn
Chronos
Level 146
God Stats
1W - 1L
1,541 SR
Queue Stats
4W - 5L
1,251 Elo+
Party 1
Medusa
Medusa
Kucareachy
Medusa
Level 135
God Stats
0W - 1L
1,906 SR
Queue Stats
1W - 10L
1,223 Elo+
Party 1
Poseidon
Poseidon
NATIVETHREAT
Poseidon
Level 135
God Stats
2W - 1L
1,894 SR
Queue Stats
188W - 179L
1,488 Elo+
Solo
Cthulhu
Cthulhu
SewItUp288
Cthulhu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,251 Elo+
Party 1
Hou Yi
Hou Yi
quadIV4th
Hou Yi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aequoris
Neith
20
12 / 1 / 14
15,719
873
25,691
17,472
8,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
4 / 3 / 24
14,657
814
14,463
24,239
33,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 6 / 18
15,263
848
19,383
23,899
27,998
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
HunterRedx
Ne Zha
20
9 / 3 / 10
14,871
826
18,281
12,220
5,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
IIIPKIII
Tiamat
20
5 / 5 / 14
14,166
787
19,257
15,930
14,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BUNNY-Reborn
Chronos
17
3 / 9 / 7
11,357
631
11,333
20,849
7,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Kucareachy
Medusa
19
4 / 8 / 5
12,568
698
9,910
22,078
9,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
NATIVETHREAT
Poseidon
17
2 / 8 / 7
11,251
625
11,266
15,461
5,859
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
SewItUp288
Cthulhu
19
0 / 8 / 10
11,014
612
14,962
27,369
31,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hou Yi
quadIV4th
Hou Yi
20
9 / 6 / 7
14,889
827
21,478
20,844
8,855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
54
39
Kills
18
18
Deaths
39
80
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
Aequoris
Neith
12
1
14
19
W
4
3
24
5.33
L
Chronos
BUNNY-Reborn
Chronos
3
9
7
0.72
W
9
6
18
3
W
Ne Zha
HunterRedx
Ne Zha
9
3
10
4.67
W
Tiamat
IIIPKIII
Tiamat
5
5
14
2.4
L
Medusa
Kucareachy
Medusa
4
8
5
0.81
L
Poseidon
NATIVETHREAT
Poseidon
2
8
7
0.69
L
Cthulhu
SewItUp288
Cthulhu
0
8
10
0.63
L
Hou Yi
quadIV4th
Hou Yi
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,075
Damage
68,949
93,760
Taken
106,601
89,984
Mitigated
64,029
31,391
Healing
9,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aequoris
Neith
25,691
9,428
0
8,442
17,472
8,194
2,555
8,672
8,500
0
73,901
W
14,463
1,701
2,326
7,484
24,239
33,460
570
8,583
15,490
37,098
0
L
Chronos
BUNNY-Reborn
Chronos
11,333
2,249
0
1,567
20,849
7,879
26
6,393
14,069
25,436
0
W
19,383
2,780
1,695
4,107
23,899
27,998
281
7,474
16,267
8,225
44,401
W
Ne Zha
HunterRedx
Ne Zha
18,281
4,915
0
3,605
12,220
5,810
422
5,472
6,644
0
46,292
W
Tiamat
IIIPKIII
Tiamat
19,257
2,629
0
3,732
15,930
14,522
2,176
6,495
9,264
62,377
0
L
Medusa
Kucareachy
Medusa
9,910
3,290
0
1,638
22,078
9,779
26
5,488
16,414
0
37,066
L
Poseidon
NATIVETHREAT
Poseidon
11,266
1,434
786
2,314
15,461
5,859
0
4,173
10,965
37,731
0
L
Cthulhu
SewItUp288
Cthulhu
14,962
399
505
1,148
27,369
31,657
0
11,677
15,019
52,764
0
L
Hou Yi
quadIV4th
Hou Yi
21,478
9,708
0
1,872
20,844
8,855
135
8,322
12,259
0
60,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,676
Gold Earned
61,079
424
Minions Killed
360
8
Camps Cleared
6
1,660,424
Distance Traveled
1,426,229
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,719
873
130
7
1
339,740
3
W
Sobek
14,657
814
38
2
0
362,070
10
L
Chronos
11,357
631
48
3
0
260,777
3
W
Odin
15,263
848
74
4
3
331,876
0
W
Ne Zha
14,871
826
62
3
2
310,253
0
W
Tiamat
14,166
787
120
7
2
316,485
0
L
Medusa
12,568
698
74
4
3
284,704
4
L
Poseidon
11,251
625
70
4
0
273,703
2
L
Cthulhu
11,014
612
76
4
0
334,002
1
L
Hou Yi
14,889
827
92
5
3
273,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role