Player Matchup

Guan Yu
Guan Yu
EDG GAMER PRO
Guan Yu
Level 8
God Stats
1W - 2L
1,675 SR
Queue Stats
2W - 8L
1,216 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NIPE BR2311
Tsukuyomi
Level 13
God Stats
1W - 2L
1,494 SR
Queue Stats
4W - 10L
1,282 Elo+
Party 3
Ares
Ares
SLKAkshiDuMal
Ares
Level 17
God Stats
25W - 22L
1,502 SR
Queue Stats
36W - 40L
1,325 Elo+
Solo
Scylla
Scylla
Vorcek
Scylla
Level 11
God Stats
3W - 5L
1,501 SR
Queue Stats
4W - 7L
1,331 Elo+
Party 3
Anubis
Anubis
iDKoDonny
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,559 Elo+
Solo
Team Averages
Level 11
1,534 SR
1,342 Elo+

VS

Team Averages
Level 25
1,441 SR
1,418 Elo+
Ao Kuang
Ao Kuang
BysaasukeGamet
Ao Kuang
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
DantalionExael
Kukulkan
Level 24
God Stats
1W - 2L
1,380 SR
Queue Stats
8W - 15L
1,339 Elo+
Solo
Achilles
Achilles
FZU Joker
Achilles
Level 23
God Stats
11W - 9L
1,367 SR
Queue Stats
71W - 56L
1,619 Elo+
Party 2
Jing Wei
Jing Wei
MissRound3
Jing Wei
Level 27
God Stats
14W - 17L
1,318 SR
Queue Stats
101W - 137L
1,319 Elo+
Party 1
Cerberus
Cerberus
Vacilator
Cerberus
Level 24
God Stats
15W - 9L
1,643 SR
Queue Stats
85W - 117L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
0 / 8 / 2
6,649
369
1,649
11,983
7,087
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
NIPE BR2311
Tsukuyomi
11
0 / 7 / 2
7,188
399
2,443
9,452
3,923
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 2 / 0
9,983
555
8,503
13,351
11,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Vorcek
Scylla
11
2 / 8 / 1
7,339
408
3,776
11,099
4,288
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
iDKoDonny
Anubis
9
0 / 2 / 0
6,338
352
1,921
5,817
2,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
18 / 3 / 0
11,326
629
13,173
13,971
6,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
16
0 / 0 / 2
10,004
556
5,428
3,080
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
FZU Joker
Achilles
17
5 / 0 / 4
10,448
580
8,053
13,989
9,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
MissRound3
Jing Wei
14
1 / 1 / 3
8,479
471
2,982
5,612
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Vacilator
Cerberus
13
3 / 3 / 2
8,637
480
4,136
9,934
5,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
7
Kills
27
27
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
18
3
0
6
W
Kukulkan
0
0
2
1
L
Guan Yu
0
8
2
0.13
W
Achilles
FZU Joker
Achilles
5
0
4
7
W
Jing Wei
MissRound3
Jing Wei
1
1
3
2.5
L
Tsukuyomi
NIPE BR2311
Tsukuyomi
0
7
2
0.14
L
5
2
0
2.5
W
Cerberus
Vacilator
Cerberus
3
3
2
1.33
L
Scylla
Vorcek
Scylla
2
8
1
0.31
L
Anubis
iDKoDonny
Anubis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,292
Damage
33,772
51,702
Taken
46,586
29,425
Mitigated
24,426
7,645
Healing
22,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
13,173
6,479
0
7,822
13,971
6,989
1,269
4,153
9,793
57,918
6,666
W
Kukulkan
5,428
888
0
142
3,080
1,025
2,178
2,481
599
60,556
0
L
Guan Yu
1,649
977
264
2,192
11,983
7,087
802
4,485
7,410
5
18,578
W
Achilles
FZU Joker
Achilles
8,053
3,439
0
7,643
13,989
9,499
426
2,424
11,565
0
82,348
W
Jing Wei
MissRound3
Jing Wei
2,982
2,306
0
2,884
5,612
1,906
1,600
1,405
4,207
0
48,843
L
Tsukuyomi
NIPE BR2311
Tsukuyomi
2,443
890
0
395
9,452
3,923
775
4,369
5,083
0
29,303
L
8,503
397
0
2,442
13,351
11,672
0
5,115
8,074
45,564
0
W
Cerberus
Vacilator
Cerberus
4,136
523
0
3,691
9,934
5,007
1,007
3,737
6,147
29,362
0
L
Scylla
Vorcek
Scylla
3,776
758
0
910
11,099
4,288
365
4,706
6,393
28,725
0
L
Anubis
iDKoDonny
Anubis
1,921
68
0
1,442
5,817
2,455
0
2,969
2,640
22,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,497
Gold Earned
48,894
284
Minions Killed
504
0
Camps Cleared
0
1,341,677
Distance Traveled
1,578,224
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,326
629
116
6
0
290,117
0
W
Kukulkan
10,004
556
138
8
0
289,532
2
L
Guan Yu
6,649
369
44
2
0
342,955
0
W
Achilles
10,448
580
115
6
0
384,230
1
W
Jing Wei
8,479
471
92
5
0
295,992
2
L
Tsukuyomi
7,188
399
64
4
0
297,925
0
L
Ares
9,983
555
78
4
0
298,803
3
W
Cerberus
8,637
480
43
2
0
318,353
1
L
Scylla
7,339
408
53
3
0
239,884
0
L
Anubis
6,338
352
45
3
0
162,110
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role