Player Matchup

Ymir
Ymir
Terminok201
Ymir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Loki
Loki
TwinbornWinner3
Loki
Level 42
God Stats
18W - 26L
1,341 SR
Queue Stats
667W - 709L
1,248 Elo+
Solo
Kukulkan
Kukulkan
VenGranite
Kukulkan
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Team Averages
Level 33
1,447 SR
1,416 Elo+

VS

Team Averages
Level 13
1,535 SR
1,322 Elo+
Ares
Ares
BFARRIS10
Ares
Level 5
God Stats
0W - 1L
1,816 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 2
Fenrir
Fenrir
DJ Llamaface
Fenrir
Level 17
God Stats
1W - 4L
1,414 SR
Queue Stats
27W - 46L
1,295 Elo+
Party 2
Yemoja
Yemoja
hermioneranger25
Yemoja
Level 18
God Stats
1W - 8L
1,374 SR
Queue Stats
20W - 40L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 20
10,608
758
7,336
9,477
8,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 1 / 15
10,855
775
7,130
6,229
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
VenGranite
Kukulkan
15
14 / 2 / 8
11,560
826
21,033
4,563
2,261
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 15 / 1
7,388
528
2,084
19,671
10,240
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
12
3 / 4 / 0
9,002
643
6,879
12,153
4,700
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 0
7,279
520
1,051
13,360
10,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
4
24
Kills
3
3
Deaths
24
43
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
0
15
1
0.03
L
Fenrir
3
4
0
0.75
W
2
0
20
12
W
8
1
15
15.5
W
Kukulkan
VenGranite
Kukulkan
14
2
8
9
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,499
Damage
10,014
20,269
Taken
45,184
13,891
Mitigated
25,029
2,635
Healing
7,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,084
438
0
0
19,671
10,240
24
12,404
7,267
10,822
0
L
Fenrir
6,879
2,786
576
2,927
12,153
4,700
0
6,611
5,542
0
20,628
W
7,336
2,703
0
1,155
9,477
8,974
768
1,458
8,019
15,968
0
W
7,130
1,636
0
1,230
6,229
2,656
207
828
5,401
0
43,945
W
Kukulkan
VenGranite
Kukulkan
21,033
2,120
0
250
4,563
2,261
914
849
3,714
59,007
0
L
1,051
186
1,703
2,436
13,360
10,089
0
9,354
4,006
8,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,023
Gold Earned
23,669
156
Minions Killed
50
0
Camps Cleared
0
788,251
Distance Traveled
671,046
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,388
528
7
1
0
193,427
0
L
Fenrir
9,002
643
33
2
0
258,593
0
W
Ymir
10,608
758
14
1
0
253,001
2
W
Loki
10,855
775
56
4
0
300,415
1
W
Kukulkan
11,560
826
86
6
0
234,835
4
L
Yemoja
7,279
520
10
1
0
219,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role