Player Matchup

Sol
Sol
JuzO97
Sol
Level 25
God Stats
29W - 25L
1,569 SR
Queue Stats
213W - 238L
1,390 Elo+
Solo
Bakasura
Bakasura
MGRS_olluelitos
Bakasura
Level 18
God Stats
13W - 16L
1,340 SR
Queue Stats
27W - 31L
1,206 Elo+
Party 2
Artemis
Artemis
MurderPartyz
Artemis
Level 2
God Stats
3W - 6L
1,500 SR
Queue Stats
61W - 62L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
iNFiNiTY_GhostRS
Baron Samedi
Level 18
God Stats
11W - 8L
1,449 SR
Queue Stats
16W - 26L
1,165 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xIsAaCMaDoFFx
Cu Chulainn
Level 25
God Stats
6W - 7L
1,500 SR
Queue Stats
188W - 190L
1,404 Elo+
Solo
Team Averages
Level 18
1,472 SR
1,333 Elo+

VS

Team Averages
Level 14
1,571 SR
1,380 Elo+
Hercules
Hercules
AntSwiftaaa
Hercules
Level 15
God Stats
2W - 3L
1,565 SR
Queue Stats
3W - 5L
1,422 Elo+
Party 1
Geb
Geb
ClungeHunterrr
Geb
Level 15
God Stats
2W - 3L
1,555 SR
Queue Stats
12W - 11L
1,422 Elo+
Party 1
Nemesis
Nemesis
Death4653_
Nemesis
Level 16
God Stats
3W - 1L
1,715 SR
Queue Stats
6W - 3L
1,422 Elo+
Party 1
Heimdallr
Heimdallr
Zakary_Sagna
Heimdallr
Level 10
God Stats
4W - 3L
1,518 SR
Queue Stats
8W - 8L
1,422 Elo+
Party 1
Scylla
Scylla
bwOoo
Scylla
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 108L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
JuzO97
Sol
20
13 / 3 / 4
15,616
578
22,430
18,802
7,424
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bakasura
18
0 / 7 / 8
11,781
436
8,538
19,468
8,368
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
MurderPartyz
Artemis
20
15 / 7 / 4
16,794
622
37,216
30,942
15,048
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
iNFiNiTY_GhostRS
Baron Samedi
18
4 / 5 / 5
12,060
447
13,387
13,379
5,913
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
xIsAaCMaDoFFx
Cu Chulainn
18
4 / 5 / 4
13,001
482
16,351
23,255
20,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AntSwiftaaa
Hercules
20
7 / 7 / 7
12,916
478
11,376
26,172
31,797
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 6 / 10
11,324
419
12,677
23,821
24,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Death4653_
Nemesis
20
12 / 5 / 5
14,460
536
24,927
28,771
14,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Zakary_Sagna
Heimdallr
18
2 / 10 / 6
11,115
412
10,613
22,448
11,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
bwOoo
Scylla
18
3 / 8 / 6
11,653
432
8,952
18,052
6,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
61
36
Kills
27
27
Deaths
36
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hercules
AntSwiftaaa
Hercules
7
7
7
1.5
L
3
6
10
1.33
L
Nemesis
Death4653_
Nemesis
12
5
5
2.9
W
Sol
JuzO97
Sol
13
3
4
5
W
Bakasura
0
7
8
0.57
W
Artemis
MurderPartyz
Artemis
15
7
4
2.43
L
Heimdallr
Zakary_Sagna
Heimdallr
2
10
6
0.5
L
Scylla
bwOoo
Scylla
3
8
6
0.75
W
Baron Samedi
iNFiNiTY_GhostRS
Baron Samedi
4
5
5
1.3
W
Cu Chulainn
xIsAaCMaDoFFx
Cu Chulainn
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,922
Damage
68,545
105,846
Taken
119,264
57,191
Mitigated
88,264
36,381
Healing
23,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AntSwiftaaa
Hercules
11,376
5,534
0
7,678
26,172
31,797
801
7,720
16,347
0
55,638
L
12,677
2,571
0
580
23,821
24,206
37
6,245
17,223
33,873
0
L
Nemesis
Death4653_
Nemesis
24,927
10,723
0
11,353
28,771
14,822
0
8,756
19,366
0
118,234
W
Sol
JuzO97
Sol
22,430
2,752
181
9,762
18,802
7,424
4,123
1,989
16,703
100,611
0
W
Bakasura
8,538
5,863
0
2,722
19,468
8,368
287
4,793
14,545
0
46,589
W
Artemis
MurderPartyz
Artemis
37,216
26,105
0
15,754
30,942
15,048
6,260
5,171
25,771
0
139,967
L
Heimdallr
Zakary_Sagna
Heimdallr
10,613
7,816
0
2,232
22,448
11,035
0
5,525
16,737
0
54,983
L
Scylla
bwOoo
Scylla
8,952
1,481
296
1,678
18,052
6,404
0
9,452
8,111
46,202
0
W
Baron Samedi
iNFiNiTY_GhostRS
Baron Samedi
13,387
1,616
1,189
2,394
13,379
5,913
443
3,986
9,301
62,921
0
W
Cu Chulainn
xIsAaCMaDoFFx
Cu Chulainn
16,351
3,873
0
4,379
23,255
20,438
1,094
5,296
17,897
11,265
62,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,252
Gold Earned
61,468
643
Minions Killed
440
0
Camps Cleared
0
2,344,566
Distance Traveled
2,359,816
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,916
478
85
3
0
508,268
0
L
Geb
11,324
419
25
1
0
507,621
3
L
Nemesis
14,460
536
149
6
0
541,609
3
W
Sol
15,616
578
167
6
0
472,967
0
W
Bakasura
11,781
436
98
4
0
542,969
2
W
Artemis
16,794
622
179
7
0
446,777
13
L
Heimdallr
11,115
412
86
3
0
422,292
1
L
Scylla
11,653
432
95
4
0
380,026
3
W
Baron Samedi
12,060
447
92
3
0
441,416
0
W
Cu Chulainn
13,001
482
107
4
0
440,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role