Player Matchup

Skadi
Skadi
Clownish CrZ
Skadi
Level 146
God Stats
16W - 14L
1,639 SR
Queue Stats
169W - 168L
1,482 Elo+
Party 2
Ao Kuang
Ao Kuang
Hawiian117
Ao Kuang
Level 106
God Stats
13W - 14L
1,461 SR
Queue Stats
183W - 169L
1,506 Elo+
Party 2
Cupid
Cupid
KyddNyght
Cupid
Level 147
God Stats
11W - 7L
1,329 SR
Queue Stats
340W - 372L
1,446 Elo+
Solo
Mulan
Mulan
RunnyFarts89
Mulan
Level 68
God Stats
16W - 17L
1,658 SR
Queue Stats
166W - 166L
1,496 Elo+
Party 2
Ares
Ares
x Crow Itachi x
Ares
Level 85
God Stats
2W - 1L
1,507 SR
Queue Stats
45W - 71L
1,347 Elo+
Solo
Team Averages
Level 110
1,519 SR
1,456 Elo+

VS

Team Averages
Level 86
1,562 SR
1,334 Elo+
Sol
Sol
BelieveDat21
Sol
Level 128
God Stats
7W - 14L
1,590 SR
Queue Stats
669W - 666L
1,376 Elo+
Solo
Cerberus
Cerberus
Hasse-Berserk
Cerberus
Level 87
God Stats
1W - 2L
1,648 SR
Queue Stats
4W - 15L
1,258 Elo+
Party 1
Arachne
Arachne
Saitama92154
Arachne
Level 67
God Stats
6W - 3L
1,557 SR
Queue Stats
76W - 63L
1,412 Elo+
Solo
Chaac
Chaac
bignardi_luiz
Chaac
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Party 1
Ra
Ra
sergionacl
Ra
Level 104
God Stats
20W - 23L
1,518 SR
Queue Stats
805W - 829L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
9,583
599
7,907
6,782
2,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Hawiian117
Ao Kuang
16
8 / 1 / 5
9,620
601
6,990
11,608
5,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cupid
KyddNyght
Cupid
14
7 / 2 / 5
9,067
567
9,171
9,953
3,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 1
9,371
586
5,870
9,873
5,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 1 / 10
9,325
583
7,064
11,911
8,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 1
7,253
453
10,689
12,335
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Hasse-Berserk
Cerberus
10
1 / 5 / 2
6,796
425
4,391
12,932
6,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Saitama92154
Arachne
11
0 / 4 / 1
6,608
413
2,497
11,237
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 2 / 0
7,168
448
5,297
9,310
6,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

13
0 / 4 / 0
7,228
452
3,232
9,440
3,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
23
Kills
3
5
Deaths
23
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
2
1
5
4.5
L
Cerberus
Hasse-Berserk
Cerberus
1
5
2
0.4
W
Ao Kuang
Hawiian117
Ao Kuang
8
1
5
10.5
W
Cupid
KyddNyght
Cupid
7
2
5
4.75
W
2
0
1
2.5
L
Arachne
Saitama92154
Arachne
0
4
1
0.13
L
0
2
0
0
L
0
4
0
0
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,002
Damage
26,106
50,127
Taken
55,254
23,919
Mitigated
23,991
21,758
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,689
3,431
393
2,998
12,335
3,325
0
2,963
9,372
43,708
0
W
7,907
4,734
0
2,720
6,782
2,308
4,796
2,674
3,852
0
70,592
L
Cerberus
Hasse-Berserk
Cerberus
4,391
204
0
2,660
12,932
6,181
0
5,744
7,188
21,935
0
W
Ao Kuang
Hawiian117
Ao Kuang
6,990
3,247
0
6,664
11,608
5,249
139
1,801
9,775
51,279
12,061
W
Cupid
KyddNyght
Cupid
9,171
5,157
1,081
3,684
9,953
3,237
1,594
7,065
2,840
0
43,130
W
5,870
1,306
0
2,758
9,873
5,081
664
0
9,498
0
48,741
L
Arachne
Saitama92154
Arachne
2,497
1,028
0
4,426
11,237
4,349
155
2,977
8,260
0
33,844
L
5,297
1,604
0
3,667
9,310
6,618
0
689
8,621
0
36,362
L
3,232
413
25
3,780
9,440
3,518
0
1,350
8,090
50,678
0
W
7,064
445
431
4,420
11,911
8,044
408
6,436
5,450
28,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,966
Gold Earned
35,053
470
Minions Killed
352
0
Camps Cleared
0
1,427,210
Distance Traveled
1,362,239
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,253
453
76
5
0
247,649
1
W
Skadi
9,583
599
148
9
0
266,336
4
L
Cerberus
6,796
425
42
3
0
285,586
2
W
Ao Kuang
9,620
601
87
5
0
320,535
3
W
Cupid
9,067
567
87
5
0
268,936
1
W
Mulan
9,371
586
117
7
0
278,690
4
L
Arachne
6,608
413
60
4
0
273,887
1
L
Chaac
7,168
448
76
5
0
291,978
3
L
Ra
7,228
452
98
6
0
263,139
2
W
Ares
9,325
583
31
2
0
292,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role