Player Matchup

Cerberus
Cerberus
BKR-_-57
Cerberus
Level 7
God Stats
2W - 3L
1,463 SR
Queue Stats
5W - 8L
1,261 Elo+
Party 3
Ao Kuang
Ao Kuang
DripBoolin8121
Ao Kuang
Level 28
God Stats
11W - 7L
1,392 SR
Queue Stats
171W - 168L
1,260 Elo+
Solo
Thanatos
Thanatos
GRASSHOPPER82
Thanatos
Level 28
God Stats
26W - 21L
1,548 SR
Queue Stats
27W - 21L
1,411 Elo+
Party 2
Tiamat
Tiamat
Galaxy Lxser
Tiamat
Level 18
God Stats
13W - 9L
1,593 SR
Queue Stats
14W - 11L
1,414 Elo+
Party 2
Loki
Loki
shisui57
Loki
Level 25
God Stats
51W - 51L
1,429 SR
Queue Stats
218W - 260L
1,297 Elo+
Party 3
Team Averages
Level 21
1,485 SR
1,329 Elo+

VS

Team Averages
Level 16
1,409 SR
1,179 Elo+
Hercules
Hercules
Hiruka_LeKendoka
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 245L
1,195 Elo+
Party 1
Zeus
Zeus
Iron_Squeeterz
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 35L
872 Elo+
Party 1
Nemesis
Nemesis
MeteoraPapercut
Nemesis
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
TITaNium_NAYTO
Nike
Level 12
God Stats
3W - 11L
1,045 SR
Queue Stats
37W - 63L
1,149 Elo+
Party 1
Anubis
Anubis
obsid-gord0
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BKR-_-57
Cerberus
9
1 / 3 / 2
5,681
516
2,781
6,119
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
9
3 / 2 / 1
5,228
475
1,681
6,863
1,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
GRASSHOPPER82
Thanatos
10
4 / 1 / 4
6,348
577
4,547
6,454
1,882
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
10
1 / 1 / 1
5,888
535
3,416
4,539
1,904
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
12
5 / 1 / 1
6,585
599
3,283
6,706
1,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 4 / 1
5,323
484
5,069
8,023
4,914
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
1 / 2 / 1
4,995
454
2,833
3,397
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 2 / 0
5,603
509
2,564
6,785
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 3 / 0
4,976
452
4,085
4,463
1,348
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
8
0 / 4 / 2
4,850
441
3,038
3,796
1,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
8
8
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BKR-_-57
Cerberus
1
3
2
0.67
W
Ao Kuang
3
2
1
1.75
W
Thanatos
GRASSHOPPER82
Thanatos
4
1
4
6
W
Tiamat
1
1
1
1.5
L
3
4
1
0.88
L
1
2
1
0.75
L
2
2
0
1
L
2
3
0
0.67
L
Anubis
0
4
2
0.25
W
Loki
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,708
Damage
17,589
30,681
Taken
26,464
10,582
Mitigated
10,925
14,001
Healing
2,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BKR-_-57
Cerberus
2,781
600
0
851
6,119
3,328
127
607
5,438
20,876
0
W
Ao Kuang
1,681
780
0
3,388
6,863
1,570
513
2,256
4,607
10,982
0
W
Thanatos
GRASSHOPPER82
Thanatos
4,547
2,200
0
4,236
6,454
1,882
363
536
5,830
0
30,491
W
Tiamat
3,416
746
0
2,202
4,539
1,904
625
1,141
3,198
32,076
0
L
5,069
2,984
0
1,263
8,023
4,914
369
2,587
5,436
0
16,345
L
2,833
428
0
0
3,397
821
36
908
2,489
14,749
0
L
2,564
1,143
0
601
6,785
2,469
531
1,443
5,342
0
25,900
L
4,085
404
0
147
4,463
1,348
144
1,495
2,968
0
14,894
L
Anubis
3,038
919
0
0
3,796
1,373
371
1,445
2,351
20,851
0
W
Loki
3,283
774
0
3,324
6,706
1,898
0
870
5,737
0
31,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,730
Gold Earned
25,747
232
Minions Killed
177
0
Camps Cleared
0
1,031,151
Distance Traveled
921,404
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,681
516
36
3
0
199,497
1
W
Ao Kuang
5,228
475
24
2
0
217,645
0
W
Thanatos
6,348
577
59
5
0
194,381
1
W
Tiamat
5,888
535
49
4
0
191,726
0
L
Hercules
5,323
484
25
2
0
197,372
0
L
Zeus
4,995
454
29
3
0
163,524
0
L
Nemesis
5,603
509
57
5
0
206,055
0
L
Nike
4,976
452
25
2
0
192,709
3
L
Anubis
4,850
441
41
4
0
161,744
2
W
Loki
6,585
599
64
6
0
227,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role