Player Matchup

Tiamat
Tiamat
DrgonMsterDZ
Tiamat
Level 28
God Stats
40W - 26L
1,722 SR
Queue Stats
176W - 118L
1,748 Elo+
Solo
Fenrir
Fenrir
HarammB
Fenrir
Level 7
God Stats
2W - 1L
1,860 SR
Queue Stats
6W - 5L
1,648 Elo+
Solo
Neith
Neith
KakaSA_2911
Neith
Level 5
God Stats
0W - 2L
1,456 SR
Queue Stats
1W - 4L
1,183 Elo+
Solo
Sun Wukong
Sun Wukong
Monky161
Sun Wukong
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Supra_Driip
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,701 Elo+
Solo
Team Averages
Level 13
1,608 SR
1,556 Elo+

VS

Team Averages
Level 19
1,507 SR
1,522 Elo+
Hou Yi
Hou Yi
Dr DominickR
Hou Yi
Level 27
God Stats
3W - 2L
1,429 SR
Queue Stats
16W - 18L
1,412 Elo+
Solo
Thor
Thor
Fuzzyhaden4
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,445 Elo+
Solo
Chronos
Chronos
NB-AlYa-GOD
Chronos
Level 6
God Stats
2W - 5L
1,500 SR
Queue Stats
30W - 27L
1,524 Elo+
Solo
Sylvanus
Sylvanus
SnappishQuill
Sylvanus
Level 29
God Stats
2W - 1L
1,598 SR
Queue Stats
263W - 156L
1,724 Elo+
Solo
Chang'e
Chang'e
Yodaglas
Chang'e
Level 29
God Stats
7W - 11L
1,510 SR
Queue Stats
59W - 75L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 2 / 2
8,814
518
9,393
10,386
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
HarammB
Fenrir
16
10 / 4 / 1
9,758
574
11,312
18,262
9,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 9 / 4
6,603
388
3,424
11,153
3,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Monky161
Sun Wukong
9
1 / 12 / 2
7,165
421
3,311
13,639
5,711
Ah Muzen Cab
Supra_Driip
Ah Muzen Cab
15
0 / 3 / 0
8,391
494
5,680
11,856
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
10 / 1 / 4
9,938
585
7,051
6,242
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
3 / 8 / 8
7,906
465
6,963
13,154
4,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
NB-AlYa-GOD
Chronos
16
8 / 4 / 3
9,660
568
12,631
14,009
5,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
SnappishQuill
Sylvanus
16
2 / 0 / 0
9,132
537
8,328
11,170
7,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Yodaglas
Chang'e
14
6 / 2 / 7
8,882
522
8,487
10,587
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
15
Kills
29
30
Deaths
15
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
10
1
4
12
L
Tiamat
3
2
2
2
W
3
8
8
0.88
L
Fenrir
HarammB
Fenrir
10
4
1
2.63
L
1
9
4
0.33
L
Sun Wukong
Monky161
Sun Wukong
1
12
2
0.17
W
Chronos
NB-AlYa-GOD
Chronos
8
4
3
2.38
W
Sylvanus
SnappishQuill
Sylvanus
2
0
0
2
L
Ah Muzen Cab
Supra_Driip
Ah Muzen Cab
0
3
0
0
W
Chang'e
Yodaglas
Chang'e
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,120
Damage
43,460
65,296
Taken
55,162
28,670
Mitigated
23,418
18,528
Healing
24,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
7,051
3,650
0
150
6,242
2,488
1,936
1,657
4,585
0
43,451
L
Tiamat
9,393
860
0
4,252
10,386
5,846
0
3,770
6,536
59,085
0
W
6,963
3,248
0
1,663
13,154
4,671
371
822
12,332
0
30,994
L
Fenrir
HarammB
Fenrir
11,312
5,212
0
9,310
18,262
9,211
0
5,854
12,150
0
63,428
L
3,424
1,760
0
523
11,153
3,396
25
5,592
5,255
0
12,515
L
Sun Wukong
Monky161
Sun Wukong
3,311
1,256
0
122
13,639
5,711
59
5,107
8,464
0
14,305
W
Chronos
NB-AlYa-GOD
Chronos
12,631
4,165
0
3,667
14,009
5,156
1,232
2,802
11,207
57,658
0
W
Sylvanus
SnappishQuill
Sylvanus
8,328
1,988
792
8,989
11,170
7,962
992
0
11,170
58,033
0
L
Ah Muzen Cab
Supra_Driip
Ah Muzen Cab
5,680
2,447
0
4,321
11,856
4,506
472
8,411
3,445
0
58,942
W
Chang'e
Yodaglas
Chang'e
8,487
1,900
1,969
6,945
10,587
3,141
978
4,112
6,475
42,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,731
Gold Earned
45,518
362
Minions Killed
477
0
Camps Cleared
0
1,443,538
Distance Traveled
1,456,325
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,938
585
96
6
0
337,920
0
L
Tiamat
8,814
518
99
6
0
293,777
4
W
Thor
7,906
465
52
3
0
294,857
0
L
Fenrir
9,758
574
104
6
0
301,985
3
L
Neith
6,603
388
23
1
0
272,392
0
L
Sun Wukong
7,165
421
16
1
0
273,114
2
W
Chronos
9,660
568
93
5
0
273,845
0
W
Sylvanus
9,132
537
140
8
0
260,984
2
L
Ah Muzen Cab
8,391
494
120
7
0
302,270
1
W
Chang'e
8,882
522
96
6
0
288,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role